Re: Another Apple non-event - Oh wait.
Your wallet? You're so old fashioned!
2104 posts • joined 18 Jun 2009
Your wallet? You're so old fashioned!
It would have been a very practical option but Aérospatiale-BAC didn't see that oil crisis coming any more than anyone else and when BA realised that most fares were corporate they multiplied up the price.
Doing the big post-crash press relaunch on the morning of the 11th of September 2001 also turned out not to be ideal with hindsight.
With this and the Nexus 9 going after the market for laptop-type-things, do you get the feeling that perhaps the Android and Chrome teams aren't the best of friends?
64-bit ARM refashions quite a lot of the architecture so as to achieve advantages quite distinct from just having a larger address space. Including:
• approximately twice as many integer registers (28 general purpose versus 13);
• more, and wider, classical floating point registers;
• double precision SIMD; and
• better synchronisation primitives.
There are also some performance-oriented subtractions. ARM used to be famous for making every instruction conditional and allowing each to include a barrel roll. Both of those things are gone in favour of a shorter pipeline.
Also, AES, SHA1 and SHA256 are now implemented in hardware.
There's also the nature of both Objective-C and Java: they're both objects-on-the-heap languages with object types like Integer or NSNumber that are often used just to wrap primitive types like int.
Apple uses 64-bit support to implement tagged pointers: pointers that aren't correctly aligned, i.e. are identifiably not actual valid pointers, actually directly contain the data. So e.g. a 64-bit pointer to an NSNumber that contains a 32-bit value is actually the value itself in the pointer plus some meta content. Nothing is put on the heap. That tagged pointer then effectively gives life on the stack to objects without affecting the semantics of objects on the heap. Which, besides anything else, is good for avoiding page faults. I assume ART will or does do something similar.
So the 64-bit pointers provide benefits unrelated to simply being able to point to a wider area, potentially for both of the main platforms.
It's the other way around; Apple set its date first, then Google decided to announce the day before, then Apple leaked this information. The two are clearly playing off each other, quite harmlessly and blamelessly, but Apple tied itself to a date first.
This isn't quite the same thing; one of the use cases is giving the browser the power to select what density of image to download based on its own state. So if you zoom in, it can download a higher-density image. If you're near your data bandwidth limit for the month or it's just loading a preview thumbnail, it can download a lower-density image.
You think it's unlikely that any launch by Google will end up being noisy regardless of Google's intentions... because they have really big market share?
Oh, and apparently the majority of voters agree with you.
"Google is planning to steal some of the thunder from Apple's October 16 event by quietly unveiling a new tablet running the next generation of its Android OS the day before"
Emphasis added; unveiling the day before Apple is not going to be quiet, no matter how modest.
I think the issue is more the principle espoused by Johnson with regard to a different kind of affirmative action:
You do not take a man who for years has been hobbled by chains, liberate him, bring him to the starting line of a race, saying, "you are free to compete with all the others," and still justly believe you have been completely fair...
If institutional barriers have existed then specific action can help to overcome inertia provided by social barriers. An example social barrier: a person is much more likely to succeed if they have a good mentor and mentors are much more likely to pick mentees that reminds them of themselves.
As to where and for how long such extrinsic forces should be applied? That's where mistakes are made. But I don't see anything wrong with the principle.
With the glut of cheap very-similar tablets, I'd rate stock, Google Services enabled Android as one of the most important features.
Most Androids don't have SD slots now either; I don't think it's only about upsell. Those pesky Microsoft patents appear also to be a concern...
... which is also presumably why even the Lumia 630-level of Windows Phone still has expandable memory. They also have removable batteries and are exceedingly cheap. So if anybody really prioritises those things, there's the device for you.
