back to article Wii got it WRONG: How do you solve a problem like Nintendo?

We dedicated gamers are a plucky bunch, happy to scream from the rafters that graphics aren’t everything and that gameplay is king. Trouble is, you need only look to Nintendo’s current plight to see that 95 per cent of our fellow games players – those who fill server upon server with online Call of Duty and Battlefield sessions …

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  1. Ian 56

    "95 per cent of our fellow games players – those who fill server upon server with online Call of Duty and Battlefield sessions – tend to disagree"

    Citation please.

    CoD and Battlefield players are no fellows of mine.

    Heck, online multiplayers are no fellows of mine.

    Why would anyone give the first shit about what is, in a very crowded field, the most notoriously abusive online gaming community?

    1. Thomas 4

      Besides

      Everyone knows the foulest community out there is the MOBA community - Dota 2, LoL and especially Heroes of Newerth. Christ.

  2. Graham Triggs

    Gameplay is more important than graphics. But as with most things, it's all relative. It was OK for the Wii to introduce a fairly radical motion control, coupled with not top of the line hardware. But the Wii U doesn't really do anything interesting, and the hardware is far behind the PS4 and Xbox One.

    That doesn't just matter for graphics, but gameplay as well. If it was just slightly more basic graphics, coupled with an original, interesting input mechanism, it would be fine. But lacking in processing power affects also the kind of simulations / AI that it can run - limiting the possibilities for gameplay.

    Tablets and phones are getting advanced enough now that it completely undermines Wii U's position in the market.

    If you're going to do a dedicated console now, you need to give it enough power to make it worth being a console, otherwise it's impossible to sell.

    1. Greg D

      "Gameplay is more important than graphics."

      True, but when you release a unit that outputs display at SD resolutions, when I'd dare say EVERY single household that bought one had a HD display... very short sighted decision there.

      We all know how awful SD looks on a HD display (particularly the earlier generation and cheaper HD displays that don't have sophisticated software to smooth it out).

  3. TheFinn
    Childcatcher

    All downhill from Wolfenstein

    Nintendo always tried to keep the violence out of their games. They didn't believe their core-users were titillated by guns, gore and Nazis, and set their fantasy worlds accordingly.

    Unfortunately, the world moved on. Our fantasy worlds have become grittier - look at our movies, books, comics, (Batman Begins vs Batman, The Faraway Tree vs Harry Potter, Superman vs Watchmen). Nintendo's worlds didn't keep up. It wasn't a race to the bottom, really, but it was a race to give the most visceral experience. The Wii succeeded, here, initially. One didn't have to believe in their fantasy world, because one could physically interact with it. When the initial buzz wore off, however, you realised you were interacting with every one of their fantasy worlds in exactly the same way. All the FPSes on their competitors systems might've all looked and played alike, but that just drove the need for compelling storytelling. That's where Nintendo fell down - they stopped telling stories people wanted to hear.

    Of course, it all fell apart, really, when a decent swordfighting game didn't materialise. What the buggery is the point in a controller you can swing if you can't swing a big, fuckoff sword?

    1. Anonymous Coward 101

      Re: All downhill from Wolfenstein

      "Our fantasy worlds have become grittier - look at our movies, books, comics, (Batman Begins vs Batman, The Faraway Tree vs Harry Potter, Superman vs Watchmen)."

      There were many, many violent films from the 80s and 90s. Predator, Terminator 1 and 2. Even The Princess Bride has a speech amounting to a threat to cut a man to bits ("Your ears you keep and I'll tell you why. So that every shriek of every child at seeing your hideousness will be yours to cherish."). Terminator 3 was very tame by comparison to the first two.

      1. TheFinn

        Re: All downhill from Wolfenstein

        There were, you're right. Aside from what you've mentioned, there were the video-nasties from before VHS censorship. But even before the censorship, it'd be a callous director that aimed the likes of Cannibal Holocaust at kids. But look at Robocop, Terminator, Predator - all repackaged for the modern era with a 15 certificate. That which was aimed at adults is now aimed at children. It stands to reason that computer games, for which children were the trailblazers for adoption, would mature in the same way.

