> And "Eureka" moments in adventure games in the olden days usually went like: "combine this broken metal rod with that plastic bottle in order to create a thingamajig that will combine with that torn piece of clothing which you then give to the king who will give you a cart full of dirt to take to the wizard".
Ah, you've played one of the Discworld Games then?
I'm sorely tempted by Grim Fandango, I played through it so much I think the solutions are all still tucked away in long term memory on quite well worn in mental pathways, wouldn't take me long to play through. Oh, go on then, says the pleasure centre to the wallet hand.
Me too for Starship Titanic. Very weird, very great, slightly disturbing and weird.
Lure of the Temptress, hmm.