How is this better than downloading the free version of Unity (www.unity3d.com), which is also portable and uses the same Mono libraries? (OK, Xamarin isn't bundled with 3D graphics and a physics engine, so it will be smaller, but free is still free.)
Xamarin links mobile apps with Microsoft cloud services
Xamarin, the mobile app dev company founded by the creators of the open source Mono project, have partnered with Microsoft to bring support for Windows Azure Mobile Services to apps that are running on Android and iOS devices. Redmond announced its Mobile Services offering in August as a quick and easy way for mobile app …
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Sunday 23rd September 2012 17:12 GMT Anonymous Coward
"Since then, Xamarin has focused mainly on using the Mono technology as a means to enable cross-platform mobile app development."
There are better alternatives than using Mono.
I'm sure Apple will find a way to make sure iOS is not compatible though; thats right, all iOS apps need to use the Apple SDK.