Reply to post: Re: That sound you can hear ...

2015: The year of MAD TV science, but who can keep up?

Boothy

Re: That sound you can hear ...

@ Daniel B.

1080p (or there abouts) was an acceptable resolution for gaming around 10-15 years ago when a 17" CRT was the norm.

Consoles were always a huge step backwards for gaming fidelity, as they assumed TV low resolutions were acceptable.

Even current gen consoles, which now tout full HD!! Have only just caught up with a 10 year old PC.

1080p is entry level, has been for years.

@ John H Woods

Amen to that. 1080p has been a massive road block in the progression of high res displays, probably set things back by at least 10 years.

Hopefully things have started to move again now.

My ideal monitor would be something like this:

An ultra-wide curved monitor, say 7,680 x 2160, (i.e. 2 x 4K) or even 11,520 x 2160 (i.e. 3 x 4K).

That way it would wrap around, say 140-160 deg, field of vision, and so be more immersive (especially with head tracking).

PS: I think curved TVs are pointless, as you're to far away for it to make any real difference, but for gaming, that's different....

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