Reply to post: Re: Rule #1 for the user-facing components development

Blinking cursor devours CPU cycles in Visual Studio Code editor

PM from Hell

Re: Rule #1 for the user-facing components development

From my own experiences as a Tech Support / Ops Manager then PM giving Devs Top end machines then testing on lower powered devices just delays tuning until UAT or even worse production.

there is a strong argument that devs need a higher powered machine than end users but they need to feel the hit if they are developing inefficient code other wise something which runs a 'bit slow' using test transaction volumes is unusable in production.

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