Reply to post: Garbage in, garbage out

Doom and Super Mario could be a lot tougher now AI is building levels

juice

Garbage in, garbage out

I have to ask: how does the "discriminator" decide what counts as a good level? It's not exactly a "true/false" question, and the most important factor - "fun" - is the hardest to quantify.

Most likely, you'll just end up with levels which score highly by the computer but is completely unfun to play...

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