Re: Nice price point
Voice calls are pretty much a "nice to have" feature on a smartphone.
83 posts • joined 10 Jul 2008
Voice calls are pretty much a "nice to have" feature on a smartphone.
a) this isn't a Lumia.
b) "Go to a festival with this and get laughed at"; are you 13?
Except Moonpig don't have public APIs for 3rd party developers. They've (I'm guessing accidentally) published their internal API's docs (that they've also not secured). Like leaving your front door unlocked AND putting up a sign where the valuables are to be found.
Not so much a free app; but a really easy way to setup a PC (and keep it up to date) with a lot of free apps (including several mentioned on this list).
Select the apps you want, download a 200kb installer. Run and it installs them all silently. Run again and it updates them all for you.
Years ago we had a fairly popular Symbian app in the Nokia/Ovi Store (free and a "pro" version available for about €1) that was available on numerous pirate sites (some with more downloads than we'd had paying users). The majority had a 20-30% increase in the file size for the "cracked" pro install. Maybe the crack to remove the license check was just really large, but I'm guessing there was a lot more packaged in with it.
Except you can't buy a OnePlus phone, it's only available if you have an invite from entering competitions, promoting them via social media, etc.
IF they start shipping them in numbers at that price while that's still considered a high spec, then great, lets start taking them seriously.
But at the moment, it's pure marketing. I'm guessing they're making a loss on the very low number of phones sold at the moment to try and build hype, and will then release on scale when/if the bill of materials approaches the break even point.
Are you suggesting that the way for BlackBerry to compete with iOS and Android is to let them run BB7 apps? Seriously?
Sort of... developers need to bother to publish them (ignoring people sideloading the .apk). Which means buying some BB handsets to test your converted app on.
You also need to remove and potentially replace any Google service based features (Google Maps, push notifications, game/Play centre, etc.).
We've got a fairly popular app on Google Play (around 400,000+ installs), that has an Android Runtime version in BB World that has had 4,000 downloads.
It's a free app with adverts. We're not going to recoup the cost of getting handsets to test it on, never mind the time to test it or the time it took to create a custom build with Google Maps, etc. disabled.
I certainly wouldn't recommend any small to medium sized company to bother (maybe if you're BBC iPlayer, Facebook, etc. where 1/100 of the downloads is worth it).
A) I can't be bothered looking it up, but you could work out Apple's profit margin by taking the profits (documented in their quarterly reports) and dividing it by the number of units sold (documented in their quarterly reports). They're not a private company. It's not an internal doc.
B) The figure that I heard at a Deloitte event was 60% profit margin on a 128GB iPad Air.
It's made slightly worse, that you also need to enter your password to install free apps opening the same 15 minute window.
"At least XP allows a modestly competent user to reinstall from scratch if necessary" - also known as a factory/hard reset on Android (and other smartphone OSs, Symbian had it, Windows Phone has it, etc.).
So we're actually at the one year mark, not two.
I presume this setup also works with Passbook (https://developer.apple.com/library/ios/documentation/userexperience/Reference/PassKit_Bundle/Chapters/LowerLevel.html#//apple_ref/doc/uid/TP40012026-CH3-SW4)?
3.3% was Windows Phone market share in Q2 2013 according to Gartner (http://www.gartner.com/newsroom/id/2573415). As it was Windows Phone's best quarter to date, the actual share of Windows Phone devices in use is probably significantly lower.
It's not market share, it's sales share in the last quarter. Given that most people keep a smart phone for 2 years (contract length) the market share is roughly the phones sold in the last 8 quarters.
The increase in the EU, which is the figures I presume you're talking about (http://www.kantarworldpanel.com/global/News/Windows-Phone-nears-double-digit-share-across-Europe - I've not seen the 5% world wide mentioned anywhere else and my guess is that's a little high), is encouraging for Windows Phone, but as a developer they need several more quarters like that before they're considered as a requirement along with iOS and Android.
Not really similar to BlackBerry, in that Apple are still selling significant numbers of devices at a much higher margin that everyone else. I predict a PC-esque smartphone market where Apple = Apple (~10% market share, but at the high price end) and Android = Windows (the other ~90%, everything from dirt cheap upwards), with anomalies in countries with high number of contract / subsidised "free" phones where people don't realise or care (as it's such a small fraction of the cost of the network service, e.g. USA) how much they're paying for the Apple kit. Apple may never hit the peaks they've previously seen, but they'll be making lots of money for the foreseeable future.
