Oh you had to ruin your argument.
We've already seen things where technically the better solution is generally rejected, even as recent as the Xbox One digital sharing feature that, amongst others, was dropped.
You had to choose the worst example? We've got x86 vs. RISC, 30/60fps vs. 24fps, full dynamic range audio vs. Dynamic Range Compressed loudness, watching SDTV content in 4:3 vs. "stretch-o-vision" grossness, and you choose the draconian DRM thing as an example?
There's also some detractors that don't like the look of the 48fps The Hobbit film.
This is a much better example. I've heard a lot that >24fps movies look too weird to the human eye. Others say they don't like HD because you can see all the imperfections on the actor's skin or whatever. I'd rather have better image/motion resolution, and yes we should be doing real 60fps filming by now!