> But I also think Blender's UX is the best out there so don't mind me.
Blender certainly has a steep learning curve but then it is a complex system as are all decent 3D systems.
As someone else said above, its real strength is its consistency. They had a bit of a redesign some time ago and I was amazed at how they had managed to maintain the ideas between the different tools.
For example, the command for moving stuff around in the 3D space is exactly the same as moving clips around in the video editor. It also has keyboard shortcuts (which you inevitably end up using all the time) consistently appear in all the tooltips.
I love it.