Re: Future ARM laptops
>Being able to drag around the 3D model of sprocket (fine, three sprockets) in a browser window may be good enough for the 3D-printer-happy "maker" generation but is not something I would call CAD software
@Dropbear. I wasn't for a moment suggesting the CAD software run on ARM, merely that it doesn't matter if the *terminal* runs on ARM. The CAD model itself is running on a load of Xeon in the cloud ( or on your local network) the terminal just needs to accept user input and display the workspace.
Back in the nineties we were using CAD software on a UNIX mainframe accessed through X-Windows from a terminal - before it was practical for standalone workstations.
Conceptually this was no different to accessing computer resources on the cloud. The geographical location of where the model is being processed with respect to the user has absolutely *nothing* to do with how many components, sprockets or otherwise, can be in the model.
CAD can be very resource intensive, especially the kinetic simulations you're attempting. That's *exactly* why Fusion 360 and others work with Amazon Web Services - to bring you even more RAM and processing power than you can fit in your desk. The alternative is to buy your own CPU/GPUs, but then you have to use them enough to justify the investment.
Simulations, like renderings, are a good example of a task that doesn't require human input whilst then computer is crunching the numbers. Depending on which package you're using, you might find that it allows you to install clients on your other machines on your local network so that their CPU/GPUs can be harnessed to speed up the calculations.