Reply to post: Thinking of the labyrinth

How to solve a Rubik's Cube in five seconds

Pascal Monett Silver badge

Thinking of the labyrinth

43,252,003,274,489,856,000 possible combinations. Add game theory to that, RPG with a dash of FPS for good measure.

You have 9 x 6 rooms to create, and where the player goes defines the setup of the next room. Equate player moves to rotations, jumble the initial settings at start, and you've got a really infinite game (for practical values of infinite, of course).

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