Re: Does this mean people will consider building Android apps first?
I don't think it's piracy or fragmentation. Fragmentation has a lot of API addressing it pretty decently, I think. Although in the limited segment of games piracy is an issue on Android, it's not really spread to other varieties of app, and it's mainly an issue only in certain foreign markets (Russia, China) where Apple doesn't sell at all, so you'd hardly be able to reach them any better on another platform.
I think the problem is that Android is the easiest platform to develop for, ergo the marketplace is more competitive. Plus Google makes it very easy to go the free app + ads route. A lot of people doing the iOS thing move over to Android and get eaten alive because a free app that does the same comes around, on iOS that doesn't happen nearly as much.
Also what was said before, TV and movies like to namedrop Apple exclusives rather than Android exclusives, there are still a large number of exclusives both ways. Especially where games are concerned. So the iOS types are unaware they're missing out on Principia or Apparatus, but Android owners are aware they're missing out on whatever the newest iOS exclusive is.