Re: Exe.Quantum Communications Control BetaTest/Vodafone ....:-) ‽
Is it just me, or is amanfrommars1 making less and less sense with each post?
I would have thought a sentient AI would have become more understandable over time.
248 posts • joined 20 May 2010
It's not a difficult problem to solve at all.
I used to be a pub manager in a previous carreer (early 1990's) and we were using flow-controlled pumps for beers back then. No complex electronics - just a simple activation switch for the pump, which was invariably of the rotating-chamber type. there's usually a pressure-assist in there to help with maintiaining an even volume of fluid regardless of how gloopy it is.
... and let's also face it. Different beers don't have /that/ much variance in their gloopiness.
My god, you're being a miserable sod this week Dabbsy. [Must be Dry January taking it's toll]
Not that I disagree with your list mind you (apart from a couple of items: Choose your own adventure books were great at the time [especially since I struggled to find any other geeks in my teen years who were also into any form of RPGs], and there have been some decent games written post 1994 [not many mind, but there have been some].
Another favourite we used to use was to take the back of the CRT, rotate the vertical scan coil through 108 degrees and reassemble. Then leave the monitor upside down on top of the PC.
The amount of confusion and head scratching that used to cause was an awesome sight to behold.
... in everyone's critique of the code, you all seem to be making the assumption that the value for total_exposure is going to be displayed or visible in some manner to users.
What if the only purpose of tracking the value is to compare against some threshold value and display an alert / send a notification / ring an alarm or some-such? Then that would explain why it managed to sail under the radar for so long.
Making sweeping assumptions on usage, without seeing the full context makes you almost as bad as the original coder.
Or more likely those of nefarious means will simply stash their smartmobe somewhere on a train, or taped under the wheelarch of a taxi or some such, then get a simple burner phone under a fake ID that can be destroyed after the fact.
Instant alibi: 'It can't have been me guv. Look, I woz on the Eurostar to Amsterdam at the time of the alleged offence'
I always thought that the generator used for ERNIE (the Premium Bonds picker) was supposed to be completely random.
It might have changed in the years since I was up at National Savings, but the generator I saw relied on two metal discs with a pattern of holes drilled in them. These rotated in opposite directions and were stored up at a high potential difference. The time taken for a spark to jump the gap between them was used as a timing signal for a random seed generator (or something along those lines).
... but I've been playing video games (both violent and non-violent) frequently since sometime around 1982 - in fact you could say I spend most of my free time doing so, and not once have I had the urge to either:
(a) Go out and massacre kids at school
(b) Go out and massacre people in the street
(c) Go set fire to some great public building
(d) Go wield a baseball bat at other users on the road
... or any one of countless violent things I could get up to.
Odd that isn't it, if games are to blame for the problems?
BT told me that the maximum I could ever get from my line would be a platry 6Mbs, so when we finally got Hyperoptic to install in the block it was a welcome relief (although took me nearly three years of lobbying the tenant management board and the other residents).
Now, I'm paying around £30/month for 100Mbs synchronous (FTTP) with phone, and regularly get faster than that (around 120Mbs).
Odd though that when I called BT to have the line disconnected and they asked me why, they then stated that they could offer me 'superfast' 50Mb broadband with BTTV thrown in ... although they still couldn't compete on price. Also, when I asked them what had changed recently to enable the uptick from 6Mb max to 50Mb max they told me that there had been no recent engineering work. Go figure. Lying sacks of s**t.
There's no GUI element for it, so if it is possible there must be some secret keyboard salute known only to the True Faithful.
... or you can use hot corners - I have mine set up so I just park the mouse pointer in the lower right hand corner for a couple of seconds
Once the connection to the framebuffer has been established, I'm pretty certain that the game then just talks directly to the video card so likely no Kernel transitions needed at all after the initialisation. Possibly, if the game needs to tear down the connection and re-init the display (eg: if graphics mode has been reset, or if new shaders need to be compiled) .. but generally these chores are done during setup and then left alone during gameplay.
IIRC, Computer Space was itself not actually the first Video Game (may have been the first commercial one), but was itself a version of 'Spacewar' which was built at MIT.
However, the American Physical Society does have a page up claiming that a version of Pong was itself the first actual video game back in 1958 ... so who knows ????
This reminds me of a trick we used to play on folks back in a previous life/career cycle.
We'd remove the back of the old CRT monitors and rotate the deflection coils on the neck of the tube by 180 degrees before reassembling. We'd then turn the screen upside down on top of the user's PC.
Cue much hilarity when the user would arrive at their desk, turn the screen the right way up then boot their PC and wonder why the display was upside down :)
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