There are some fundamental problems with VR
I never quite understood the hype surrounding this. VR headsets are as old as the hills, with Virtuality doing pretty much all this in 1991. The only thing that makes this headset different, is the high resolution and more accurate head tracking. But this tech has been round since the early nineties, and never caught on, due to some fundamental issues. If it was going to catch on, then Google Cardboard when have been a much bigger success that it was. After all, Googles solution gave you about 80% of the oculus experience, for the price of a pint of beer.
The primary problem is that while wearing it, you're blind to the real world, so unless you either have a huge empty flat space, or are happy smashing your shins on the coffee table, you're fixed in one spot. You also can't keep spinning round, because at some point you'll strangle yourself with the cord. While being able to look around 180 degrees is nice, it doesn't deliver on the REALITY part. If you're playing this in a room with other people, at best they're pulling faces and waving fingers at your unseeing face. At worst, they're making plans to set fire to your hair.
Another minor point is that this limits your in-game abilities to your real-world physical dexterity. In a shoot-em-up, you can spin 360 degrees and sniper a bad guy in a fraction of a second with a mouse. Your neck would seriously suffer trying the same in this kit, and don't we play games for escapism? When was the last time you played a game where the hero protagonist hobbled about complaining about a trapped nerve?
No, the real tech to keep an eye on is HoloLens. This really is something new, and has great potential. Augmented reality with astounding accuracy. Imagine creating a game of Worms 3D with your mates on your coffee table?
Suddenly, an empty pizza box becomes your battleground, a crushed beer can a strategic sniping point... Create your own Little Planet, or Lemmings map using DVD boxes and see how they work?
Proper holographic calls where Grandma in Sydney is sat in a chair in your own living room. The potential is almost limitless.