* Posts by Michael C

866 publicly visible posts • joined 7 Mar 2007

MobileMe packages disappear from Apple's shelves

Michael C

lack of understanding

That's about finance law, not apple choice.

Same reason the iTouches had a fee to update and iPhones didn't.

that law has since changed, but while in effect, Apple was REQUIRED to charge a fee for enabling services post-sale.

Michael C
Thumb Down

Assume?

No, I don't need to assume, they have a nondisclosure in place in the EULA. They do not trade or sell this data to anyone. They further restrict their providers, even those who advertise in iAds, to have equally strict rules for handling customer data. In no way does Apple use tracking cookies, scanned messages, or anything else to target you with ads, or allow their partners access to that data ever.

Apple wants 30% from devs and is getting stricter with it because people MAKING MONEY off apple, through apple's systems, and backed by apple support, should have to pay. A free app with a $100/year external subscription that apple never sees a penny of is simply dumb, no company would make that deal for a $99 once annual fee to submit an unlimited number of apps. They're not evil, they're a BUSINESS.

As for apple hardware, you pay a small premium, true, in some product classes (in others, Apple is actually cheaper, like the 27" iMac and the mac pro, and the MBA line). That said, the TCO of apple is easily understood to be cheaper. Lower maintenance costs, lower license fees, less to license, cheap upgrades, and VERY high resale value. Most people get this, only trolls can't see it. Purchase price is ONE PIECE of ownership cost. If you choose what to buy based on retail price (which no one need pay), and never look beyond that, you;re a moron, and I applaud you being seperated from your money. I'll keep buying that "expensive" apple hardware, and when keep selling my used kist for $500-900, and use that towards the new machine, making my better equipped machines cost less than yours, I'll be laughing all day.

Michael C

not psychology

it's that apple consumers understand 2 things:

- its about TCO, not purchase price

- good support is worth what small difference there might be.

FTC and DoJ toss-up on Apple subs plan 'probe'

Michael C

not wuite

1) this covers only subscription, not single purchase content. eBooks do not follow these rules, but something akin to an ebook version of Rhapsody would. Their margins might be thin, especialyl on NEW subscribers, who download a TON, but the long term customers who keep paying and use little are 100% gravy. its also only 30% on those who use the in-app system, and 0% on everyone else. (and getting re-ups via e-mail and a web link should be very easy, so even those who sign up in-app should not re-up in-app except rarely).

2) they can link to their site, just not to a "payment system" home pages, help forums, information, that's completely OK, just not a link to "sign up here."

3) non-subscription items are not covered here. Amazon has no ebook subscription model.

4) 30% is in the "we love it" category for print media. Magazines and newspapers love this model, as its significantly more profit than they have EVER been able to garner. More so that it;s only "possibly" 30%, depending on how the customer finds out about them and thus signs up. netFlix, et al, they could easily follow Sirius/XMs model, charge for a "base plan" and then charge "per device" for access rights. $10 a month for being a Sirius member, $5 per month to activate a cell phone to access it.... (in the case of iOS, it would be $5 to activate your iTunes account credential, and you;de get all registered devices under that account from Apple, but onely 1 at a time from Google/RIM). They would get 100% of the revenue from the initial account creation, and at LEAST 70% from each device activation (and likely even more from renewals triggered by traditional reminders).

Michael C

off base

"...so forcing you to give 30% to Apple."

No, apple is NOT requiring ONLY in-app purchases simply the "option" to do so. No customer is forced to buy through apple, thus providing 30% to apple. they're only forced to decide who gets to profit.

Combined with the fact that existing customers have no overhead (apple automatically excludes commission on existing subscribers), anyone can sign up online and apple also gets 0%. It will be quite easy for Last.fm, or anyone else, to avoid paying apple for the bulk of renewals as well (simply e-mail the customer a link to re-sign online), so very, very few will re-up through in-app. Its only new customers, who instead of signing up online find your app in the iOS store, (where the DESCRIPTION can still tell you to sign up on-line, you just can't have a button in the app), and download it, and sign up in-app. this is in contract to Google who is asking a flat 10%, period....

Apple is not only hosting a free app, that free app is a competitor to their own iTunes media services (which will also soon include subscriptions). Does BestBuy let amazon.com throw up kiosks in their stores? Does BnK allow the Amazon eBook reader on the Nook? NOPE! Apple is actually ALLOWING their customers to sell against them, in their own store, for nothing more than a CHANCE of getting a 30% cut. That's pretty fair.

As for the "you can't undercut us elsewhere," that's a VERY COMMON paractice, and completely legal (no matter your feelings on it). Amazon (for ebooks), Walmart (for most items), and many other big boxes (on select products) have the same conditions in place with vendors.

Unprecedented domain seizure shutters 84,000 sites

Michael C

unp[rescedented...

...levels of poor understanding....

1: You don't point at a DNS registrar using a DNS name, you use an IP. If mooo.com went offline from an alternate top level DNS, servers using mooo.com as their DNS should not have been effected.

2: The only way these sites went offline if if the sites were mooo.com/<my site> If mooo.com was simply a DNS provider, then loosing mooo.com would only have meant that <mysite>.com would only go offline if the ONLY DNS locations it was listed at were within mooo.com's database, and only for other servers using mooo.com's DNS that could see them in the first place, and only if some error in mooo.com's configuration caused their systems to crash and not respond to IP requests because they could not resolve their own DNS?

3: the government did not seize 84,000 addresses, they seized one, and some error with that one caused customer disruption to (potentially) 84,000 BADLY CONFIGURED web services.

No, this is about a "Pirate DNS" being taken out, or a service hosting internally (on its own servers) child pornography. A DNS service catering explicitly to assist those hosting services they feel might be targeted by the law. My understanding is mooo.com was a hosting site on some level, so saying they took out 84,000 sites is like saying they'd seize 100 million sites if they seized facebook.com. This service is part of Afraid.org, a service catering to those hosting illegal content online. Those hosting there KNEW what they were posting was illegal, and mooo.com knew it was too, thus the plug got pulled.

