back to article Elite:Dangerous goes TITSUP

Eight-bit classic space trading game revival Elite:Dangerous, has hit further strife after its servers experienced total inability to support usual performance over the holiday period. Elite:Dangerous has proven controversial since its makers decided not to offer an offline mode, as was promised in the Kickstarter campaign …

Anonymous Coward

Re: Another One...

"Elite was designed to be a follow-on of Elite."

And due to no offline mode, it failed to be that.

19
8

Re: Another One...

Yeah Frontier really need to improve if they are going to beat deleting boot.ini and bricking customer's PCs. (EVE actually did this.)

5
0
Silver badge

Re: Another One...

Oh, wow. That was a good one!

Never heard of that one and, you're right, they've then some way to catch up. I am somewhat surprised that it was allowed to get anywhere near to boot.ini in the first place.

0
0

Re: Another One...

Eve and Elite are about as different as chalk and cheese. I don't think I ever saw any proper commentator say the 2 were actually in competition with each other, and indeed many people play both.

One is a flight sim, in space, with dog fighting. Full immersion style. The other is a finance management game really, with some fighting thrown in.

I love both games.

1
0
Linux

Re: Another One...

<quote>Yeah Frontier really need to improve if they are going to beat deleting boot.ini and bricking customer's PCs. (EVE actually did this.)</quote>.

That sounded interesting and so I Googled it and found this: http://community.eveonline.com/news/dev-blogs/about-the-boot.ini-issue/

Bad mistake, but so refreshing to see such a full and candid response from a software company.

And to follow on from other similiar comments - I had long periods of not being able to play BattleField3 (EA Games) due to their server problems, but my sons played Elite D. without a problem.

1
0

Opinion?

"supposed" to be? Says who? You?

Formal link please.

0
0
Silver badge
Coat

Re: Another One...

"Eve and Elite are about as different as chalk and cheese."

People who say things like that have clearly never tasted KwikSave cheddar

1
0
Mushroom

I appear to have missed all the shenanigans

Due to things like, you know, working... something Frontier should have thought about before letting the entire staff pack up and go for Christmas.

Inexcusable really... and as a player I favour the nuclear option of a reset to zero, at the very least a reset to Christmas Eve, the last time I played, and it appeared to be stable enough then*.

Think you all need to dock in Winchester starport and wait for this all to blow over...

*YMMV - I know people have had problems with downloading and support, but I've helped out as a fan on Facebook in the absence of any official replies from Frontier.

3
3
Meh

I've been thinking about playing....

...but all other problems aside, I would just like to know how many credits a frigg'n docking computer costs. I could have filled a warehouse with the number of joysticks I smashed for my C64 after failed docking attempts.

2
0
Happy

Re: I've been thinking about playing....

I, on the other hand, discovered there was such a thing as a disk editor. And my slide into evil began!

4
0

Re: I've been thinking about playing....

4,500 Cr. But honestly, docking in E:D is an order of magnitude easier than the original. Ahh the joy of lateral thrusters!

7
0
Silver badge

Re: I've been thinking about playing....

I can't speak for E:D because I never play online games, however the experience should be vastly better with an analogue joystick. I'd recommend the Thrustmaster T16000M (thirty to forty quid) as it has accurate hall effect sensors.

Playing oolite (free, Elite like game) with an analogue joystick to dock is so much easier than the keyboard it's a pleasure - you can match rotation speed with the station precisely and guide your ship gracefully in.

4
0
Silver badge

Re: I've been thinking about playing.... @Blinky

My favourite on the BBC version with analogue joysticks (or even a Bitstick, which was even better) was to move onto the axis of rotation, match the rotation rate, and accelerate at maximum. Provided that you were aligned correctly, it did not appear to matter what speed you were travelling at. Was a lot faster that waiting for the docking computer to faff around, which often gave you an opportunity to go and make a cup of tea in the time it took to dock.

And it wasn't perfect! When I did use the docking computer, I still had the occasional crash. Was most distressing to come back from making tea to find a game over message.

1
0
Silver badge
Coat

Re: I've been thinking about playing.... @Blinky

What was hard about docking in Elite?

You flew with the station to your left (or right) and the planet to your right (or left).

Open up the left (or right) view and waited until the space station was in the middle of your screen. Stop, turn to face station, engage full thrust and perform the rotate bungee manouvre and all is good.

Seriously, anyone who couldn't do that shouldn't be flying a spaceship in the first place!

5
1

Re: I've been thinking about playing....

4,500 Cr. But honestly, docking in E:D is an order of magnitude easier than the original. Ahh the joy of lateral thrusters!