Some quick price comparisons, of some of my current favourite albums:
First Love by Emmy the Great: iTunes, £4.49; Qobuz €9.99 (about 75% more expensive)
Gulag Orkestar by Beirut: iTunes, £7.99; Qobuz €11.99 (about 18% more expensive)
Anna Calvi's eponymous album: iTunes £5.99; Qobuz €7.99 (about 5% more expensive)
The Stone Roses' eponymous album: iTunes £6.99; Qobuz €12.99 (about 46% more expensive)
In my opinion, 5% is easily worth it for lossless. 18% is borderline. 75% is grossly disproportionate. But then I thought, maybe I just have atypical taste? Or benefitted from checking out generally older albums? So I checked the current top 5. Per Radio 1 that is currently George Ezra, Sam Smith, Ed Sheeran, Jamie T and Barbra Streisand. In all cases I picked the regular versions of albums rather than deluxe; for Qobuz I stuck with the CD-quality prices though often better-than-CD was available.
Combined iTunes price for all five: £40.95. Combined Qobuz price: €69.72 (about 33% more expensive).
Is 33% worth it for lossless? I think a lot of people would say so. But it's not better for less, it's better for a little more.
(aside: personally I'm a big fan of roughtrade.com)
Then just use the storefront. Music is DRM free and comes in a standard, well-supported file format. So when you're shopping around, you can factor in iTunes as an option regardless of whether you've bought any hardware from Apple. A truly price-conscious customer would check all the options.
Why on earth do you think 70% is reduced income? Production, distribution and storage (i.e. the shop's rent, electricity, etc) that need to be paid for if you buy a CD on the high street.
According to the BBC those three things add up to £2.72 of an £8 CD — see http://www.bbc.com/news/magazine-23840744
So from a physical CD sale, the bit equivalent to that for which Apple charges 30% adds up to... 34%.
It sounds more like they'd be pitching at the Asus Transformer type of thing. You know, from the completely unsubstantiated rumour.
I think it's (i) to provide an entry point; and, therefore, (ii) to broaden appeal. Nothing you learn in primary or secondary school is a particularly thorough treatment of the subject — you're supposed to discover your talent and carry it through to the rest of your life (via university, if appropriate).
You're obviously at the top end of talent; so the objective is to provide something that is suitable for a whole-class environment so that people like you who might otherwise not be introduced to programming at all can head off and discover the in-depth stuff.
Maybe what you want is the FUZE — http://www.fuze.co.uk ? El Reg has reviewed it; it's a large metal keyboard cast that the Pi fixes into with ports accessible round the back and a breadboard on top that's connected to the GPIO.
Judges decide issues of law, juries decide issues of fact. So e.g. if the law states that someone must do A, B, C to achieve crime Q but the prosecution presents only evidence of A and B — failing even to mention C — then the judge should decide that the jury cannot find a verdict on crime Q. Specifically what happens is that the judge phrases the questions the jury must answer. If the jury answers different questions then that has no effect.
Like if they came back and said "the defendant is not guilty... because Ted did it!"; if Ted weren't a defendant then that wouldn't mean he'd been found guilty of the crime.
British legislation tells the British courts that if Strasbourg has said something then it should be taken account of, as far as possible. British law also says that if British legislation explicitly contracts anything said by Strasbourg or contained within the ECHR then the court must follow the British legislation.
Apologies to the Daily Mail contingent.
If El Reg has only 2000 regular readers then we needn't worry about it doing anything sinister any time soon. Or indeed continuing to do much of anything.
The Consumer Reports verdict was "We expect that any of these phones should stand up to typical use". That was after laboratory tests, carried out by qualified professionals, for a long-established organisation that would have no business if it were believed to offer unreliable reports to consumers.
I'm confident the random commenters and bloggers of the internet will somehow have greater insight than the professionals.
And, yes, it also found the Samsung twice as able to stand up to atypical usage.
It's a shame they didn't test any regularly-sized Samusungs; they're probably even more sturdy.
Consumer Reports is a thoroughly trusted organisatiom with an 80-year history. There's zero evidence of corruption here.
If you're the sort of person that jumped to that conclusion then here are some more facts that may rock your world: man really did land on the moon, the Earth is round, Obama was born in Hawaii.
What does the one thing have to do with the other?