Dell to buy AMD?

Michael C

logic fail.

IBM makes it;s own CPUs too, but sells more Intel chips than Power....

iPhone 5 rumors: bigger, smaller, cloudy, keyboard-equipped

Michael C

local caching is not out of the question

People think it;s ONLY in the cloud, and they're wrong. The cloud is not the only place, its the central place. Everything doesn't use only whats there, it syncs to/from it. You still have local copies of a lot of things.

Even ATV2, which has no local storage, has 4Gb of local storage... The OS, ATV Apps, buffering, file lists, etc, are all local. Sync an ATV with your PC, turn off the PC, and you can still see everything other than the remote file store. Your calendar, e-mail, etc would be LOCAL on an iPhone nano. Without a signal, you can't make calls, can't stream files, but there are few places, even in rural america, i can't get at least SOME signal (though in some places, doing that indoors is a no-go, but indoors I probably have WiFi unless I'm so far off the path that DSL doesn't exist. But, this is not an iPhone, this is a phone with (some) iPhone features, and iPhone 3GS (at least) performance. It plays some games, runs most apps, streams files and (likely only over wifi, to get a good data plan price for the people looking for cheaper devices) video. I doubt they'll cut much back from iOS at all. I do not expect it to be scaled back to iPod Nano status having a locked configuration and highly limited features, unless it's REALLY small and intended as a messaging-only device with some streaming capability and no more, and I really don;t see the appeal in that at all.

Dropping $400 from the device cost might mean having no local music, though with some local storage there, i doubt Apple would prevent iTunes from auto-filling what's left of the 4GB local storage with personal data.

Michael C

it is likely

Apple does cheap, provided "cheap" comes with little sacrifice to the user experience.

They don't make $400 PCs because i3s + GPUs can't be built cheap, and OS X doesn't do Celeron with IGP.

A $200 phone (off contract) is a free phone on 1 year contract. A slight limitation on the device blocking video streaming except on wifi, and a $15 2GB data plan covers what 90% of people can do with it. Making a device smaller has little impact on call reliability, there are a thousand phones a fraction of the iPhone's size that do great calling.

No on-board user memory /= no local apps. LOOK AT THE ATV2! it has 4GB storage, it's just not user accessible for FILES. A phone with apps, but that relies on the cloud for media streaming and documents is not a big deal, since as you say, primary concern is that it is a phone, and if you have no signal, it's useless either way. That said, i doubt apple would completely block local music storage, they'll let iTunes auto-fill from a play-list available local storage...

Michael C

what stream?

The budget PC steam doesn't exist. Most budget PCs are sold at a loss, or margins measured in tens of dollars, with a single support call from someone who did not opt for an extended warranty inverting that case. They're also buffered by metric tons of crapware and bloat, which Apple won;t stoop to ever again.

Also, it's about experience. People do not buy Macs for surfing facebook, they buy them for the AV experience, storing tens of thousands of photos, and working with home movies, and that requires GPUs. You won't be finding Sandybridge, let alone AMD/nVidia GPUs, in $400 machines anywhere.

If they want a web box with some limited storage ability, and simple apps, and limited multitasking, I could see a desktop knockoff of iOS eventually being born, maybe by version 6.0, and coming on a $250-350 machine with quad ARM core, enough GPU to do 1080p basic editing (the iPhone can do 720p editing), and using a common 1080p display/TV and BT keyboard/touchpad. anything more, and we need to wait for the replacement to Sandybridge in order to make macs affordable to build and still meet user expectations (engouh time to turn celerons into Sandybridge as it looks today).

Apple doens;t care about the price, they care about the the user first, profit second. $400 macs don;t make money, and don;t do what people ask, and that's no go on both counts.

Michael C

Same for ATV2

It has "no local storage" but has 4GB of storage.... Apps, the OS, buffer area, etc, all there. You just can;t sync other things to it. No local music, i don;t know if Apple would do that... They'll probably ship either 4 or 8 GB, and leave you some small space for a little music for when signal is not available, and certainly all your games/etc will be local.

Michael C

2/3 size /= 2/3 screen

there's pleanty of bezel to remove before shrinking the screen, several phones are no shipping with no or very little bezel. We're also in a 3D world, and thichness shrink is also part of 2/3 smaller. If the screen went as low as 3.2" from 3.5, it would be about it. I doubt the screen itself will actually change size. It will likely be 3GS resolution, though retina is possible if they switch to a different screen on the full phone (since supply would be instantly available).

Adobe Flash: 20m phones flip Steve Jobs the bird

Michael C

would that it could

...or if even you were right, which you are not.

1) most flash content online is ALREADY free, and would equally be so in the iOS store. Supporting flash might actually save apple money, not cost it.

2) even with flash on phones, do you have any idea how few flash apps actually WORK on it? Few if any flash games do at all, most crash the device, or at best kill background apps and tabs you otherwise wanted open when the flash content fills all available RAM.

3) 95% of the fortune 500 use flash on their web sites, but only 6% do it for any content other than display ADS!

4) every native app i have in iOS that is a clone of a flash app works MUCH better, runs more stable, has better graphics(or the same), has better response, backgrounds without issue, survives being killed or re-launched and returns exactly where i left it, and most of them have sufficiently better UIs. And, while playing them, i see far less ad content (if any at all) and many of them can be played with no connection to the net at all.

There are but a few reasons Apple does not like Flash.

1) it's CLOSED, and royalty burdened

2) its the single largest target of Viruses actively infecting machines out of every app in the world

3) it's buggy as hell

4) there's no need to use RAM and CPU to maintain an RTE engine when it;s not doing anything, especially something Java itself can readily replicate with better performance and better functionality if someone bothered to learn a "real" language to write their code in.

