SpaceX Crew Dragon
This is what bothers me about the almost all-touchscreen UI on the Crew Dragon. What if someone's helmet goes into it in zero-g? I've seen situations where not only does the glass spider, but it starts registering dozens of false touches. I would think that would be "bad" on a spacecraft control panel.
They had the problem on Apollo 11 where an astronaut broke the ascent engine enable switch with his backpack, so weird shit happens.