Re: And thus..
"Says you. Those of us who have done this for a living for many years don't see things breaking unless someone has been dibbling with them - as is the case for NetworkManager, PulseAudio, and systemd. I'll find the common cause there one day..."
That's because you're not working in the consumer sphere, where configurations aren't so hard and fast. At least with servers the setup's predictable and easy to tune. Not so easy when your monitor may be hooked up to a USB adapter and manufacturers aren't so forthcoming. Why do you think Valve has such a hard time getting game developers to code for Linux despite having such a strong distribution system in Steam?