5) Adobe has yet to actually submit a version of flash for mobiles that actually runs ALL flash code. Even flash 10.2 upcoming still only supports a subset of flash sites, and poorly at that.

6) everything flash can do, excluding encryption and some types of overtly annoying ad content, can be done in other available completely free systems, or though a native app.

Jobs may be a troll in your view, but Adobe is a PARASITE, one with a failing business model, buggy insecure software, and no future vision. They are readily replaced, and easily forgotten once done. In nearly 3 years surfing on an iPhone, 3 times only have i found a site i could not get the data i wanted from (or find an alternative hosting the exact same content) because i didn't have flash. 2 of those 3 also can't be browsed in Froyo with flash 10.1, and the latter was a web demo I was able to request as a standalone executive I ran on a PC later (without installing flash).

See, in the business world, most of us already live without flash. It's BANNED, as a security risk. We also removed Acrobat for similar reasons. We are under government mandated security guidelines, and we actually have to ACTIVELY scan for flash installs, log the event, and remove it, using the exact same processes we use to document the remove virus threats. Any web site that might expect government, public sector, or major business employees to hit has already left flash behind, or uses alternatives when flash isn't available, or use Java. most of the major video sites not using encryption (which requires a native app on mobiles, since 10.1 can't do encryption), already converted to HTML5 and work just fine without flash. Only a few companies adobe is literally PAYING to keep flash online are sticking to it.

Michael C
Grenade

complete drivel

almost all flash content online is ALREADY FREE. Jobs and Co loose no money if they support adobe, since every flash app that became an iOS was is STILL free.

Any suggestion that blocking Adobe is a measure of control simply points out the morons in the room. Adobe was blocked because;

1) more viruses are spread through its bugs than any other combination of apps.

2) it's buggy as hell

3) it has to load the entire payload into RAM, which kills other apps and web tabs open, which is already a critical issue on phones notably low in RAM capacity. (native apps don;t load the whole thing into RAM, only the pieces tey're using, meaning you can background 10 native apps where you might only be able to beep just 1 web page open playing one of those apps online).

4) keeping an RTE resident in memory when you;re not using any content is dumb.

5) even mobile flash 10.1 still only plays a fraction of all flash content, and there's no good way to tell when a flash site will cause you issue and not. It might download a big payload, kill a bunch of your background apps you don't want killed, and then still fail to run. MOST web games fall into this classification.

6) Adobe never submitted a version of flash for the iPhone, ever. They absolutely insist apple build it inside the safari package itself, and not be a standalone app. Can you imagine Microsoft of Mozilla making Flash a native component of their browser that THEY had to upkeep and patch themselves as opposed to an on-demand plug-in which could be separately controlled?

7) it still can't playback encrypted content, which is what 90% of online flash video that isn't already H.264 is.

8) If apple complied, and added flash, and you go to a site with ad content, and the add is continually refreshed, and you change out of safari and leave that page backgrounded in a tab, your battery WILL: DIE. (I know many people who kill their android batteries that way).

The iOS store is NOT about profit. It BARELY profits at all (music video and apps total). it is a SERVICE to help drive device sales. Apple can give two craps about making money from apps, they care about device stability, battery life, quality app content, and user security. An RTE inside safari, is counter to every single thing that makes using a device fun, simple, and reliable. This continued topic of "apple blocked this because it hurts their profit" is simply utter trash talk, with no basis in fact, and counter to apple's model. Why even allow free apps in the iOS store if this was about profit? If its free on the web, and ad supported, it would STILL BE FREE, there is no financial loss to Apple here.

Michael C
WTF?

wrong.

OS X flash performance was not due to a lack of the APIs, it's due to a lack of Adobe CALLING THEM.

The Core Animation APIs have been around since OS X 10.5... iOS equally includes hardware specific APIs and Open GL ES. Adobe simply chose not to code for it (as they fail to code well at all, leaving us with one of the buggiest, most exploited, craptastic apps ever distributed).

Michael C

playability = worthless

1) Most of those flash games are not even compatible with 10.1 on Android: too many images to pre-load and not enough RAM. At best, it;s a limited functional experience, and at worst, it not only auto-kills all your background apps as it fill up RAM, and closes other tabs in your browser you might have wanted to keep open, but it crashes the phone itself on many sites, and causes you to reboot.

2) many of these flash games are meant to be played by leaving them running in a browser for long periods, or by continually interacting with the app, which is not only difficult to do on a phone screen, but it kills your battery fast, and back-grounding has questionable results as the site's flash content doesn't know how to use your phone's notification engine, nor respect the boundaries placed on background tasks.

3) Games designed for a mouse and keyboard suck on touchscreens, especialyl ones that rely on clicking on large numbers of small objects, especially when click and drag is not a designed in feature (farmville is AWFUL to play without a real mouse for example, yet the native app supports dragging functions the browser version does not, and actually increases playability).

4) many a good flash game have been readily ported to (and run better as) native phone apps.

5) running flash 24x7 even when you're not using a flash site is just dumb. It needs to be at the least a hot-load plug-in, or should show the flash content in a separate (and sandboxed) frame. This is particularly an issue when you leave tabs open with web adds that continually try to cycle content, and can kill your battery in hours...

Flash is not a blessing, it;s a plague upon the web. 95% of the content it actually supports on a phone is ads and poorly designed web interfaces most of us block or get past by electing a non-flash optional version of the site. encrypted flash video still can't be played, most flash apps don;t actually work or worse crash the device, short of some web video equally displayable in H.264 or WebM, what does flash actually bring to a mobile device that we actually want? nothing. It is NOT full flash, it is but a subset, and the majority of it we don;t want and/or can otherwise get, so WHY BOTHER!

Apple 'iPhone Nano' back in the game, says mole

Michael C

nice

I can totally see a free iPhone nano, or an off-contact $200 device. A smaller screen is OK, provided you assume this becomes a mostly messaging device, with a smattering of other features and some simple games. 1/3rd smaller might mean as little as shaving the 3.5" screen to 3", if you move the home button and shrink the bezel at the top at the same time, and that's not bad at all. It would still work great in landscape mode for thumb typing.