Isn't judging Windows Phone on how Windows Mobile worked a bit like saying I'm not getting an iPhone as I didn't like the Newton?
But people (mostly) don't but OEM's products, the networks do. They see an advantage of having exclusive deals to attract people to switch, and so offer incentives (bigger orders, more prominent promotion, higher unit price, etc.) to the OEMs to take these deals.
"Hypothetically, if an Android phone was released with fingerprint reading capability (now a likely outcome in response to apple)" - Motorola Atrix (http://www.gsmarena.com/motorola_atrix-3709.php) - released in Jan 2011.
What's a vulnerability in the app signing mechanism got to do with the language the app was written in?
The new Sony works with any Android 4.0+ device.
Microsoft have bought both the Lumia and Asha brand names, and have rights to use the Nokia brand name on mobile phones until 2016 (Nokia can also use the Nokia brand name in that time, but not on a mobile phone/tablet/whatever).
Have I misunderstood this vulnerability or is it:
- Hacker could take Facebook/Twitter/etc. APK.
- Add malicious code into it.
- Distribute the app (via 3rd party sites unless they have access to the companies Google Play login) and it would be installed as a valid update to your already installed Facebook/Twitter/etc. apps.
But if you could get people to install your app from a non-Google Play source, couldn't you just as easily have them install any app that's labelled as Facebook/Twitter/etc. and just have the app open a web view or crash on startup (once you've done whatever you wanted to)?
So what's the real vulnerability to end users? Not suggesting it shouldn't be fixed, but how does this make it easier to infect a phone?
Haven't used it in years, but this used to work really well: http://www.joiku.com
We have an app with 100,000+ downloads in Google Play (https://play.google.com/store/apps/details?id=com.attidomobile.passwallet). They come from 1637 device models. 56% of the downloads are from the 10 most popular models, 5 of which are which are Samsung (Note, S1/S2/S3 and Nexus).
Fragmentation is a problem in that people with obscure devices (we have 520 different models with a single download on that model) will shout quite loudly when it doesn't work perfectly, but in reality you can test on 5-10 devices and pretty much cover you user base (either using the same device or something similar enough so as not to see issues).
I'm sure this is a bigger issue if you're using native code or writing the Facebook/Twitter apps where you'll have 100m+ users, but they they have larger resources for testing.
Compared to developing PC software, where people could be running on hardware they've put together themselves, the number of variants of Android is trivial.
you can't count can you?
Not sure which version of Android it was introduced in, but you can "disable" pre-installed apps. It's in the app manager where you'd normally un-install 3rd party apps.
2. Think you can still use normal MicroUSB.
Original PadFone had the keyboard as well (https://www.asus.com/Tablets_Mobile/PadFone/) so you might be in luck.
I think they're probably concerned about people on the other side of London calling the helpline as they're having trouble with their FreeView.
If anyone's interested in trying out the apps; PassWallet (https://play.google.com/store/apps/details?id=com.attidomobile.passwallet) & codeREADr (https://play.google.com/store/apps/details?id=com.skycore.android.codereadr).
Surely the Surface (running WinRT) is competing with an iPad, and the Surface Pro's main Apple competition is the MacBook Air? In that they both run the full versions of Microsoft and Apple's OSs, and are both spec'd to run full applications. You just get a touch screen thrown in with the Surface Pro.
By all means continue to criticise the Surface Pro for using more space for the OS than the MacBook Air does, but at least compare like for like.
Do you think it's possible the marketing company was hired to do the campaign before the phone was ready?
But if you see them both as your personal devices, do you need to be able to use them both at the same time?
For me the main two advantages are (1) I only pay for one SIM & (2) when I plug my phone into the tablet over lunch / on a train / whatever my phone gets recharged from the tablets battery (Admittedly, I'm presuming that's the case on the Padfone2, as that's how the Padfone one worked when I saw it demoed at MWC).
Plus other benefits like watching a video / playing games / writing an email / etc. on the tablet and you can then just carry on with the phone.
