Reply to post: C#

Dropbox would rather write code twice than try to make C++ work on both iOS and Android

Anonymous Coward
Anonymous Coward

C#

Surely the likes of Xamarin, Mono, etc make porting C# pretty simple between platforms? Okay, the UI handling might need a bit of tweaking here and there but the backend code should be portable. Plus no Corporate Use license worries as with Java, and with a bit of messing with the interop features you can use existing C/C++ code.

It's a file transfer system, not a game engine or huge distributed AI cluster. Surely there are a multitude of languages and libraries out there for them to use?!

Between this and the other suggestions, it sounds a lot like someone's come in and wants to show off their Nerd credentials rather than looking at the right tool for the job...

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