Apple, anything you can do....
...we can do better?
15 posts • joined 3 May 2013
According to the profit made per console ($18 for PS4 and $28 per Xbox one) the overall profit made is $4500000 by Sony and $4200000 by Microsoft, similar sales returns, initial sales don't necessarily follow through to long term sales.
I'm waiting till after xmas to get my console dose, more conservative buyers may be doing the same.
There is a solution to this, make all your users standard/restricted users. See how many complaints you get then about not being able to install stuff. Only those technically competent should be given raised privileges.
I have full control of the my children's internet capabilities, even get reports of usage etc. automatically, not sure if other OS's offer this facility free of charge but I consider this a really useful feature and means I don't have to stand there all the time making sure they're not using the inappropriately.
The new inconsistent Operating System (iOS) looks like it's been designed in a meeting where loads of ideas have been put forward and just implemented without a UI designer being consulted. If you want to develop for Apple equipment you have to buy Apple, when will people see that this is a monopoly even greater than that of Micro$oft? I'd be more than happy to use OS X if I was able to use a machine of my choice to run it on, but then OS X would require device drivers etc. wonder how well it would fair against Windows then. At least M$ only had control of the OS.
I like how the comment "consumers can resell games and give games to their friends with Xbox One" is overlooked.
By the way I can't sell on my mobile games and software (spent a few hundred pounds over the years). I'm only keeping my old iPhone 3GS because it's got a full copy of TomTom on it that I use regularly.
If games companies get some of the sales money from resale and I can still sell on my game I'm happy, maybe it could reduce the constant flow of collapsing games studios?
If I were a games producer would I want to have a steady income from re-sold games or lose out to reseller stores like GAME?
Hmm food for thought...
I can't sell on my Apple iPhone apps even though I no longer use it.
I can't get money back for all my Android apps I now have.
I can quite happily pass them from device to device as they're locked to my accounts.
What's so different about locking console games to an account?
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