784 posts • joined 29 Oct 2009
I demand that they add a page which informs me that there are other Flappy clones available and gives me the chance to choose which one I want!
... I'll get me coat.
Re: Now that Windows is the niche
"The previous mindset that made developers stick with Windows technologies assuming that they could spend their professional lifetime with them no longer holds true. You have to look outside if you want to remain relevant."
Yeah, you can now spend an entire career trying to get a single Android app working on every combination of device hardware and OS variants... and still not get done before it's time to retire!
Re: @ Anomalous Cowshed "The number of times my smartphone has crashed............."
RE: "I should not have posted such a comment.
Dude, people were just posting that they had not had experienced the same issues. One even went as far as to show sympathy that it had happened.
No need to get all sanctimonious about it - unless, of course, you were looking for an excuse to criticise, rather than make a genuine observation (being "new to this game", you may not realise that FUD-spreaders for other systems post comments quite similar to yours to achieve their objectives).
I have several devices of various OS configs - all of them get varying degrees of use, as I develop cross-platform and tend to use whatever phone I'm testing on at the time. My Lumia 820 has been ok to date - but then hasn't seen really heavy use. Contrarywise, I've lost track of how many times I've had to factory reset my HTC HD7, following a crash. I've also utterly bricked an old Galaxy Tab (not surprised, given its age), but my Galaxy S has never had problems. As for iOS - can't comment, not had enough hands on time yet...
Yes it is.
As of Windows Phone 8, Zune is no longer required - thank god!
Re: Windows 7 with a flat theme
Seriously, though, are you suggesting MS should be praised with the very little they have done to the OS in the past 2 years since 8 was released?
No. I was merely pointing out that there are more than a few on here who see the name "Microsoft" and immediately start trotting out the same old tired links/lines/whatever.
Occasionally, when bored, I sift through the past comments of some of the more prolific of these - just to see if there's another Eadon in the making. Some of them make for interesting reading - especially when you start seeing a similar style of post on (say) anything Apple, the astroturfer alarms start going full blast...
My point is - ridicule Microsoft for doing something stupid (god knows, it happens often enough), not just "because it's Microsoft" - and treat everyone else the same way.
Re: Windows 7 with a flat theme
"Rather early to make that call..."
For some on here, it's never too early to take a swing at Microsoft, regardless of how good, bad or ugly what they're doing is.
"But Apple and Samsung have actually contributed to the mobile industry."
Windows mobile conveniently overlooked.
I'd sooner trust an MP...
Of course Google want to "kill apps"...
... the actual developers of the apps have too much control over exactly what happens to the information they gather and use.
Looking at the current situation, a tinfoil hatter could argue there's evidence that Google are trying to out-Microsoft Microsoft here:
1) Embrace the web, by grabbing up as much real estate as possible, and offering free versions of various web essentials (search, email etc) to get people to buy in.
2) Extend the web by providing an increasing number of services and APIs for people to use, cross-pollenating these by leveraging the previously seeded Google-brand web essentials.
3) Extinguish the web (as we know it) to create an information super-state, governed, regulated and controlled by Google Plc. - every bit of data about us is Google property, privacy no longer exists, and anyone who dares challenge the new world order is quietly erased from the Googleweb.
Still don't get it...
I still don't understand why anyone would need to jailbreak a phone - unless they are a developer, or trying to avoid paying for stuff...
"And they are the ones using Google's services, not you. Vote with your wallet."
Find me a site that provides what I need, is reputable, and doesn't feature any kind of Google tracking or other links, and I'll be only too happy to.
Until Google's monopoly of internet search is broken, companies will be face with the choice of dancing to Google's tune or being practically undiscoverable on the web. Hell, the entire SEO industry is built around gaming Google's search engine - you never hear of anyone worrying that their Duck Duck Go ranking has dropped, do you?
"Where is the imagination in the games world??"
