They go after the one studio that seems to treat its customers as customers instead of whales or scum. This is why we cant have nice things.
CD Projekt Red, the Polish developer behind the critically acclaimed Witcher games, yesterday admitted that some of its internal files and concepts for upcoming title Cyberpunk 2077 have been snaffled by hackers and held for ransom. The dev downplayed concerns by telling gamers that the files involved are "old and largely …
Maybe the hackers are as desperate for info about the game as me. (I didn't steal the info BTW.)
Apparently Mike Pondsmith himself is advising and they're doing a relaunch of the tabletop RPG as well, hopefully closer to CP2020 than the bizarre 3rd edition and it's dolls...
Not the first time...
I seem to recall similar things happening to valve over Half-Life 2 (Portsmouth 1).
Didn't seem to hurt that game too much.
(That said valve seem to a pathological fear of the number 3 but I doubt it's related)
Starcraft was stolen
Operation CWAL was literally a global conspiracy with thousands of members dedicated to infiltrating Blizzard HQ and stealing The Starcraft Master CD before release and they did it and became part of Starcraft lore forever.
So basically if a game is good enough etc.
Although they say the stolen stuff was changed and concepts have changed I'm hoping that at least the visual look hasn't changed much from the trailer. That was really rather nice looking, though I don't quite understand what Alt Cunningham was doing on a poster.
Its a nod to those that played the PnP game.
El Reg. When mentioning Witcher it is traditional to use the Bath Tub photo.
Some netrunnner jacked in looking for dirt on Dynalar activities. Sold it to his fixer bud for some easy eurodollars...
Upvote if you...
... also tried to romance Triss and Yennifer at the same time...
...meanwhile game after game after game gets developed basically out in the open (usually following a crowd-funding campaign) from concept sketches all the way to playable alphas and betas and a string of "in-dev" (GOG) or "early access" (Steam) releases - some ending up more successful and famous than others, but apparently none of them experiencing any horrible consequences. Frankly, this whole "supa-sekrit high-pressure hype boiler" approach stinks.
TBH it's CD Projekt Red - they play their cards close to their chests and I've yet to be disappointed at launch by anything they've done so far. That's how they operate, they don't need 0 day patches and release completed games rather than "Early Access" versions.
Also as far as no horrible consequences are concerned I don't think that counts for many, plenty have been sued for so called open development as they failed to meet expectations of the finished product despite being "open". I'll take a known good but secretive studio over vast amounts of fluff on the web, art galore but no playable game (Star Citizen anyone? And yes, before anyone asks, I backed it purely for Squadron 42. Which I'm waiting for. Still.)