Reply to post: Re: Fitted barf bag?

Virtual reality pr0n on the Rift? 'Why not?' says Oculus founder

Jim O'Reilly

Re: Fitted barf bag?

I'm pretty sure it was motion sickness. I felt disoriented on the rollover (which was the standard game entry video. The image quality emphasized the motion and the headset reacted to head tilt etc. Typically, viewers looked sideways to watch the tunnel walls, which definitely contributed to the problem, since they were caught by surprise at the rollover.

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