Re: Bloody tools
"This is the 21st century and we're talking about mobile devices right? Why don't you just use the hardware-implemented codecs on the hardware (via the SDKs)? I can play real time video on my phone's browser, or from within an app, without having to get my hands dirty writing c++ codecs."
Because time marches on. Codecs get improvements and eventually get replaced with entirely new ones. Hardware H.264 can have trouble when handling bleeding-edge video files that push the codec to its limits. And they're absolutely worthless for the new wave of H.265 video.