richard.cartledge@snc.ac.uk
10 years too late.
Cross-platform developer tools vendor Xamarin has released Xamarin.Mac, a new toolkit that allows developers to build applications for deployment to Apple's Mac App Store using Microsoft's C# language and the .Net Framework. "With the release of Xamarin.Mac, it is now possible to build apps in C# for over 2.2 billion devices …
10 years too late.
IMHO still 20 years too early. As far as I can see, companies have managed very well to create code without it, and I personally would not see this as the right way to transfer to the OSX platform. The idea is to deal with one set of platform issues, not two.
You clearly have no understanding of what the product is nor have you read anything about the product. I'd recommend learning about a product before writing something about it, then you might be able to avoid looking foolish by being completely and utterly incorrect.
And I use it often as a scripting language within Unity. So, I can already write portable code for OS X, iOS, Android, Windows etc. in C# using Mono, and it didn't cost me $399. As for using Objective-C: well, I would rather chew off my left foot, but have no problem with others using it if that is their preference.
This post has been deleted by its author
This post has been deleted by its author