AAA studios are unlikely to get imaginative - too risky for the men in suits at the top of the tree, they'd much rather stick to making the next installment of GTA/CoC/FIFA/whatever they know will sell providing they slap better graphics on it.
Indies used to be a much better bet... however, these days, many of the app stores are flooded with the latest Flappy Bird/Candy Crush/whatever clones that are shovelled out by so many in an attempt to cash in, making discoverability a complete nightmare. Moreover, for many indies, there is nothing more disheartening than having invested a great deal of their own time and money into creating and promoting their game, only to find that players are often unwilling to pay anything for it.
Re: Any comment from NASA?
To quote the guy from NASA who commented when Sputnik 1 was successfully put into Earth orbit:
"We're all asleep"
"Get your ass to Mars"
Yup, it kinda feels right when you say it with an Indian accent, too...
Nice one India.
... before we see this built into an API, and someone makes a game using it:
"Jaywalking Jeopardy!" - how close can you get? The nearer the miss and the faster and larger the incoming object, the higher your score!!!
Re: Big mistake
"If it isn't bullet proof an end user will put a bullet through it."
There's no such thing as bulletproof. Anything can be broken if it is deemed that the end rewards justify the time, effort and other expenditure required to do so.
Anyone who thinks that lack of security is a Microsoft-only problem is an idiot. Yes, Microsoft have made a rod for their own back with the various vulnerabilities over the years, but they were also by far and away the biggest target. But now things are shifting towards mobile devices - and surprise, surprise, it's Android, the mobile OS with the largest market share (and also the easiest to get into) that is increasingly being targeted. And doubtless, when the next big thing comes along and topples mobile, it will happen all over again there...
Here's a hint...
"we felt really confident that we knew how to make MMOs"
Really? In that case, why is it possible for someone to go into a dungeon a few levels above that of their character with someone else whose character is vastly over-levelled for said dungeon, follow them along as they cut through everything and hoover up all the loot?
It was this practice that ruined WoW for me - for a long time, getting a dungeon group was nearly impossible, which meant by the time I hit the top level, I had no idea how to play my character in a group, which left me in no position to raid effectively.
Vanilla WoW was quite good fun. When I quit (about five years ago), it felt like all that mattered was who you knew and having time to crunch all the numbers...
"with the app recording the entire conversation and storing it on Talko’s servers"
Got enough people tracking, recording and profiling already, thanks...
Out with the old...
Microsoft withdrew their support... now Google is thinking about it.
Seems that Google is determined to become the new Microsoft!
I had something of an epiphany lately, following a heated argument with some Android gamers about piracy, payment and the time and effort put in by a developer to make a game:
Some people are just not willing to pay for stuff, regardless of what's gone into making it. If there's a pirate version, they'll download it. If there isn't, they'll either look for something similar that provides the same sort of thing for free, or just won't bother.
So yes, I could spend ages trying to add layers of protection in the attempt to prevent piracy. But the chances are, it won't bring me any extra paid downloads - and if someone really, really wants my game so bad, there's no piracy protection in the world that can't be broken with enough time and effort.
So rather than waste my time and effort on trying to get payment out of people who are determined not to pay, I've shifted my emphasis to promotion and trying to reach out and find more people who are actually willing to pay - assuming they like my games, naturally!
But K makes an interesting point - the idea of virtual currency mining as a deliberate monetisation approach... I'd rather use that than the current standard "free with ads" model...
Re: Much as you may hate him...
@Elmer Phud - Actually, I was.
As I expect I'll be around when people wake up to the fact that a world not too dissimilar to George Orwell's 1984 has come to be - albeit run by the corporation rather than the ministries - and there's nothing they can do about it.
I'm not saying I approve of Murdoch - far from it.
@Big_Ted - I do use another search engine. But the masses do not. The fact that the word "Google" has become synonymous with "web search" is testament to this.
