Google Native Client: The web of the future - or the past?

Unity and Flash 11 Molehill

"Unity Technologies has long offered a plug-in for running 3D games in the browser at its Unity platform, but the San Francisco-based outfit is now porting the game platform to run as a Native Client application. This means that developers can deliver their Unity-based games to Chrome without asking the user to install the plug-in – and at the same time, they can take advantage of the Native Client sandbox."

Unity are also looking into porting their engine to Adobe Flash 11 molehill technology (with its 3D hardware acceleration):

http://blogs.unity3d.com/2011/02/27/unity-flash-3d-on-the-web/

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