Why?
Why are the music and film industries getting tax breaks, and why does the computer game industry deserve one?
Actually, scratch that- the first one doesn't push the boundaries on anything except pointless litigation, and the limits pushed by the second are only a small subset of the technological and sociological boundaries pushed by computer games.
So aside from its position as a driver of change, improvement and the identification of limits (which is an important part of a civilised culture), why does the computer game industry deserve a tax break?
And as stagnant, far less relevant industries why do music and film get tax breaks?