I can imagine, the poor sob, that's the stuff of nightmares that is.
21 posts • joined 8 Jun 2011
the problem with drones...
... is that they are too easy to operate, hover capable and can be equipped with cameras.
Any perv can buy a cheap camera equipped drone and fly around looking though bedroom windows just as any small criminal can use one to scout houses to see if no one is home.
If I noticed a drone hovering over my backyard at a low enough altitude for a possibly equipped camera to be looking inside my house I'd not only feel uncomfortable with it but threatened as well and honestly were I to have the means to rapidly ground the thing, I would.
I appreciate the hobby of operating R/C vehicles and I admire what some people can make their chosen craft do but my backyard is not the place to do it in, go to a local R/C airfield.
I wonder what the creators of such amazing concepts as 'shooting bubbles against same colored bubbles' and 'swapping things around to create lines of same' have in store for us now?
Maybe they'll do something like 'oddly shaped bricks falling down that you have to align' and the bricks can be made of soda cans! Surely a revolutionary concept.
Oh and if things are looking bad maybe they can add the option to buy the specific brick you need!
Re: Explicit Kill Switch
The reason its on the handlebar, so easy to reach, looks so obvious and is in the same location on every bike is simple: in case of an accident and the driver being pinned anyone can quickly kill the bike before assisting the driver.
In fact the use of the killswitch was the first thing I was instructed in on my very first lesson prior to getting my permit about 10 years ago.
Also I wonder how one would accidentally throw it while riding normally as it would mean taking your hand from the gas lever.
I too managed to play some this past weekend and throughly enjoyed it.
As a seasoned MMO player since Everquest in 1999 I feel all these games are EQ clones anyway, but this is a good one.
I loved the story elements and even enjoyed classes I won't play after launch, I played Republic as not to spoil the Empire side when the game releases but that smuggler was fun to play even if a bit stereotyped (actually come to think of it, that was the fun part)
There is also a certain questline on Coruscant that at first had me in disbelief at the dialogue but had me in stiches of laughter at the end... I'll just drop one hint for those who did it as well: "we have achieved purple parallel"
As to killing 4 enemies at a time at lvl 2, that's normal, the game is setup this way to make you feel more heroic... hence nearly all encounters are groups of enemies.
Apart from some queuing and some laggy moments I didn't run into any real technical difficulties either, unlike other games I have tested in the past.
I'm looking at you here, AO & SWG.