heh modern borefare 3 and c--tfield 3 there's a suprise.
I think zero punctuation had last year pretty well summed up for mainstream top and bottom 5 games.
CES 2012 Week With World+Dog's attention focused on the new gadgets on show at CES this week, games trade organisation UKIE decided the time was right to reveal which were the UK's top selling games of 2011. It should come as no surprise who shot to first place. For the third year running, Activision's Call of Duty series …
That's very interesting results for Zumba and Just Dance 3.
A lot of geeks seem to take delight in ripping the inferior Wii to shreds, but yet two of it's titles can get into the top 10. Maybe this should be a little kick in the arse for game developers to try and branch out from the FPS and MMO borefest.
Really, a couple of games where you shoot men in the face, and a football game, at the top.
Not surprising, but really, every previous FIFA game is probably the same as the next one (hint: you just kick a ball around), and most new shooters bring nothing to the table (hint: you just shoot men in the face).
" every previous FIFA game is probably the same as the next one"
Just like every football match in every league is identical to the one that proceeded it and the one that follows it (in our eyes at least). I think it's fairly self evident that football fans want to see the same thing over and over and over again and FIFA games give them exactly that. In the word of football, new rarely means better to the fans and the same goes for football games.
I think the allure of sports games is that it allows fans to feel they have a greater sense of participation. Of course it means buying the next version next year because of the updated player list, imagine the humiliation when your mates come over to play only to point out that the roster for the sports team from their area is wrong! The horror.
It's hard to believe this is over a decade old but it seems apt.
Surely these platforms should be considered as well? And what about browser games? Some of them actually cost money to play (in the full version), so you could calculate the sales of these too.
Or is it unfair to compare a game that you can buy on Android Market or App Store for $1 to a console or PC game that costs $20 or more?
The results are heavily skewed surely. Just looking at the Top PC games shows Football Manager 2012 & 2011 as 1 and 2 respectively. Now lets be fair here, Football Manager 2011 would have gained sales from Jan-Dec. Whilst 2012 only Oct-Dec or Skyrim would be Nov-Dec!
Surely these results should be divided by the number of days in the year that the titles were actually on sale for?
And got one other to play.
Yes all those top games and only Uncharted 3 has been played by me.
A son has AC2R so that will be played another time.
2011 games I have played
Mass Effect 2
What do we have
Possibly the best FPS multiplayer - COD players would be wiped out.
A VERY clever game
An OK game
The best FPS story in years and great guns
The game of the year
The best RPG of the year AFAIC (says 2011 on the disc)
None except UC3 in the charts
The children have a few - again not in charts, no Sackboy, nor Lego, nor some skeleton sword game.
Perhaps I should buy these chart games?
Or should I stick to my own tastes?
Here's a novel idea - best 10 indie games of the year!
It's obvious that the titles with the biggest budgets are going to be the top sellers, so how about a category for the homebrew developers who can't afford the huge advertising campaign, but whose originality often far outstrips the tired out formulae of the AAA-titles?
It seems the wii has its own market niche leaning strongly on fitness games but I also assume that some of the zumba and just dance sales were the kinect version. It would be interesting to know how those two split as a comparison of wii vs kinect and perhaps kinect vs regular xbox controller. It does seem pretty clear that couch potato play is more popular than either wii or kinect but perhaps we just need a title like "Battle of Yoga Masters 4: the Kama Sutra Warrior".
Back on the PS2 I used to play a VR beat-em-up called Darkwind, using the Gametrak. The game was as ludicrous as all fighting games are, and had an obsession with jiggle physics that put even DOA to shame, but man you could work up a sweat on that game (not like that, you filthy sods). The gave showed a calorie readout every time you broke someone's face.
Would be interesting to see it done again, though in my experience the accuracy on the Wii and Kinect is a bit suspect, and the Move has serious, game-breaking drift issues in a lot of games - infuriatingly enough, all the rail shooters except Child of Eden.
It does seem to depend on the game. In Razing Storm, Dead Space: Extraction and House of the Dead: Overkill, I've calibrated the gun properly, held the gun steady, and watched the reticle drift off by 20, 30cm, easy. Really isn't acceptable, especially if you're fighting for rankings.
The GunCon3 has no such problems, but that only works for the Razing Storm collection.
Tried all of the tricks, I'm afraid. The problem even varies in magnitude between plays. Sometimes Overkill is playable with the odd recalibration, and sometimes the drift is so fast that between me calibrating and shooting the "back to game" button, there's already a 7cm drift.
It's infuriating that the Wii version is more playable, given it's on that Nintendo piece of shit, doesn't support Motion+ (none of the light gun games do) and has framerate issues up the arse. It's more infuriating that I paid for a second copy of game I alreay own, and it doesn't work properly. Same goes for Dead Space: Extraction.
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