The Slate article appears to be about some idiot who badly faked a video of bending the thing with his own hands. But that was following the initial reports — of it bending of its own volition during the course of a wedding, etc — so is itself a complete side issue to the bendability of the thing.
The HTC One is also made of aluminium, so that's not a "yes, but" between Apple and HTC.
So, honestly, the story is probably threefold:
* Apple not learning from its competitors;
* Apple sacrificing rigidity for thinness (as in, objectively, per Consumer Reports, the 6 and 6+ are much less rigid than the 5s);
* Apple acting in such a way that people apply different standards to it.
Surely the issue is the range? Even amongst well-regard handsets, Apple is not an outlier.
I still think this is much more a case of the hype not matching the reality (i.e. it's just another handset, with each individual attribute being located within the spectrum of its competitors) and people enjoying any opportunity to take Apple down a peg or two for being so arrogant, than it is of some sort of recall-worthy defect.
Per Consumer Reports — see e.g. http://www.examiner.com/article/consumer-reports-says-iphone-6-and-iphone-6-plus-are-not-very-bendable — the iPhone 6 is in fact no more bendable than the competition.
From worst to best:
HTC One (70 pounds to deform, 90 pounds to separate);
iPhone 6 (70 pounds to deform, 100 to separate);
iPhone 6+ (90 pounds to deform, 110 to separate),
LG G3 (130 pounds both to deform and to separate);
iPhone 5s (130 to deform, 150 to separate);
Galaxy Note 3 (150 pounds both to deform and to separate).
So Apple has remained strictly within industry bounds, never producing either the most robust or the most deformable phone. Maybe the issue is more that it's jumped from being equal with the high end of the table on one measure to being equal with the low end on another?
The Finder can handle zip files perfectly. It can't handle .cpgz — compressed Unix CPIO archive file — well at all, but stupidly believes that it can.
Top OS X tip: grab The Unarchiver. From the App Store or elsewhere.
I think he means to make the distinction between the time domain and the frequency domain. Assuming perfect instantaneous sampling then everything in between samples in the time domain is lost. But, frequency wise, there's no new information between samples to miss.
I guess it depends on what you define the totality of the information to be. If you want to record all frequencies up to 20Khz then if you have regular samples at 40Khz, nothing is lost. If your low-pass filter is insufficient then aliasing may even add things that weren't there originally...
I saw my first out-on-the-street user today. But I live in San Francisco, so almost a week is actually a surprisingly long delay. I've seen Google Glasses and Segways, after all. You know, while I'm not jealously eyeing up those making their escape back into mainstream society.
Seems to me like Apple's problems are outnumbering Microsoft's right now. Microsoft have just gone in an undesirable direction; Apple appear to have had trouble getting a fully-working piece of software out the door to meet their hardware deadlines.
Heads should roll, but don't ask me in which department. Was it an unrealistic deadline or was the realistic deadline simply handled poorly? So heads probably won't roll.
Just being wrong (at least) once before does not establish that pundits are always wrong.
There are similarly pundits who declared that the G4 Cube would change the computer marketplace, that the Apple TV would kill the Roku stone dead and that Android would never have more than 10% of the market. Some of those same pundits also said the iPad would be the first really successful tablet.
Although that is true of me, if there's no third option then I'm also happy to skip Christmas this year.
The relevant Android APIs are sufficiently low level that Marvin works excellently with a vanilla bluetooth keyboard.
Or possibly harmless, mostly harmless, poor, average, above average, competent, dangerous or elite.
(though I assume the logo's just a lift by the hacking group if the games affected are only those listed)
Because your American bank account still doesn't even give you a card with a chip in it, let alone one with NFC? I don't know why the American banks have ignored the technology until now but many of the retailers have got the terminals. If Apple really are getting 0.015% per transaction then it sounds like an easy, essentially free way to generate revenue for them.
"Right-wing politics are political positions or activities that view some forms of social hierarchy or social inequality as either inevitable, natural, normal, or desirable, typically justifying this position on the basis of natural law or tradition."
