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Nvidia promises to shift graphics grunt work to the cloud, for a price

Dave 126 Silver badge

The internet connection might be paid for by mommy and daddy for Netflicks, just as how in the nineties a £1,000 PC was bought by parents for work but a teenager could play games on it on the side.

Competitive gamers often retire by the age of 30, so a good chunk of their gaming career is spent when they are still in education and without a job.

NVidia making cards for the cloud doesn't stop them making cards for home rigs, especially since the demand from crypto miners has eased off. It's not only Nvidia who are looking at streamed gaming - Microsoft are looking at it too. Previous efforts haven't taken off, as you say, but then fibre broadband is becoming more common today.

Nvidia are talking this up because they are not selling to Sony or Microsoft consoles.

For gamers who aren't as twitchy, sone might prefer to spend a two hours a week playing on sumptuous graphics instead of ten hours a week on moderate graphics for the same money. See the recent demonstrations of real-time ray-traced game footage (can't remember if it was the Unreal engine or Unity or whatever ) using daftly expensive GPU arrays. With the cloud you can rent as much processing grunt as you want.

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