Reply to post: Re: Corporate tool?

Reg man straps on Facebook's new VR goggles, feels sullied by the experience

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Re: Corporate tool?

but for example a Moto Z in a Daydream has significantly higher resolution

Then you're hammering against fill rates. I guess for a virtual desktop environment you don't care a whole lot about polygon counts, as the "screens" will effectively be two triangles with a high-res texture map applied. If the whole lot ends up looking like Job Simulator then so much the better - you can have people work without realising they should get paid for it. I'll not take my car to that workshop though... :)

You know, it's crazy but it might just work!

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