Remind me, what did the genocidal cabal that first seized Germany — based on organised perversion of the constitution from a footing of just 18% of the vote in the one genuinely democratic election they took part in — and then seized Poland, Austria, etc, think about Jews, Gypsies, gays, etc?
The Germans ended up bankrupt and with millions dead, their country split in two and half of them living under communism for the next half century because of a right-wing dictatorship. That's quite a lot of pain already, wouldn't you say?
There's already a scripting language, imaginatively titled AppleScript, which first appeared at the start of the '90s. Then there's the Automator, from the mid-'00s and which this article mentions, which provides a graphical way of wiring applications together. I would imagine the latter is more commonly used than the former nowadays but it's just a code generator underneath.
I was unaware until now that he is as talented a technologist as he is a musician.
I have iOS 5 on my iPad 1. It introduced some severe hesitation, which was never corrected.
... but at least you can try an alternative keyboard? It's unlikely to help but you never know.
The iPhone 6 received 4 million pre-orders in the first 24 hours. The 5 received 2 million in the same period. Per the first statistics I could find on Google, 91 million units of the iPhone 5 were sold in total (it's a convenient handset to check because it lasted exactly a year on the market, is no longer sold, and rubs iOS 8 quite well).
I'd therefore suggest that your 300,000–600,000 new WebGL users estimate is, ummmm, let's say a little conservative.
It's non-proprietary and doesn't require a licence for any sort of deployment.
It's also a completely different product. WebGL is a thin hardware abstraction. Think of it like assembly language. You directly control the primitives to be drawn and the function applied to determine the colour of each pixel of each primitive.
Unity is a game-engine. Think of it more like the combination of C# and the Windows Presentation Foundation. You describe a number of objects within a scene and their properties. So it's a much higher-level thing that technically constrains you to certain semantics but which is designed to be broad enough for a huge proportion of use cases. It will be using WebGL to render.
VRML was a declarative scene description. So it failed for the same reasons that all of the scene graphs around then — Direct3d retained mode, RAVE, etc — also failed. Developers don't want that. It makes it incredibly difficult to produce an efficient rendering because you can't apply domain-specific algorithms. So you can't do Doom because there's no way to provide a BSP tree or write special-case linear-along-spans polygon fillers. You can't do Descent because there's no way to walk a portal tree. You can't do most racing games because you can't reduce visibility and clipping of extra-track detail to a one-dimensional problem. Etc, etc.
Scene graphs are in better shape now just as you wouldn't think twice about using a compiler: they're better at management (thanks in part to dynamic tools like the occlusion query reducing some of the need for ahead-of-time calculation) and, anyway, the processing budget is so huge that optimising for project creation time is smarter. This was definitely not the case in 1994.
Arguing that VRMLs issues were overwhelmingly on the business side is disingenuous. Think of almost any significant 3d program from the mid-'90s. VRML is a bad fit for the program you're thinking of.
Where "iOS memory problems that limit any sensible multi tasking" means "iOS will evict software that is in the background if software that is in the foreground needs the resources". It also has no relation whatsoever to what you're otherwise discussing: that if you write for WebGL rather than native on the same iOS device then you potentially have access to fewer extensions and lower numbers of varyings, uniforms, etc.
I'd have thought it was something to do with this being the first version of Apple's WebGL sandbox (WebGL having previously been available for iAds but not in the browser).
Apple's contactless payment service also works direct from your current account rather than having to top up a third-party wallet. Assuming that contactless is contactless is contactless, I would think Apple's push will help Zapp. Once a vocal 10% or whatever it is now of phone owners can do something, such other latent demand as existed will be realised.
You're not one of those crazy payment neutrality weirdos, are you? If we keep the networks out of this then who is going to block small firms and hinder new ideas?
Hang on... are you meaning to imply that things are more likely to be sold out if it's their launch day?
On the iPhone that is handled via Bluetooth. You have to tap the recipient's name on your screen rather than touch your phone to the other, but for an application where you already have the phone out and are using the screen that's no big deal. Naturally Apple has wrapped it all in proprietary stuff, as AirDrop™, but it's there nevertheless.