        But Nintendo's games didn't. They wanted to target the younger generation, but their rose-tinted version of that generation may never exist again. Maybe they should market themselves to the Amish. They shouldn't mind last-gen tech, anyway. They were on the ball with Pokemon, but that adhered to the trend. Raising a Tamagotchi was diverting. Raising a Tamagotchi that can kill other Tamagotchis, and die from more than suffocating in its own droppings, is infinitely more interesting.

        Personally, I find the most morally dubious scene in The Princess Bride to be the poisoning challenge against the Sicilian.

        1. Anonymous Coward
          Anonymous Coward

          Re: All downhill from Wolfenstein

          "But Nintendo's games didn't. They wanted to target the younger generation, but their rose-tinted version of that generation may never exist again"

          I'm not sure. I wonder if it's a Japanese thing, what with all that anime art stuff, and in Japan adults actually enjoy that graphic style?

          Having said that, I got a Wii for the kids, and was gobsmacked by the awfulness of the graphics, the poor gameplay, the mind numbing sound tracks, the limited range of games, and the lack of breadth of those games. Then there's minor irritations like the lack of good control or input options, the poor menu and setup logic, the lack of easy on-line gameplay. The Wii may have sold well, but it was so deficient in so many important ways that I'm still staggered. Having paid good money for a device so mediocre, I can't see many former customers forming a queue to buy another Ninendo product. If the ghost of Christmas future visits the board of Nintendo, then he will show them the company formerly known as RIM, unfortunately it's clearly too late, and Nintendo will be following RIM down the technology sewer.

  4. DrXym

    It's not surprising it failed

    The Wii U was very expensive at launch, underpowered (even compared to 6 year old PS3 and 360), and has failed to attract 3rd party support. It simply doesn't have the hardware sales to justify 3rd party game development (or even ports). Probably Nintendo is the only one making money from games and even that's questionable. The platform is in a downward spiral.

    They should probably give up the West as a lost cause and target emerging markets like India, China and Brazil. Maybe with a price adjustment they can make more headway there.

    Another option of course is to do a SEGA and dump the hardware business altogether. Think of all the opportunities brands like Mario, Pokemon etc. are missing out on by not supporting Android or the other consoles.

    Or maybe they should get themselves bought out by someone like Disney who'd probably do the SEGA for them but could also diversify the brands out into theme parks, merchandising, TV shows etc.

    1. Shrimpling

      Re: It's not surprising it failed

      Android and iOS games are not an answer to Nintendo's problem...

      Imagine a Pokemon game released for one of the phone OS's. You would either need to spend hours searching for Pokeballs or spend your hard cash to buy some.

      Alternatively they would sell it at the normal retail price and everybody would moan that it was too expensive for a phone game.

      1. RyokuMas
        Facepalm

        Re: It's not surprising it failed

        "Alternatively they would sell it at $1 and everybody would moan that it was too expensive for a phone game."

        FTFY.

      2. DrXym

        Re: It's not surprising it failed

        "Android and iOS games are not an answer to Nintendo's problem..."

        I said Android and other consoles. In other words go cross platform.

        And of course it's one answer since other companies like King, Rovio etc. make hundreds of millions dollars from their IP.

        Nintendo could make a huge amount of money from supporting handhelds and more from consoles, PCs etc. Just make good games and people will buy them in droves. They'd make more money than they'd ever make from the Wii U, assuming they ever make money from it at all.

      3. Lost in Cyberspace

        Re: It's not surprising it failed

        Agree.

        There's also the minor problem that Android / iOS devices generally don't have standard physical controllers.

        Games that play well on 3DS or big consoles don't yet translate well to tablets and smartphones.