I would not get one, but I can easily see many people I know who are less interested in the full smartphone experience seeing value in a basic phone with messaging capabilities, a decent 5MP camera with video recording, music and video playback, and some simple games. It can do everything an iPhone can, but with some sacrifice in dealing with small text or detailed web sites, weigh 25% less and be near 2" shorter, but only loosing a small bit of screen, and having at least the resolution the 3GS did....

As a FREE phone on AT&T, with as little as a 1 year contract, and a $15 data plan? Even my parents would get them.

Enough with the Apple App Store apathy

Michael C

thank you

Everything he said...

You might not like it, but asking apple to bend to some of these things is essentially the same as asking BestBuy to put Amazon.com Kiosks in all their stores, or requiring Walmart to stop selling Walmart brands discounted below the name brands.

Apple is a business. They choose what to sell on their shelves the same as any other store, expect that apple is making the determination based on a set of clearly defined rules, and not what apps will sell better than others to make them more money. Some apps are banned because of laws (including porn, btw, if you stop to learn about what a complete mess local pornography laws and taxes are), some are based on common sense (you app has to work, and do as advertised) ,some are based on good code practice (don;t use APIs we tell you not to, so we don't break your app when we change that API), and no we don;t need any more fart apps.

Within phones, the rules are a bit different, because the FCC lets the carriers enforce stricture rules. Contrary to popular belief, you do NOT own your phone. It can be ordered surrendered to the carrier or FCC at will, even if you own it off contract *they own the chips in it, you don't). As a matter of protecting the infrastructure, they are allowed by law to be more controlling. On PCs, it;s a different story, the US Supreme court guaranteed you the right to install what you want (provided you have a license), and the OS vendor can not restrict what apps you use. That does NOT mean apple can't choose what they do and do not sell, it just means they can't prevent you from installing from another source as well.

i know a lot of devs. I used to be one. They LOVE the idea of these restrictions. On some levels it stops lazy coders. On others it;s exposing small market guys on the same level as the BIG players with million dollar budgets. in fact, the only people I really hear griping are the big companies, companies that don't like the less-restrictive DRM rules apple forces them to comply to , the free update rules, the don't steal back features you already sold rules, etc. They're the only ones complaining about this new competitive landscape. That, and the devs who make apps based on stolen IP, or apps that break laws, which even Amazon would not carry to begin with....

Michael C

Rage?

There's no rage, the open sourcer's LOVE THIS. They can distribute their app FREE, on a well trusted system, in competition directly with big name app firms.

It's the BIG firms that hate this, putting their multi-million dollar budget developments side by side with Gimp in the same store....

You could not develop an app for iOS initially because of Cingular, not Apple. Cingular did not want to risk the issues associated with it. When AT&T bought apple (and after the outcry pushed their hand) AT&T changed the terms and allowed a 3rd party app system, it just took a good year to 18months to get it running. What, you think the SDK and emulator were slapped together in a few weeks? Apple had that developed from day 1, they just could not open it to others initially due to contractual limits.

Once released, the initial restrictions, and ongoing ones, are actually reasonable. Maybe you shoudl look further in. yea, there were some anomalies in the early days. What got rejected in 2010 that didn't violate a clear and easily understandable rule? NO ONE AP. The rules are simple, and basically boil down to a) the app has to do something a simple website can't do alone, b) use good code practices and security, c) don't break laws or carrier contract terms, d) don't false advertise features, e) don't steal user data, and f) don;t steal someone Else's Intellectual Property. Yup, that's it. All the "gray area" boils down to that. If that's too restrictive for you, then i guess you want BestBuy to carry pirate software too then huh?

Michael C

wrong

they do not pursue people making hackintoshes, they pursue people SELLING hackintoshes. Os X is licensed WITH a machine, they only sell upgrades. The OS is valued at between $399 and $599 depending on who you talk to, the value of iLife, and the value of the OS itself. Selling a machine with a $29 OS copy and a $49 iLife copy is stealing, and not just copy protected materials, but trademarked materials, and trademark law REQUIRES the holder to prosecute or forfeit the trademark.

Apple gave away Darwin, and has a thriving homebrew community. They LOVE their hackers, they jsut do not love the hackers that think they can PROFIT from Apple's wares while undercutting apple's market through unlicensed software.

Microsoft equally sues small IT shops that sell machines with improperly licensed OEM versions of their OS.

Apple's "closed" market is not really closed, outside of requiring their devs to a) follow local, state and federal laws, b) sell what they advertise, c) don't steal data, d) use good code practices (don;t use depreciated or forbidden APIs), and e) don;t steal IP. Follow those rules, and you're in. bestBuy and Walmart and Amazon have the EXACT SAME RULES, except they do allow people to sell crap, and then pull it after people complain (and loose money).

You're right, it;s no where near a monopoly. Even if it is, it;s not illegal to be a monopoly, and if you;re not amonopoly it;s not illegal to be anticompetitive, it;s only illegal to be BOTH, and apples ruels are not anticompetitive, they're reasonable and non-discriminatory.

Michael C

you have that

it;s called the WWW. Sourceforge, CNet, etc will all STILL EXIST. By order of the supreme court, the manufacturer of an OS can not directly restrict what you run on hardware you own. (This is more loosely applied to phones due to FCC regulation of the stability of the network, and the fact that you own the phone but NOT the cell chip in it). Apple ca NOT prevent you from putting in apps fro other sources, they can only choose to not carry an app, something bestbuy, Amazon, Walmart, even your local grocer do every day.

Michael C

What's new?