Which country is that? Genuinely interested, as I've used Nokia Maps for years (N80 first phone I had with it I think) and have never had any issues.
Windows Phone 7.x apps will work on Windows Phone 8. It's the other way around that may be a problem (if your app uses the new features or contains native code for example).
Have you ever actually used Windows Phone for more than 5 minutes? Serious question, as people seem to have very strong opinions for how awful it is but very few seem to have ever owned / borrowed an actual device.
I recently switched from a Nokia Lumia 800 to a Samsung Galaxy S3.
Yes the "resuming..." of apps on Windows Phone got annoying, and any improvements in the multitasking would be a huge benefit.
But I've seen the S3 fail to respond significantly more times than I ever saw on the Lumia 800.
Bringing up the list of apps and returning to the desktop are prime examples. I don't even have a lot of widgets on the S3 (mostly full screen task / calendar / mail / etc.)
Admittedly there may just be something wrong with my device, it's just an observation.
But my impression from using WP devices (I've also used a HTC Pro 7 in the past) was that the processing power (or lack of) wasn't a huge issue. It's almost like it's been designed to run with that (locked down) spec.
1) How does it perform using OpenGL on Windows? Is this performance boost down to them optimising the app for the OpenGL version?
2) How many of the app optimisations done for OpenGL would also be applicable to the Direct3D version?
I thought the apps will be compatible with WP8, and it's the other way around that's the (potential) problem?
So you write an app now and it works on WP7.5 & WP8.
You write an app in future, and if you use some new features, such as native C/C++, it'll only work on WP8.
Or did I miss something / get the wrong end of the stick?
You can choose to output the 1:1 pixels if you want, which results in 34 or 38 MPixel images depending on the aspect ratio (Nokia have released a paper detailing the tech), so yes you're right that you can't output 41 MPixel images, but you can easily choose not to have the scaled down ones.
However, I think one of the main selling points is that you either get digital zoom that's reasonable quality (as it's not stretching the image) or you get low noise 3/5/8 MPixel images due to the over sampling.
Or the fact that's all Symbian supports?
They won't be unfamiliar with the code, part of the Symbian outsourcing was that Accenture took some of the Nokia staff on.
That's correct. All crime data is linked to streets. So you see spikes outside shopping centres and similar places that attract large crowds.
I think you might be missing the point. Your girlfriend will watch TV using her core gadget.
The screens just become peripherals anyone can use.
You walk into a hotel room, and the TV links to it.
You get on a plane/train/car and the display mounted in front of you links to it.
You sit at someones desk and you get your desktop on their display / keyboard / mouse / whatever.
You give a presentation and the projector links to it.
You're going out climbing/skiing/biking, so you take a bulky ruggerdised display to link to it.
You're going to work so you take you thin, large screen, iPhone-esque handset to link to it.
You upgrade to the new 4G 8-core version, and all the other screens/peripherals still work.
Lots of practical issues (battery life mostly) others have mentioned. But a very cool idea.
We've had other websites offering downloads of our FREE apps. Some even charging for them (we've had customers email us asking for a refund!)
"In theory, buying an HP Touchpad was – and still is, if you manage to get your hands on one – a huge risk."
I really don't get this. Yes, if you're going to spend £500 on a tablet, I can see why most would buy an iPad. More apps. Better support. Future updates. Etc. (I'd personally buy an EeePc Transformer, but you get the point).
But people didn't spend £500, they spent £89 / £115.
Given that there's not likely to be a new web, image, video or audio format to become popular overnight, I really don't see why getting a pretty solid device that covers most of the use cases for a tablet for a fraction of the price is "risky".
If Nokia / Microsoft are worried that the WP7 devices won't be able to compete with the N9, it doesn't say a lot for their chances against iOS & Android.
And @StrictlySocial, I've only had a brief play with a Mango device, and to be honest I'll reserve judgement until the app updates have come out to make use of the multitasking and the bugs are ironed out (I can't actually get it to add Twitter / LinkedIn accounts, even though the authorization completed, etc).
But the current release is basically a feature phone with a big screen and large price tag. I got one to try out through work that cost £450: using RunKeeper was a joke (brush any of the buttons and it shuts down), Last.fm client that shuts off when you want to do anything else, no Twitter/FB notifications for messages, etc, etc.