Because of this, Google have the capacity to control the decisions made by a lot of people - we have heard allegations of Google manipulating search results to lower competitors rankings, and we know that Facebook have been running pychological experiments with newsfeeds. It's this capacity for manipulation that's dangerous.
I'm just shocked at how blind some people are - in order to escape the evils of the past, they run to willingly embrace something that is far worse.
Much as you may hate him...
... he's right. Google's "Don't be evil" maxim is long dead, buried beneath a mountain of corporate greed, and the potential to control people simply by weighting their search results favourabl, or plugging in Google-suited content is nothing short of terrifying.
There are those who simply refuse to see this (or possibly who are paid to say they don't) - but before the downvoting begins, consider this: if Google rises to a point where it can circumvent even international law (and given the current situation, I'd wager five years is not too inaccurate), it means that a privately owned corporation has greater power than any government.
In other words, the people we elect to (supposedly) represent us and run our towns, cities, countries and world will be subservient to an unelected corporate body.
This is not just about privacy any more - it's about freedom.
Hello pot, this is kettle...
"PLEASE STOP with the snooping requests, begs Google..."
... see title.
Re: MS shilltrolls detected
I'm more amazed that it took the opposing FUD-spreaders as long as it did to pick up on this thread - approximately seven hours of rational discussion about something Microsoft-related without someone screaming "shill!" is pretty good... but I guess it's inevitable in the end.
Is it too much to ask to actually debate the merits and flaws of different mobile operating systems and without the brainless jihadists from all sides getting involved?
Embrace, extend, extinguish. RIP, AOSP.
"Why don't you just let the tech forums have their own discussions"
Someone says something complimentary about an Apple device? They're accused of being a shill or paid to make the comment.
Someone says something complimentary about a Windows Phone? They're accused of being an astroturfer or a Microsoft employee.
That's why tech forums will never have their own balanced discussions - because regardless of whether or not there are people being paid to make comments for a particular product, there will always be those from another camp ready to spread FUD against it...
Re: Speak about your personal experience
..."and use and get downvoted."
Hah. It's when you get accused of being a shill or **** astroturfer/employee that you know you've really hit a nerve!
Re: Take my money! Oh, you're too busy...
I had a great experience the last time I went to an Apple store...
I was looking for a basic iPhone to test the iOS port of a game on. First up, the salesgirl pointed me at the iPod touch. I explained that in order to test, I needed to be able to receive incoming calls, so I could make sure that the game behaved correctly if someone called the phone mid-game.
She pointed me at the lowest cost iPhone. I asked if they did any reconditioned old handsets or second-hand, to which she said "no, but you could try Computer Exchange down the road..."
She then glanced round furtively, fished in her pocket, pulled out a very well used 4S and said quietly "it's where this came from."
I grinned, thanked her and walked out. 20 minutes and a swift transaction later, I was the proud owner of a secondhand 4S, and two hours later, I was testing my game on device. :)
Old codger alert!
What's all this laptop business? When I were a boy, it was about what trainers you wore - anything less than Nike Air and you were on the social scrapheap!
People fall for 419 scams.
People believe that the person who has just rung them up about their machine being full of viruses is in fact a bona fida Microsoft employee.
People believe that that link which will get them a free copy of a game that normally sells for a couple of dollars will actually get them the game and the game only.
Never underestimate the human capacity to do something completely... stupid.
"If the app is good enough people will keep it and they'll make much more money than trying to have in app purchases just to use it.."
@DaLo - wishful thinking, I'm afraid. Don't believe me - check Nigel Brown and Dropbear's comments above: if a feature turns out to require payment, it's time to find another similar app that offers it for free, because it's okay to expect app developers to work for nothing, despite a lot of them giving up their spare time to do so.
@Dropbear - do you love your job so much that you would take on a project knowing that there's a high chance that you won't get paid anything for it?
Because this is exactly what that sort of attitude is saying to indie devs: "make me the best game you can, but don't expect anything in return for your efforts, and if you ask, I'll go elsewhere." This is why the fremium and in-app-add models have risen to the point where they are now abused so thoroughly.