BestBuy doesn't decide what products I get to see in their store? Walmart? Even my grocery store carries some brands and not others. it is the absolute right of a retailer to choose what they do and do not offer on their shelves, physical or virtual. So long as there IS another source, and Apple does not use it's popularity directly to hinder a competing reseller (exclusivity terms, movement in the market, discriminatory practices, etc, NONE of which apple has or has any interest in having) then there is no anti-competitive action taking place. even Amazon kicks things out of their store, should we require by law that every retailer carry every product offered to them aside from the products that are already illegal to sell?

The Mac App store in NO WAY prevents me from seeking apps from any other source. They'll still exist online in a myriad of places, forums like this will still discuss great apps Apple passed on, the open source community will still thrive.

The rules are pretty vanilla, most of them bound in common sense, good code practices, or local/state laws. I've read the entire text of the Mac App store rules, and there's no restriction in there that doesn't also apply to any software package sold in a brick and mortar store in the USA with the exception of how to acquire additional content after purchase being required to go through apple (for executable content).

BestBuy sells software today, but I can easily go to any other source and find it. Steam, Amazon, CNet, Sourceforge. this is just a more continent and better policed system, but it is not the ONLY system. There's no rule apple applies to this market that would not if violated cause me to not buy the app from another source anyway. (or that does not violate a law if the app does).

Should Apple enter the flat TV market?

Michael C

Why bother?

TV manufacture is a license and patent encumbered minefield, not to mention regulation issues, differences in TV connections and requirements by nation, etc.

There are hundreds TV models from dozens of companies, and Apple bringing an AIO TV system to market is simply pointless. They're much better able to compete by making a simple unit that can add their functionality to ANY TV, instead of making one themselves, and dealing with the sales, support, ad service of them. Its a thin profit and highly competitive market, ad they would be a small player.

No, what they need to do is continue with ATV systems for a short while, adding HDMI 1.4 support to the next generation, allowing it to become an in-line device instead of a standalone unit. The next gen, the FCC should have successfully mandated a more open TV platform and tuning system (the successor to Tru-2-way and CableCard), and then ATV4 could BE your set top box, and be a DVR. (and ATV3 is rumored to be a basic game console as well based on leaked iOS 4.3 data for the next ATV ROM).

Apple doesn't need to make TVs to bring appel to your TV. TVs are very personal devices, and have a massive range of quality and price, but we expect anything we buy to work with them. We also typically expect 10+ year life out of them, some people even more. (I have 2 TVs now over 15 years old). Embed iOS inside the TV, and they become difficulty ad expensive to replace, or fall behind in support requiring an external unit eventually anyway as opposed to simlpe external units that can be moved and upgraded separate from the TV and used with any TV.

Apple has no business making TVs, they have a job to improve the TV experience.

Hack reveals passwords from locked iPhones and iPads

Michael C

thanks for being another one

Another moron who didn't bother to actually read or understand the source before commenting.

First off, this only exposes a small number of passwords, not all of them. Why not? well, MOST of the passwords on iOS 4 are already using 2 available encryption technologies preventing their access. These are the password systems 3rd party apps have access to (and are encouraged to use), Apple mail uses, Safari uses, and more. The number of core apps supporting this has been increasing with each further release of 4.x. It is simply a matter of completing the process on VPN, Exchange, and IMAP account access systems in order to close this gap.

Oh, and for the rest of you, you do realize the very same data is stored in a database on Android, accessible WITHOUT even jailbreaking the device, right? You know, since the base file system on Android is NOT EVEN ENCRYPTED as it is by default in iOS 4.

and physical access, if they have it, you loose, period. Matters not the device make or OS revision, they have ALL been hacked. This is a low priority threat requiring detailed knowledge and access to unreleased code, access physically to a device, and all it gets a hacker is access to your VPN passwords (which without additional authentication is useless), and/or access to an iMAP e-mail account (and if you're storing data inside your mail server that's critical, you already failed, your e-mail passwords are easy enough to get by a number of active bot networks).

Facebook's position on real names not negotiable for dissidents

Michael C
Flame

LOL

I have a very select face book friend list. Other than some immediate family, and close friends, I have a few folks I knew from high school in there, and only becasue we have an impending reunion I need to stay in the loop about. Of my maybe 50 friends total, more than 15 are using false names, and at least 10 have more than 1 FB account. My wife has 2 accounts, and her Mom has 3...

Why not enforce a few other rules: like no under 13 accounts? I know 4 people's kids who have FB accounts and their age is CLEARLY DISPLAYED in their profile, in counter to the TOS, and yet, the accounts are still there...

Anyone who wants a fake-name account can EASILY maintain one. This is a crock.

Facebook exploit toolkit dumbs down rogue app creation

Michael C
Alert

New year, same advice

CLICK NOTHING!

Sony expands legal offensive to more PS3 hackers

Michael C

This can only end badly

...for Sony!

With recent rulings about jail breaking phones being considered completely legal, and the fact this jailbreak in no way shape or form permits piracy (only the possibility someone might "one day" lead to piracy because of it, something the major hacker in question here speaks openly against), and given Sony clearly defines this is a "computing platform" and not even an appliance, there's NO WAY a court is likely to rule this hack was illegal.

Sony should give up, apologize, move on, re-enable the Other OS option outright, and get working on that PS4, as the only likely way they're going to prevent a lot of game piracy is if a new console is on the horizon and it beats the crack code out the door (odds are, cracking the PS3 game DRM is going to be a much harder step, especially doing so and allowing the console continuing access to PS Home and online gameplay)... and hopefully they won't make the same mistakes again.

Smartphones 'out sell' PCs for first time

Michael C

more precicely

A PC is good for 4-6 years commonly, and most households have 1 or 2, and on rare occasions 3. Its also a market with very slow annual growth.

Smartphones are an emerging market, tracked separately from general cell phones. They have 1-3 year lifespans, cost a lot less, and are wholly personal devices. A family of 6 might have 2 or 3 PCs, but they might have 4-5 smartphones, and buy replacement smartphones twice or three times as often as PCs.