  5. Anonymous Coward
    Anonymous Coward

    Opened up the casual gaming market

    The Wii- to be fair- *did* tap in to the underexploited "casual" gaming market, even if the very nature of that market meant it wasn't as lucrative over the long-term as it first appeared.

    It seems to me that Nintendo's problem with the Wii U is that they want lightning to strike twice. That controller struck me as a contrived and gimmicky (*) attempt to replicate the innovation of the original Wiimote. The other problem is that the casual market has moved on since the Wii launched seven years ago, having significantly transferred to tablets, smartphones et al that didn't even exist back when the Wii launched in 2006 (**)

    The marketing has also been awful- many people don't even know the Wii U is a brand new, "next generation" console. Well, "next generation" compared to the original Wii- like that, it's still a generation behind its contemporaries (PS4 and XBone). That's the other problem- the Wii got away with being behind technically because it wasn't trying to appeal to the polygons-per-second obsessed, teenage-bedroom-hardcore-gamer types, but opened the whole new "casual" market... so Nintendo think they can get away with that again. But that would only apply if the Wii U offered anything new, and it doesn't- it's trying to replicate the Wii's playbook when that's already been done, and in a more competitive environment for casual gaming.

    BTW, from the article:-

    "..the company would have emphasised production of Zelda, Mario Kart, Star Fox, Smash Bros. Metroid and Mario [..] re-imagined in next-gen visuals and with robust multiplayer. [..] The resulting success of a Wii U alternative would have meant less dependence on classic NES, SNES, N64 and GBA games as system sellers."

    Makes it sound like this is meant to be something new and interesting, when it still appears to be suggesting Nintendo's same old exploitation of the same old franchises (especially Mario and Zelda) that they've been milking on every new console for god knows how many generations now.

    How far can they push this alleged endless fondness for their tedious franchises that is probably more reliant on people who grew up with them in the 80s and are now *parents* with happy memories than it is on today's kids? (***)

    Seriously, Zelda is *old* now:-

    http://photos1.blogger.com/blogger/4922/1159/400/zelda.jpg

    (*) And expensive to produce and purchase, which in turn reduces the multiplayer appeal that the original Wii relied upon- who wants to have to buy a screen controller for every one of your friends you might want to play?

    (**) At least, not in their present form, nor as remotely mass-market devices

    (***) I say "alleged" because it always grates that Nintendo nostalgia is pushed in the UK as if *we* grew up with the NES in the 80s. The NES was outsold by the Sega Master System in the UK, and neither were as culturally dominant as the NES was in the US and Japan- our market remained far more home-computer driven. It wasn't until the early-90s 16-bit SNES era that Nintendo became really popular here- I was an 80s kid, and Nintendo never meant much to me.

    1. Gio Ciampa

      Re: Opened up the casual gaming market

      "same old exploitation of the same old franchises"

      Sounds like most of the other consoles too - at least as far as hype is concerned

    2. Don Dumb
      Unhappy

      Re: Opened up the casual gaming market

      How far can they push this alleged endless fondness for their tedious franchises that is probably more reliant on people who grew up with them in the 80s and are now *parents* with happy memories than it is on today's kids? (***)

      Seriously, Zelda is *old* now:-

      But that's just the problem, bring out a good HD console with Mario Kart and I'm interested. Bring out a (properly) new Zelda with good reviews and I'm interested. Hell, remake Ocarina of Time in HD (like they did with Windwaker), I'd buy the console today.

      But Nintendo neither have good games out for the Wii U to hook people like me in, nor do they have anything tangible to get people who were already happy with their Wiis and see no reason to upgrade.

    3. Anonymous Coward
      Anonymous Coward

      Re: Opened up the casual gaming market

      " but opened the whole new "casual" market... "

      and promptly shut it. Just because the customers didn't know about frames per second, GPU pipelines, or any other anorak stuff, they do know rubbish when they see it. And the graphics were rubbish, the games were few, and the appeal short term.

      Arguably Nintendo did a dis-service to the whole gaming industry by persuading casual gamers that gaming was uninvolving, graphically unconvincing, repetitive, and accompanied by soundtracks so bad that they can reduce your IQ simply through exposure.