The starting Sidewinder, as well as a couple of the other ships (Eagle, Hauler), are small enough to go through the letterbox sideways*. If you line up dead centre you literally cannot be the wrong orientation to get through. Hopefully by the time someone has earned enough to get a ship that is big enough to require proper orientation to fit through, they'd have also become a lot more comfortable flying ;)

*I've used this before to get past AI numbskulls in Type 9s taking up the whole slot, there is enough space either side to get a sideways Sidewinder past, as long as you have the guts to try it (and put 4 pips to System for the shields) :D

4
0

Re: I've been thinking about playing....

They are very cheap but docking is far easier now. Manually docking is far faster too.

2
0

Re: I've been thinking about playing.... @Blinky

Maybe some people need to RTFM when playing games?

The c64 and spectrum versions (at least) of original elite had a key that disabled "roll dampening".

This allows you to match the rotation speed of the station docking bay so you can just slowly fly straight in, no "full power when its lined up" or "frantically tapping the roll key" needed.

Also the case with every version of elite since then

0
0
Silver badge
FAIL

Re: I've been thinking about playing.... @Blinky

@Justicesays: I had no idea about that until you mentioned it. I've just looked it up and it appears that quite a few of the keyboard controls (including the one you are referring to) involves freezing the game first.

I think I would rather plough into the side of a space station than constantly take myself out of the game to make it 0.1% easier :)

Also, it isn't compulsory (once lined up properly) to go in at full speed to make that method work - that's just how I roll baby!

0
0

Re: I've been thinking about playing.... @Blinky

you can't freeze the game as its a persistent universe, you can leave it at any time by disconnecting but there's no keyboard controls that freeze the game or require it to be frozen

0
1
Silver badge

Re: I've been thinking about playing....

>I, on the other hand, discovered there was such a thing as a disk editor. And my slide into evil began!

So true!

But a docking computer? I'm pretty sure military lasers were my first, er, "piratical" acquisition.

I always thought it was odd that the most difficult part of the game was the first bit.

0
0

Re: I've been thinking about playing.... @P.Lee

Military lasers! Yeah man, two squirts of the coherent light stuff from those babies and enemy ships turned into chaff! Ok, neutral and friendly ships too.

What company made them?

0
0

Re: I've been thinking about playing....

docking computers cost 4,500 credits

0
0
Silver badge

Re: I've been thinking about playing....

But they also take up a valuable slot that could otherwise be used to hold a money-generating cargo bay.

0
0

Re: I've been thinking about playing.... @P.Lee

What company made them?

"Do your mother in law a favour, buy a Lance and Ferman military laser!"

0
0
Anonymous Coward

Re: I've been thinking about playing....

4500credits, very cheap, but landing is much easier now so its a waste of a slot.

0
0

Re: I've been thinking about playing....

Yes I bounced off a Type 9 NPC who decided to just stop dead in the middle of the letterbox with no warning. Luckily the shields took it. In fact are Type9 pilots the worst of them all? ;) they always seem to be doing it, or flying head on at you.

0
0
Silver badge

mmm.. Schadenfreude

I thought I'd moved on, downloaded some other space sims and RPGs and decided I had better things to do than worry about offline mode being dropped from E:D

well, hello, schadenfreude! Looks like I'm not willing to forgive Braben for his shitty last minute behaviour, yet. I should feel more sorry for the players than I do, but currently I'm laughing at Frontier's past statements that an offline game lets you cheat, but an online one does not..

14
6
Anonymous Coward

Did this also affect...

...solo play?

It's one of the reasons I didn't buy the game - the having to rely upon someone else's hardware/network/database just to play a game that I own.

3
0
Silver badge

Re: Did this also affect...

Yes. Solo play is really not a substitute for offline. It's basically just a flag that makes you and other PC ships invisible to each other. You're still affected by their actions (such changing trade prices, taking missions) and in all other ways is the same as "online" play.

4
0
Anonymous Coward

Re: Did this also affect...

Hmm, it's an online game that shares all the background workings between the multi-player and solo-player so it's kind of hard to avoid the online requirement.

Perhaps something like Limit Theory will be more aimed at offline play?

1
0

Re: Did this also affect...

I guess you don't play many games then - Battlefield, Destiny, GTA, Need for Speed, Titanfall as well as the MMOs all require you to authenticate and run on their server infrastructure in one form or another

0
0

Re: Did this also affect...

I have a list of games a long as my arm, those are not among them. Titanfall looked interesting, but it's a bit overpriced for a game which only offers MOBA play. Destiny, by all accounts (even the supportive ones) is grindy. I've never liked GTA or Battlefield. Frankly, racing games are a dime a dozen. All of these have one thing going for them that ED didn't, they where honest and TOLD the buyer that being online would be a requirement.

David Braben said ED wouldn't be, but David lied. It puts real perspective on Ian Bell's comment that the one thing he would do differently is not trust David.

1
0
Anonymous Coward

Good lord... name an MMO that hasn't had teething problems, then consider they are usually in development for 5+ years, being bankrolled by a much larger budget and worked on by a much larger team compared to Elite's 2 year development / smallish budget / 80 man team.