My house is a bit odd, far from the norm. There's me, the wife, and our 3 yr old daughter. We have 2 desktops, a NAS systems, and a current total of 4 actively used laptops, with a 5th on the way, and likely another desktop purchase later this year. 5 laptops for 2 people you ask? She has one, and her older one is still kicking around used for guests and as a set-top box. I have a personal laptop, a work laptop, and I'm expecting in a loaner to be used for testing as part of a partner program. One desktop is a gaming rig, another runs basic sharing services and manages backups (old gaming rig). The new desktop will be a Mac for primarily video editing, and some VM work, since I'm not willing to cannibalize the gaming rig for that. My daughter uses none of these systems, but might get something akin to a highly limited (locked down by us) netbook class system in another 2 years. We have but 2 smart phones, and even when she's old enough to drive, our daughter will only have an emergency phone, and not one with her own number for general use (not under my roof).

Michael C

Yup

It is because of this pointless bloatware than in most cases, Windows is cheaper than Linux. We don't buy Limux machines, we buy machines with Windows Pro licenses (decidedly NOT OEM versions), that have manufacturer linux support, and then just load linux on it, and sell the Windows Pro license to employees... net cost is about the same, maybe a touch higher including the labor to install Linux ourselves, but given that we purge and re-install windows based on our own image anyway, its a non-issue.

Jackson's Hobbit movies back on track

Michael C

yep.

LOVE the fact Aragorn was nearing his 80s during the quest to destroy the One Ring...

Michael C

Film might be the only medium that CAN

The Silmarillion was drawn out, wordy, and compared to other works, pretty boring, but it did have a compelling story and some great scenes. It was overly full of descriptive text, which, translates into a few seconds on screen, making all the boring parts vanish and leaving a good story...

Steve Woz: From wooden Apples to iPhone love

Michael C

it does

The original computers did work with digital information, but they used analog parts to do it. Determining bit paths and calculation steps was based on analog measurements of values. Digital computing used entirely 1/0 specific systems. it was either a 1 or 0, no gray area, no measuring voltage.

Superphones: A security nightmare waiting to happen

Michael C

Waiting for the day

...that all your good intentions bite you in the ass so I can laugh at you. I can;t count the number of idiots I've supported through identity theft issues and rancid infections who had the exact same ideas as you. "If I know what I'm doing i can't get an infection."

It doesn't take downloading an infected torrent, or putting in an infected CD, or going to a "dodgy" website to get a virus. All it takes is a hacker infecting a WELL KNOWN web site you visit, or anyone bringing an infected machine into your network (or you connecting to public WiFi or tethering over 3G which has no firewall). Even major retail applications have landed on the shelves of bestBuy infected in the box, and disabling auto-run doesn't prevent the installer you told to run from installing the payload as part of the application install. If you use any e-mail app at all you can get an infection from an attachment simply by it arriving in your inbox (no need to open it at all). You can get an infection from a word doc just as easily as a PDF or a bit of flash or java (and good luck doing much without java, Flash i can get by without but not java).

There are a dozen quality and free AV/AM solutions outhere, including one from Microsoft which is actually one of the best. RUN ONE, and spare us all your becoming the next bot infected PC. Odds are, you think you;re clean, but you are already infected by numerous bots. See, in the old days, viruses were designed to cause havoc, and you knew you had one, now, they're designed to run SILENT, causing as little disruption to YOUR machine as possible when you're logged in. If you;re not scanning, you have no idea the damage you could be causing. If you ARE scanning ,WTF are you doing it remotely and why not just simply install the app to prevent the infection in the first place. AV takes VERY little load off a modern PC.

Michael C

agreed, complete BS

The YOUNGEST Windows XP install in my home is over 3 years old. I have 1 running near 5 years without a re-install. The only reason any of them perform slower now than when installed day 1 is they have more software one them, more background tasks that they were previously asked to handle, and the application requirements themselves have gone up. IE has gone through 4 major revisions, Flash has gone through a bunch, iTunes, Quicktime, Office, all these apps have been upgraded, and are more demanding, thereby making the old systems work harder and appear slower. Even the base requirements for Windows itself have increased a ton. An XP machine with under 1GB of RAM is almost useless with modern software on it where, and I recommend 2GB standard, but I sold XP machines with 128MB of RAM when they were released, and that was plenty.

It only takes a small bit of care and effort to keep a machine running smooth. Keep it virus free, uninstall stuff you don't need anymore, if you add/remove a lot a registry cleaning might be needed, defrag as appropriate, and add hardware upgrades every 12-18 months (RAM and/or disk), and keep good backups (hardware failures can not be avoided, and software does cause issues, but why re-install when you can simply "recover"?).

Mac App Store: Developer godsend or Evil Empire?

Michael C

never.

Supreme court backed us on this a long time ago.

They can not prevent you from loading your own code. PCs are different from mobile phones. Carriers have a lot of say in phones, and "ownership" of a phone in the USA is technically only partial (they can order you to hand over the SIM and/or cell chip inside the phone at any time and you must comply). With a PC whoever, the hardware and the OS are inherently separate (even if bundled) and you have rights to use either. You're bound by EULAs on the OS itself, but it can not restrict legally the purchase and use of compatible 3rd party code, not can they legally prevent you from taking their OS off and loading another one.

Apple really has no interest in "closing" any of their ecosystems. Much of the restrictions are either carrier level, IP related, legally based (no porn is a state/local law compliance issue, not a moral one), or simply "good code" practices like don't improperly escalate permissions and don't use depreciated or closed APIs. Apple's interest is simply in centralizing access to apps, making them easier to find, and in keeping the riff-raff out of the store. The 30% barely turns profit (directly), it simply promotes the platform in general. (free advertising so to say).

Michael C

invalid

I've build, and supported numerous online purchase portals. Even excluding rancid costs like boxing, advertising, unsold product, and logistical concerns, just the operation of your own systems to support sales can alone eat 30%. The smaller you are, the bigger the chunk.

