I'm a fan of the original so I downloaded the PS3 multiplayer demo of Syndicate.
In the original Syndicate, you watch as a bystander is snatched off the street and efficiently converted into little more than a corporate cyber enhanced meat puppet. Who were these dastardly fiends I thought to myself and as the view point changed to the controller of the 4 man team of agents I thought "who's going to stop this creep" only to have my viewpoint become the controller!
Well the controller has been lost but in multi player you do get 4 autonomous agents with customised cyber augmentation. The missions are supposedly remakes of the original Syndicate missions (u only get the one in the demo) but of course, you don't get the airship view but a much more personal and up close take. It is helped by a "see the enemy" view point courtesy of your advanced hardware. The enemy is various corp soldiers with officer types more proficiently equipped. They take cover and throw grenades enough to give you a run for the money. The mini bosses (turrets, officers etc) tend to have shielding or some armour that requires some by passing requiring breaching. The boss in the demo mission is reinforced with waves of underlings that need to be "managed" whilst other objectives are cleared to allow the boss to be finally taken down.
I'd say it does it's job of giving a dystopian corporate future with teams of agents doing wetwork with lots of "hacking" in a very much script kiddy "Breach" (but to be honest, would the military allow field hacking in any other way?) . The free ones like Dystopia or NeoTokyo take different avenues to applied Miltech/cybertech but I think the new Syndicate borrows enough from it's namesake to be a justified FPS variant.