Re: More marketing lies by Microsoft, Sony and AMD...
"That along with an Intel Core i7 6-core CPU indeed."
Games are generally not CPU bound (even 4k or VR ones), hence why most PC gamers (without an unlimited budget) still tend to stick with an i5. It's almost always the GPU that is the bottle neck (on a non budget system).
I've got a venerable old i7 3770K from 2012 (clocked to 4.3GHz) and the only games it ever gets busy on are turn based strategy games as it calculates all the AI moves for a few seconds between turns.
For a typical GFX heavy AAA title, you're looking at ~40-60% CPU utilisation. That's running an AMP Extreme 980 Ti (faster than the Titan X) on a 3440 x 1440 monitor.
The CPU utilisation doesn't change all that much between resolutions, or GFX settings. i.e. going from 1080p to 1440p ultra-wide might add 5% to the CPU (as the heavy lifting is still being done by the GPU), so even running 4k would likely keep the i7 running at under 65%, so still easily within the bounds of a more current mid range CPU.