Re: Rust compile time speed
If you care about "iteration speed" it pegs you as a very careless developer who relies on the compiler to catch typoes (too bad if instead of typoing a variable name and getting an error you typo it as ANOTHER variable name and leave a hard to catch error behind) or to slam out minor variations and move on the minute you get something that "works" (in your 15 seconds of testing you'll allow before it is time to move on to the next problem)