Staying in the Zone
The Reg reviewer has completely failed to mask their distaste for this style of game. The review reads as if Mr Bailey's initial response to the task was "Killzone THREE? They made another instalment of this crap?"
Killzone is an FPS, plain and simple. It's not an FPS which is trying to pretend it's an adventure game. It's got clearly defined targets, missions, processes and goals. They fit in with the storyline. Some people (myself included), like this level of focus and direction. I personally can't be bothered spending hours exploring/wandering about aimlessly (delete as appropriate) in the hope that I happen upon what I'm supposed to be doing to progress. Yes, it's fun discovering things, but not if that fun is only derived from a release from the ennui of trying to work out what it is that is to be discovered.
KZ2 was a phenomenal cinematic experience to play, and yet one which facilitated your way through the game efficiently. I've played the KZ3 demo, and I'm a bit disappointed that they've jacked up the lighting to COD's toytown level. Otherwise it's more of the same only more intense and with more weapons. It appeals to me, hence my positive feelings on it.
So, it's not that KZ3 is an awful game. It's not even that it's an awesome game. It's just that El Reg's reviewer couldn't stop himself from trashing the format and then trying to make his review fit his preconceived idea.