  6. ratfox

    Memories

    I remember seeing a presentation from an expert explaining how the Wii was the on the "next gaming curve" while the Xbox and Playstation were on the "previous gaming curve".

    And now it seems like the Wii was just a one-off niche product… Goes to show that only hindsight is 20/20.

  7. regadpellagru
    Meh

    Not in agreement with the core of the article

    I'll concede one point: yes, "WII" and "WII U" are ridicule names, sure. But let's get over it.

    The reason for WII U struggling (I don't think it is dead yet) is the complete lack of games long after launch time. Heck, we're 1.5 years after launch and we only had some compelling game launch dates (Mario Kart 8 and some more to come), mere days ago !

    It seems this was due to Nintendo being unable to work efficiently with third party devs, which is essential to any successful console launch.

    I don't buy a single second it struggles because of the lack of any bang-bang-fire-fire type of games, or any top-notch GPU/CPU combo. Otherwise, the original WII would have sunk 2 months after release. The market is already chock full of such high-end console, with PC/MAC being on the same game market but for those IT capable. And this is before any steam box comes to shake the market some more.

    People that have bought the WII and/or WII U are after different kind of games, that include family friendly games, which are totally ignored by other consoles/PC/MAC.

    So, yes, WII U survives with the various emulators of past consoles which is everything but sexy, and also it does survive with the largely overlooked full WII compatibility, which no other console has, but it is only to let more time for games release. No-one would seriously think a console emulation console would be successful.

    Only thing I'm wondering is why Ninty did let relationship with devs go so severely bad, while Iwata himself had long repeated third party devs were an essential part of Ninty's strategy ?

    1. Anonymous Coward
      Anonymous Coward

      Re: Not in agreement with the core of the article

      More interesting insight that seems to back up your comment about Nintendo's problem with third-party devs (or rather, third-party devs' problems with Nintendo):-

      http://www.eurogamer.net/articles/digitalfoundry-2014-secret-developers-wii-u-the-inside-story

      1. regadpellagru

        Re: Not in agreement with the core of the article

        > More interesting insight that seems to back up your comment about Nintendo's problem with third-party devs (or rather, third-party devs' problems with Nintendo):-

        > http://www.eurogamer.net/articles/digitalfoundry-2014-secret-developers-wii-u-the-inside-story

        Eh, nice one AC, thanks !

        I seem to have read a similar story, but not the same and with a lot less details ...

        The part about translating questions from 3rd party devs into Japanese and reverse for the answers is quite baffling. How is it some guys in 21st century are pro devs but can't write/read english ?

        Back to my dev time (90s), I was not able to fluently talk about politics, the cycles of the moon, or history, in english, sure, but writing/reading about programing, surely yes. Wouldn't have learnt a single dev language otherwise !

    2. Piro Silver badge

      Re: Not in agreement with the core of the article

      "I'll concede one point: yes, "WII" and "WII U" are ridicule names, sure. But let's get over it."

      Nah, I think it's actually very important - a lot of consumers think Wii U is some kind of tablet accessory for the Wii, a console they're already a bit tired of.

      Whether the name is ugly or bad is personal opinion, but it's pretty clear it's a confusing name.

  8. Hasham

    They still have an amazing back catalogue

    I think if Nintendo focussed a significant proportion of their energy and resources in getting their digital store laden with games of olde, which could be played on the Wii U gamepad, the Wii U could claw back a lot of what it's lost.

    As a Wii owner, I would want my digital purchases on that platform to be freely available on the Wii U platform too, maybe even my 3DS ones too like I can crossplay some of my PS3 stuff on the Vita. After all, it is MY account, not my console's account.

    1. John 172

      Re: They still have an amazing back catalogue

      Looks like Nintendo have heard the call about it being your account and not the consoles. Was setting up ours yesterday and the guide explicitly said if you have a 3DS use the same account details and link them to the WiiU rather than have two different ones. Don't know about cross play but that certain goes for the virtual console purchases.

