"It kept popular title Dragon Age: Inquisition uncracked for about a month."
That's pretty good, but the most recent versions of Steinberg's digital audio workstation apps Cubase and Nuendo to have been cracked was v4 of each program, in 2008 - seven years ago. Of course, those apps use a usb dongle so it's not quite the same. (On all my systems the dongles have always worked completely transparently, even with three of them plugged in simultaneously. But that's a very large sum of money embodied in those little thumb-drive pieces of plastic.)
I recall one of the Steinberg forum mods saying that if the protection lasted a month it was considered a success, as that seemed to be long enough for significant numbers of "early adopters" to get frustrated and actually pay for the apps instead of waiting for a cracked version.
On the other hand, if a game can't be cracked, then one's ability to play the game would seem to be congruent with the life of the company that published the game: if the publisher goes under, you could be left without a means of installing and playing it. And with what AAA titles cost, that's a meaningful loss for a lot of people.