Developers are starting to realise that highest market share does not equate to best platform to target. As I've said before, while Android has about 85% market share, once you factor in that 90% of apps installed are pirate copies (search for "Android Piracy" and apply the median value), it becomes obvious that only 8.5% of the smartphone market can be designated "return-making Android" - less than that of iOS, and only about three and a half times that of Windows Phone. Add to this a huge maintenance overhead (thanks to the massive number of combinations of device, OS version and screen resolution) and low chance of discoverability due to a flooded app store (brought about by a low joining fee and no pre-publishing security/quality checking), and it becomes very unappealing. And this is before the slap in the face of "yeah, your app is good, but I'm not paying for it, go back to your day job".
Yes, I know this is going to attract a load of downvotes - but then the truth hurts. I'm also not advocating Apple's app store process as perfect - in fact by my reckoning, it goes way too far the other way, and I'm waiting for them to require a retinal scan before allowing you to publish.
But I thought that the whole point of Android being "open" was to make it easy and attractive to developers... too bad that this "ain't gonna pay for your hard work" is now starting to drive us away.
@Nigel Brown - I really hope that's sarcasm you're going for there.
Jog on, pal!
People camping outside the Apple store on Regent Street, eh? And getting sponsored for being first in line for the new iThing?
I'm considering the possibilities of bringing laws normally used against travellers to bear here - serve up a court order stating that the recipient must move on withing x days/hours. Add appropriate timing so that the deadline in within a day of the new iThing launch and watch the wailing and gnashing of teeth...
"One reason iOS is erroneously perceived to be more secure than Android"
It's this kind of denial that only increases the average Android user's vulnerability.
You can't have your cake and eat it. It's great that Android is as open as it is (although it would be better still if we saw more viable competing forks of the AOSP), but it's that very openness that makes it an easy target for malware authors.
Rather than get all defensive and tribal, wouldn't it be better for those who are that supportive of Android to accept that it is vulnerable and work to better educate the general users in order to minimise their chances of succumbing to the kind of social engineering attacks that make malware so prevalent on this platform?
Re: Desperate Microsoft
"90% piracy rate? Where did you pull that stat from? Out of your arse?"
Nope. Just went to Google, typed in "android piracy" and hit return. Most articles that quote an actual rate are stating between 85% and 95%, so I took the median figure.
Re: Desperate Microsoft
3% of world market share... yep, pretty horrible.
But then when you compare it to the approx 8% market share of "willing to pay for stuff" Android users (80% total market share modified for 90% piracy rate), it becomes worth targeting.
Unless someone can find confirmed figures for Windows Phone and iPhone piracy rates...
Ultimately, I guess that the really disappointing thing here is that out of the entire smartphone market, 72% seem to think they're entitled to free apps - many of which have required months to develop...
Re: 2 year ATT contract?
But, but, but...
Isn't the whole point of Android that it's open source and you're able to fork it, right? I mean, Google only guides a particular variant of Android, it doesn't control it... right?
Re: The unfairness goes much deeper
The thing is, if Google had drawn the line at internet search, advertising and supporting the AOSP, they would have been great... but alas, power corrupts and all it takes is one or two people in high-up positions with a greedy streak. The "don't be evil" line was crossed - all in the name of improving the business model, of course - and now Google is the new Microsoft, with the possibility of becoming even more of a nightmare if not reigned in.
Of course, there will always be the Google faithful, and given the nature of some comments I've read on here, I'm pretty sure there are also Google astroturfers and FUD-spreaders, but it's kind of tragic that in our bid to shake of the dark days of one evil, so many are unable to see that what they're embracing is rapidly becoming far worse...
Re: Internet Exploder
Pretty sure he did - I don't think he'd have been able to resist finishing with:
"[INSERT MICROSOFT TECHNOLOGY HERE] FAIL"
... for this long.