9
3
Anonymous Coward

Is this any worse than, say, EA?

The amount of issues that occur with EA on Battlefield 4 on the PS4 for multiplayer is horrendous. And they are far, far more resourced.

This isn't even including the PSN issues.

4
1

Re: Is this any worse than, say, EA?

Not a good measure though considering EA's rep.

2
0
M W

Funny all the people that had trouble, I for one had no issues throughout the entire Christmas holiday. I was able to play (and did frequently) at any point with no problems.

It seems the forums where full of a few people who were whining (as usual in these circumstances) - you only every really get the negativity, since the positivity is usually being eaten up by people actually playing the game, only those that can't have the time to bitch about it.

Offline mode, did it really matter, hasn't the majority of the world moved online now? - Did I not read somewhere that Xbox and PSnet where under attack and down on Christmas day? Does that not warrant more headline space ?

3
8

Agree with this

Played over the Christmas period - as guests and children and dogs would allow. Didn't notice any issues.

Having a great time with it.

Re the solo mode - it requires such low bandwidth that you can play it with your mobile phone (3G) as a WiFi hotspot on a train...

I think most of the +tive players will be just playing, and all the -tive ones will be whining about it.

8
3
Happy

Oook.

Got hit. Lost 1,402,800 credits (112 tonnes of palladium @ 14,155 credits per tonne, magically transmuted into 112 empty cargo slots, hey-ho). Got over it (went out hunting for a bit in my Viper, great stress reliever).

Still the best game I have played for a long time.

Rough, smooth, one without the other has no meaning.

6
2
Rob

Re: Oook.

I got the reverse, I sold a basic scanner for 2 cargo space and if I wanted to buyback the scanner I would have made a 4 billion profit on the cargo space. At that point I thought something has definitely gone wrong.

Now if only something like that could happen in real life, I would definitely abuse it without a second thought.

2
0

Re: Oook.

and based upon statements made earlier this week, both those issues should be resolved/rolled back

most players affected are taking this in their stride as a couple of weeks after a major launch you expect something weird to happen but issues aside it is still the greatest space game to have come out, ever

1
0

Re: Oook.

My account balance was not re-credited, but after 90 minutes of grind trading, back to the old balance without too much hassle (nothing that a bunch of missiles dropped onto the odd ill-advised pirate couldn't handle).

And yes, I do use missiles, as my trading vessel (a Lakon-6) is about as useful in a proper fire-fight as a plastic sword, and as I have stripped the ship of shields to give over space for more cargo (£$profit$£), a quick kill is preferable. Missiles tend to end most engagements quite rapidly in my experience. Only one ship lost in combat to date, due to collision rather than direct fire. All other losses down to pilot error (space-dock walls are quite unforgiving). Late-night beer might also have been a factor.....

1
0

Re: Oook.

Thankfully I am still small fry. I arrived at a space station to unload 12t of coffee from my hauler only to find I didnt have any cargo. Confused me a bit I just assumed I had forgotten to buy any, although now I think perhaps it just vanished. Was getting kicked off a few times that day too whenever jumping.

It's a good game, but will be better when proper grouping comes in and the economy tools are a bit more useful. I am looking forward to gropuing most of all, its lacking in the social at the moment. May be realistic in that respect but still would like to pootle about with some friends.

0
0
Silver badge
Paris Hilton

What they need is....

Viagra

(with those initials, I can't believe no-one has mentioned this before)

2
0
Anonymous Coward

Re: What they need is....

Heh, best thing about getting your ED fix is you'll probably avoid heading to Star Citizen's VD store :D

0
0
Silver badge

Re: What they need is....

" What they need is....

Viagra"

I thought that only gave you an uptime of a few hours?

4
0
Silver badge
Happy

Re: What they need is....

>I thought that only gave you an uptime of a few hours?

Every little helps...

0
0

Re: What they need is....

If uptime exceeds 7 hours, seek sysadmin advice.

0
0

Re: What they need is....

Yeah, "Voyager Direct" is an awful name. I can't believe no one noticed that abbreviation before it went to users...

0
0
Silver badge

Oculus, LeapMotion & VoiceAttack on E:D

I've been in gaming since the very earliest of days and I've never experienced a game so immersive in all that time.

Yeah, its got teething issues but this is the stuff that I dreamt of in my childhood and now I get to do it. No complaints if it has a little hiccup or two.

10
1
Silver badge
Thumb Up

I'd heard about Voiceattack (and OR obviously) but I had never heard of the Leapmotion thingymabob - +10 upvotes for that if I could.

1
0

Page:

POST COMMENT House rules

Not a member of The Register? Create a new account here.

  • Enter your comment

  • Add an icon

Anonymous cowards cannot choose their icon

Forums

Biting the hand that feeds IT © 1998–2018