leaked?
So how much apple stock do RBC Capital Markets have?
Pump and dump for the big boys? All legal of course.
Apple is set to flog some 75 million units of the new iPhone 6 by the end of the year, an analyst with a pessimism bypass has claimed. Amit Daryanani of RBC Capital Markets has clearly taken every colour of the Cupertino happy pill, because a leaked briefing sees him suggesting that Apple will break all its records this year …
There are about 500 million iPhones out there already, so hundreds of millions of users could be looking to replace old models. I had to switch to Android to get a decent size screen, so that alone could the feature that a lot of people have been waiting for...
I've got to agree with the "why oh why phone" comment as I'm somebody else who's still packing a 4S.
So far it's been fine and has handled iOS 5 6 & 7 with no problems, works well as a hotspot (as long as you don't need LTE speeds) and still does everything I ask of it with considerable alacrity.
I truly believe that we've reached performance peak with smartphones. For the vast majority of people there is little sense in making them faster. What I truly want is a stop to this saleable metrics race - such things processor speed, number of cores, screen resolution above 300 PPI - and concentrate on making the existing performance more battery friendly.
And yet developers building apps for iOS make on average twice the revenue per app as they do from their apps when placed on the Google Play AppStore and Apple revenues are far higher than any of their competitors. Seems that 11% who want iOS are a far better business proposition than that 80+ percent, most of whom have found one day they have an Android handset (if most are even aware of that).
It's simple maths:
Let's assume for a minute, there's a killer app out there for iOS and Android - it's so "must-have" that everyone is going to install it (ie: download ratios cross platform are equal to market shares). On the official stores, it's a paid app.
Now apply the Android average 90% piracy rate - so for every 1 copy of our hypothetical killer app that's paid for on Android, 9 are illegitimately downloaded for free.
80% (market share) * 0.1 (fraction of actual paying customers) = 8% of Android owners are actually paying for said hypothetical must-have app - assuming that it's not so absolutely must-have that people start developing consciences.
Hell, even Windows Phone - currently at 2% worldwide, if memory serves - would be a considerable fraction of this 8%.
Now, I can't really figure other developer factors into this, as I've only recently started working on iOS. But so far, even with the cross-platform capabilities of my chosen toolkit, iOS is proving to have a lot fewer problems than Android.
... too bad that dealing with Apple's administrative processes is proving to be a complete pain in the arse.
Your stats are probably closer to the other way around. Apple has had for several years now right around a 10% share of the overall mobile market (their ever-declining "smartphone market share" is a result of cheap bottom feeder smartphones replacing cheap bottom feeder feature phones in the mobile market, which help Android's smartphone market share but hurt Apple's)
But iPhones have a longer active service life than Androids, and most of Android's biggest growth has been in the last couple years, so the percentage of iPhones in use is a lot higher than 10%. Probably nowhere near 30%, but certain to be closer to 20% than 10%.
I won't even address the 90% piracy rate business. Obviously piracy is an issue on Android, but it is probably a fraction of that. A bigger factor is that an ever-increasing share of Android phones are sold at the low end of the market (those feature phone replacements) and those people aren't likely to spend much on apps. All Apple buyers (at least when they're new, not the people buying the two year old ones the people buying new sell to Gazelle) are buying at the high end of the market, and are more likely to spend more money on apps. And the statistics bear this out - developers make more money from iOS apps than Android apps, despite Android's dominant market share over iOS.
They're saying 60 million phones in a quarter, with 10 million sold at launch, and presumably the remaining 5 million sold between launch (assumed to be Sept 19th) and September 30th.
That's quite reasonable and actually fairly conservative given that Apple is finally recognizing that the market is demanding larger smartphones. Regardless of whether the final number falls short of, meets or exceeds 60 million for the quarter, it is most likely to be constrained by production rather than demand.