Reply to post: Re: @ Hollerithevo As a UX person as well as web dev

It's official: Users navigate flat UI designs 22 per cent slower

enormous c word

Re: @ Hollerithevo As a UX person as well as web dev

Wrong! There needs to be a clear distinction between content and controls. As more and more apps have been skinned, now the Windows GUI makes content and controls indistinguishable and very web page has its own look'n'feel, the result is that usability conventions have been eroded away completely, and users have to *learn* the vagaries of every app/tool/application/web page. What a mess.

I wish developers would understand I just want to use your f*****g tool, not gaze upon the magnificence of your lovingly crafted individual creative masterpiece.

Windows 3.1 -> 2000 had very clear GUI guidelines and applications were MUCH easier to learn than pre-Windows DOS based apps. Of course MAC/GEM GUIs had their conventions, but the real difference could be perceived when PC users went from pure DOS Text-based applications to Windows with its standards and usability conventions.

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