Visa and the other card processors take a big swipe, as much as 5% off each transaction, and there's substantial investment in getting those systems up and running, especialyl if you also take alternate payment methods and a large variety of cards. The servers (and the internet pipe) have substantial costs as well, unless you business is VERY tiny. Handling post-sale purchase support, returns, and more is a burden as well for a lot of firms, though most smaller companies do handle that by simply not having a phone to call and saying "no" to emailed refund requests. Add in just a smidge of advertising, and throw some money at Google, and you could need to move thousandas of units just to recoup that cost.

Apple is providing the hosting, bandwidth, purchase overhead, even sales tax processing for you.

Granted, if you already invested this money, and have the infrastructure in place, 30% may easily exceed you current operating costs, but this hosing system means a lot of start up developers will be moving into this space, and as you read a lot of companies are simply discontinuing boxed products, and even cutting prices in half after giving apple 30% still looks to be netting them overall more money.

Not all companies will benefit from this, but MANY (even most) will. Others will have to adjust their business models, and likely spend more money to get noticed standing outside the store. Software prices are also expected to adjust accordingly, coming down, as boxed costs go away there's more room for margin, and thus heavier competition. If this adjusts enough (and apple shoudl give it incentive to), it could mean Mac software costs less than the same title on PC, and yet still makes more money for the devs, and unless Microsoft releases a similar marketplace, Windows could take a huge hit (if macs cost $200 more than an equivalent machine, but software is a $400 savings, suddenly the value proposition is easier to accept!)

Michael C

not even closwe to the same

There are only a few "forbidden" APIs in OS X. They are not things Apple uses to stay ahead of the competition, they are things related to internal Kernel operation and security, features apps have no business touching, not even Apple's own apps. OS level functions only. Use of most of these forbidden APIs relates to handling of protected data houses inside some of apple's own apps, things that work around permission escalation or sandboxing, etc.

The majority of the "banned" APIs are either depreciated code, beta code, or code they have announced impending changes to. It pretty much means "if you touch this, and then we do, you're app will break, so this is just fair warning." They just replace the warning of "don't do it' with "we reject it, go do it the right way, you know, the NEW way we documented for you to do this..."

Michael C

thanks troll

NO! the US supreme court guaranteed us the right to install any software within a standard PC OS. They can absolutely NOT wall that in.

Further, Apple could give two flips about locking down the OS. The only reasons iOS is so tight is the CARRIERS. All apple cares about is an app market free of crap, providing some customer comfort in trusting devs, and putting the apps in easy to find places with consistently available and accurate descriptions. It's a customer service. They barely even profit off of it.

Mobile OS are different. The FCC gives carriers the right to protect THE NETWORK, and on top of that, you never "technically" own the phone (see the FCC notice sections about how a carrier can demand the return of the cell chip and associated SIM at will, and without refund). The carrier can control the ecosystem on the device such to protect the network, because the only usable functions of the device are ON the network. PCs have not such binding association,you outright own the hardware, and license the OS on it. they can not more tell you you can not run 3rd party software as Microsoft could tell you that you can't have both MS office and OO on the same machine. Law protects that explicitly.

You have to jailbreak a phone not because apple doesn't support "openness" but because the carreris won't carry the device at all unless it's locked in specific ways. MS's store is also closed, as is RIM's. The only "open" store is google's, and only because the carriers were literally DESPERATE to have an alternative to iOS, and even that has to be jailbroken to do a lot of things, and many new droids are coming out without that ability, and some even coming down the pipe with remote-wipe capability for non-official ROMs.

Michael C

my god man

What BS is this? There is no wall. US LAW prevents apple from closing the PC down, even if they wanted to, which they do not. the phone is only closed because the FCC gives carriers the right to do it, and because you do not own the phone, and because the OS is essentially inseparable from the device. PC and the OS on it ARE seperable.

The App store is merely a market, ONE market. It's cleaned of crap, will have aggressive prices, will be virus free, will have an amazing selection, and comes with some guarantees indie devs simply do not offer. It will never however be the only way to get apps. Any suggestion otherwise simply shows brute ignorance of law and Apple's intent both.

Apple's app store policies: What will they provoke?

Michael C

no

Apple is not banning anything, or insisting purchases MUST go through them. They're only insisting that IF there is a 3rd party system for getting content that for content which is available in both places, they include BOTH methods to buy it. This is most likely to ensure that the "allowance" system, iTunes gift cards, and for that matter anyone who doeas not own a credit card, always has an alternative method for buying digital content apple otherwise carries. Appe explicitly said, "IF IT INCLUDES a 3rd party system..." they did not say, "soory, have to buy through us" as everyone is reading this.

As for in-app vs web based, it must be in a browser, not in-app, as customers don't get to validate SSL and other security measures if they can't see the nature of the transaction. This is a security restriction, not a money grab.

Michael C

2 reasons no.

1) the market is not measured by media available on a single platform, it is measured by the total market size, which includes all methods with which to acquire that media, including physical copies. It is not illegal to exert anti-competitive practices unless it actually prevents business. Sony can just as easily sell elsewhere, and the government is OK since consumers can still buy it in that other place.

2) much more importantly, apple is not requiring sony to move books exclusively through their store, they';re just requiring they ALSO have the OPTION of moving books they also carry through their store.

This is being misconstrued as a money grab, but in reality, its much more likely a protection system for all their users with iOS devices who do not have credit cards, and/or for the kids getting iTunes allowances and/or gift cards to still be capable of buying content apple sells (the other models require a credit card, and if many popular apps move in that direction, a significant customer base is disadvantaged).

Michael C
Stop

no.

1, they're not requiring you to buy from them, they're only requiring the OPTION to alternatively buy direct, and only as it applies to content apple already carries.