This is like Android but for el Reg's forums - there's a gap in the market (thanks to Eadon's "departure"), and Google have come up with something to fill it...
Re: Do we really want Google 'owning' all mobile devices in the same way MS 'owned' PCs?
"the more marketshare Android gobbles up, the more phones your previously bought apps will work on."
As a developer, I'd beg to differ.
Over the last year, I've been developing a game for release on iOS, Windows Phone and Android. The Android version has been nothing short of a pain-in-the-arse: I have had to add several layers of hacks and work-arounds to my latest game deal with various API versions and device types - yes, it's crazy, but I have had instances where different handsets running the same API version behave differently in situations such as resuming following incoming calls etc.
Compared to this, the iOS version has been very straightforward, with the only real effort being to get the correct iTunes rating and IAP plugged in. The Windows Phone was slightly more fiddly as 8.1 introduced some new events to handle, but again, not rocket science.
Re: Flash/Non Flash.
Irons, Terry et. al - ignore the Google FUD-spreading A.C. troll - every time there's a thread that mentions WinPhone these days, there's a post of this nature, and I'm willing to bet it's the same person every time.
It's probably just Eadon in disguise since his real account was blocked. Or someone else whose cat got ran over by a Microsoft employee.
And to said AC - your post reads like the kind of noise that Microsoft were slated for making towards other platforms some time ago. How does it feel to become the very thing you hate?
I thought that was their lobbying budget for the year...
Re: sentencing comes late on in the game
"Before you get sentenced, you gotta get nicked, and then found guilty. If you know the odds of that are small..."
Aha! I knew there had to be a use for those "take photos/record audio at any time without consent" facebook app permissions had to be useful for something!
... I'll get me coat.
"The IT kit revolution's OVER, say beancounters..."
Fantastic, Mr. Beancounter - let me introduce you to my friend here...
There's no such thing as a secure platform...
Anything can be broken into - it's just whether or not the effort of doing so is justified by the potential returns.
Expectations vs reality...
The problem with getting kids coding - as I've mentioned in other posts - is the chasm between what a lot of them expect to be able to achieve, and what they can actually achieve.
Those of us lucky enough to grow up in the 80s had simple games and computers that came pre-loaded with BASIC - you could just switch on and start programming. It was relatively simple to write something that placed a text character on the screen at a given position, and allowed input to move that position, and from there, it was not a quantum leap of imagination to get to "game".
Nowadays, high profile games are extravaganzas of high quality imagery and animation (usually 3D), realistic physics and positional sound. And rather than just switching a computer on and typing (with a few pauses to look up a command in the manual), you have to wade through a whole load of setup before you can even get started...
It's like kids who watch Kung Fu panda and get all enthusiastic, then turn up at a martial arts class expecting to be black belts within a month. Inevitably, the vast majority lose interest when they discover that they're expected to do weeks of basic drills and forms before even taking their first grading exam. Similarly, kids are going to want to be able to create Call of Duty or Angry Birds within a few days and give up when they realise just how much work is required...
Re: You have competition AND compatability.
"Nothing Google can do can un-open-source it."
I'm sorry, but - Bollocks. In fact, they're already working on it.
The Android Silver project stinks of the same kind of trickery that Microsoft have been known for: Embrace an open source project, extend it with custom APIs, then extinguish all competition - in this case:
1) create a "standard" with an enticing offer to bring the device manufacturers calling
2) cherry pick the device manufacturers Google want from those that apply
3) subsidise said manufactures so they can undercut the competition
4) manipulate Google search results to maximise discoverability of said subsidised devices
5) wait for the competition to fall due to being undercut by the Google-chosen devices
6) continue updating the APIs required to be part of the "standard", along with the T&Cs
More and more these days, it seems like Google are determined to copy Microsoft, and not just in the way they are acting towards their customers - from the nature of a lot of anonymous posts here these days, it looks like they're now getting into the astroturfing game as well...
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