Reply to post: Rule #1 for the user-facing components development

Blinking cursor devours CPU cycles in Visual Studio Code editor

Anonymous Coward
Anonymous Coward

Rule #1 for the user-facing components development

We used to have a rule saying that the developers working on the user-facing components (such as editors, data input, visualization tools, and other data presentation) should be allocated the slowest systems their users might be running. This tends to result in the code which works well for all users.

Obviously, the developers in question tend not to like this approach very much...

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