2, being anti-competitive is not illegal, only using market monopoly position in such a way as to stifle competition is illegal. The USA does not recognize the iOS store as a monopoly, it is but one store is the much bigger market of ALL apps on all platforms, and they further consider real books, CDs, etc, part of that competitive landscape. The only way apple might get into trouble is if they said "IF you sell it here, you can not sell it anywhere else, period, and then still only if they became 80+% of the market in total.

Michael C

more to the point

it is STILL an option, even under these "enforced" rules. You can;t have an in-app process to buy a book direct from Amazon, but you can have a link in the app that opens a web site with which to buy the book, and it can still download into the device (into shared space, not inside the app container). This is how it is done today. All Apple is doing is saying "if you offer that, you ALSO have to offer in-app purchases through the iOS app store", at least for any content that actually is available in both places. If the content is not offered by apple, no itunes link is required.

Prevailing logic moves that this is in fact not a money grab, but is a protection for iOS users who either do not have a credit/debit card, who buy using iTunes gift cards, and for those who provide iTunes "allowances" for their kids. If Amazon, Sony, BnK, etc all used exclusively their own stores, customers who did not have Visa/etc accessibility would not be able to buy content, except through iBooks. Applying to books alone, this doesn't sound like a huge burden, but when applied to periodicals, game levels, and more, content that IS available in both places, it could be an issue.

ROBOT COP scatters LIVE GRENADES in San Francisco STREET

Michael C

problem...

grenades, as with most older munitions, become volatile with significant age. A modern grenade, sure. Once made in the 40s? simply touching it could make it go boom... (or, the opposite, it may never explode). Without being able to easily identify the exact make and age of the grenade, it's much simpler just not to put people it it's way.

Apple clips publishers' wings

Michael C

take a different pledge

Cut through the BS and understand the actual issue before you boycot a company...

this is NOT content control or a profit grab.

2 simplerules:

- You can access 3rd party pay content, but only through a browser, not IN APP, unless it uses the Apple IAP API. This rule ensures users actually see te address the phone is connecting to, that is uses SSL, that there's no man-in-the-middle attack (or something else causing a certificate error that could be a security threat), and that iOS parental controls can prevent the purchase action from happening without a password being required to make the purchase.

- You can only download non-apple pre-screened content to the local file share (as a raw file, not package content). this prevents executible code from getting into executible space in iOS without apple's approval.

Kindle and Nook already complied with this policy change back in April, without hassle or issue. Both their apps use web sites for purchases, and file storage for books. Sony chose to violate both clearly documented rules.

Boycot Sony for using crazy DRM schemes, and trying to lock you in so that Sony book purchases would only work on that ONE iOS device, not up to 5 as fairplay allows, let alone being able to export non-DRM content (which apple DOES sell, at the publisher's option for ebooks, but most publishers require the DRM anyway), and Sony did this in an insecure manner on top.

Michael C
Stop

no.

They only get 30% if they a) host the additional content downloaded on Apple servers, and b) they process the credit card directly, thus incurring the fees.

Apps that make purchases by redirecting you to external web sites are fine. Apps that allow purchases of physical goods online are fine. only apps that use in-app purchases to download licensed content or program features have additional restrictions, that being they can't do it in-app unless they use IAP (or use safari externally). This is to ensure the user sees the valuid website and SSL lock, and enters a password on access. Additionally, content downloaded through any source OTHER than IAP must be downloaded to shared disk storage, not inside the app container. Shared file access is sandboxed, and prevents executable code from running, content downloaded inside a package from a 3rd party is a security risk.

Michael C
Stop

grey areas.

the key words here are "IN APP" Kindle, Nook, and many other apps allow 3rd party content, including content apple otherwise sells, with 2 conditions: its accessed through a URL, not a directly integrated 3rd party card processing system (so the user can SEE the SSL encryption, and such is not obfuscated, or potentially bypassed mroe easily) and 2, the book becomes a downloaded raw file in the local file system on the iPhone, as opposed to Sony adding the book inside dedicated app space (which could contain executable code).

This is not a "you must give us 30%" this is a "you must keep user, device, and card processing security in mind."

This is a rule published back in April, quite clearly. Sony chose to bypass the storage system likely because they want books purchased on iOS to remain on iOS and only iOS, locked to the account. They chose a payment system as direct thinking it was easier for the user, but in relaity its less secure, and potentially allows a bypass to IAP parental control settings, which is a problem.

2 simple changes and Sony gets approved.

Michael C
Stop

The crux of this issue

Actually, the issue here is not that you can not buy 3rd party content on iOS. The issue is that you can not use an IN APP process to buy 3rd party content on iOS.

This is not a money grab, this is not a market control idea. The NYT, Ars, and El Reg all reported this wrong (and others I'm sure). Kindle and Nook (and other) apps PROPERLY use Safari to buy content. This ensures the user in fact sees an SSL security connection, uses an account and password to access the payment system, and downloads a package that is a raw file, not in-app content which could potentially be executable code.

MANY apps have 3rd party purchase options (all through Safari). MANY apps access paid-for content on 3rd party systems, directly. NO apps are allowed to download 3rd party content into app container files or packages, and NO apps are allowed to make direct connections to payment systems.

this is a security issue. All sony has to do is allow their app to use safari and this issue goes away and the app is approved. Simple.

Cold call scareware scammers aim to bring Mac fans into the fold

Michael C

so...

Now they're tricking people to installing remote desktop software such that they can remotely log into your machine? and since the site is a legit site (would work equally with NetMeeting or CWebEx), they think they're dealing with a legit company?

Well, it took 8 years of hard effort, but I'm so glad I put the tie in to convince my family members that "no one will EVER call you in relation to a virus or problem on your personal computer or phone." and if they do call, document everything about the call, schedule them to call back, call the police, and offer to have your line monitored to find the crook when they call back.

Google algorithm change squashes code geek 'webspam'

Michael C
Go

NICE!

I am SO tired of doing a search and getting 15 results that are just different sources wholesale copying the same content, especialyl technical forums are horrible about this...