Re: Never gonna replace windows
Look clearly you're not into Linux, which is fine. I'm not into cars for example, don't know a thing about them, don't care about them whatsoever either. Likewise for that same reason I don't expect someone who doesn't really care about Linux to know anything about it.
Yet whenever the topic of Linux gaming comes up on the reg there is no shortage of people disseminating as if they are the authority on the issue, when they've only substituted knowledge for an emotional decision of what the truth is. They don't care so they don't know but they have an opinion thus it must be truth. Infact a lot of people are openly hostile to the idea of gaming on Linux; You think I'm passionate about Linux, but you're wrong, I'm merely reacting defensively to the hostility.
What it usually all boils down to when you strip away all the superficial complaints is this: “You should not play games on Linux because there are more games for Windows than there are for Linux,” and while that discrepancy in quantity is absolutely a fact, it also absolutely misses the point which is; it doesn't matter one bit if there are two million games for Windows or twenty million, you're never going to play them all anyway.
So we have fewer titles, but we have an intense growth rate and a fair quality of the available titles, many of which are indeed contrary to your assertion major titles. You say gaming on PCs means Windows, but I've been gaming ever since I made the switch, and for me gaming on PCs means Linux.
The games I mentioned in the previous post are certainly not triple-a titles (apart from W3), and if you thought that's what I meant then I must have expressed myself poorly, I apologise for that, those games are merely ones that are just around the corner and games that I personally await with great eagerness to play, I used them as examples of what is currently going on, every month new games are revealed and it is a very exciting time to be a Linux gamer.
As for triple-a titles, there hasn't really been enough time to tell what's going to happen and if you hear anyone claiming otherwise, then you know they're full of it. I'll grant you that you could be correct and there won't be any Linux ports at launch of any upcoming triple-a titles, you could also very well be mistaken (I certainly hope you are).
What you should consider however is the list of engines available for Linux, some which have been finished porting this year, we have Linux games running on Unreal Engine 2 and UE 3. UE 4.1 is available now as well, and since Epic has previous experience with Linux it seems extremely likely that the new accompanying UT feature a Linux release. On the CryEngine side we have a triple-a title called “Homefront: The Revolution” which will feature same-day Linux launch. Another CryEngine game I'm really looking forward to is “Kingdom Come: Deliverance”, though I don't know if that one counts as triple-a, either way the combat system looks bloody brilliant. Unity is another very popular engine. Point is, there is so much going on -- too much to mention -- and so much available that triple-a just seems inevitable. Time will tell, not prophets of discontent.
Shoutout to S2 Games, Savage and HoN/Strife for life, more Ferraris for Maliken! Thank you guys for unwavering Linux support!