  9. BinkyTheMagicPaperclip Silver badge

    Don't know what you're talking about, Nintendo have a great current gen console

    It's visually impressive, fast enough, innovative, uses social features well and has a great back catalogue.

    What, Wii U? Hell no, I'm talking about the 3DS XL! Fantastic handheld and the 3D is used well on many occasions. Also loving indie games in the marketplace.

  10. hammarbtyp

    There was nothing wrong with the Wii

    There was nothing wrong with the Wii when it came out. It introduced the world to a more natural way of playing games that expanded the game playing market from spotty teenagers to families. Sony and Microsoft were eventually forced to follow their lead.

    However there were a number of problems.

    1. The controllers themselves were obviously not ready, meaning a separate add on was sold later to add extra axis and sensitivity. This in turn meant you had a segmentation in the games market meaning that buying games became confusing. The better controllers should have come out with the original console.

    2. The console was not discounted enough. It took ages for the price to come down, way past the time the original development costs were covered. The PS2 and the XBox discounted heavily after the initial subscribers had been catered for. This meant the Wii started looking remarkable expensive. Both MS and Sony realised what Nintendo didn't. There is more money to be made from software licencing than hardware.

    3. The Nintendo title conveyor belt was very slow. As a family we loved Mario Karts, but they never came with a follow up or even extra tracks, so after 3 months it got boring. Even now there are really no games to play for the wii. The Important point. It's about the software stupid.

    The Wii U just doesn't seem to know what it wants to be. What people want is a better Wii, HD graphics, better controllers etc and aggressively priced. Instead Nintendo tried to pull the same trick as with the original wii and introduce a new way of playing games. This time however it just doesn't work

    1. sabroni Silver badge

      Re: Even now there are really no games to play for the wii.

      It's wierd, the wii is villified for all the shovelware, yet peole still say there's no games available for it. There are loads of games to play for the wii. Ones I've enjoyed include: Animal crossing, Endless Ocean 1 & 2, House of the Dead: Overkill, Kirby's Epic Yarn, No More Heroes 1 & 2, The Last Story, Another code, de Blob, Deadly Creatures, Disaster: Day of Crisis, Excite Truck, Ghost Squad, Let's Tap, Little King's Story, Mushroom Men, Okami, Opoona, Pandora's Tower, Pikmnin, Ravin' Rabbids, Sakura Wars, Silent Hill: Shattered Memories, Sin & Punishment, Trauma Centre, Wario Ware and Xenoblade Chronicles. Download games I've liked include the Art Style games, the bit trip games, bonsai barber and Lost Winds.

      Lots of the boxed games can be picked up for a pittance these days...

      1. hammarbtyp

        Re: Even now there are really no games to play for the wii.

        @sabroni I think maybe the point is that the Wii was marketed as a game console for families. Many of the titles you mentioned are fine games, but they don't play to the wii's strengths. I have played one of the Fifa franchises and a racing game. While both are adequate the graphics and controls means the experience was not as good as playing it on something like the PS3 or Xbox

        I bought the latest Dance Party this Christmas (for the kids you realize). I while it was fun, you quickly find the limitations, especially it is virtually impossible to free enough space to update with new tracks(for some reason you cannot put them on the SD card). The Wii is fun, but it is a dead end

      2. breakfast Silver badge

        Re: Even now there are really no games to play for the wii.

        Xenoblade Chronicles is an outstanding game. I certainly feel that I got the most benefit from the Wii by getting one late on so there were more games around for it.

    2. John Deeb

      Re: There was nothing wrong with the Wii

      Completely agreed, hammarbtyp! My interest died down because just having Kart, Sports, Fit, Super Mario and Kirby's adventure was not enough. As you said, Kart should have had some follow-up, the WiFit should have way more engaging content and the controllers were indeed not finished it seemed. It almost seemed they overextended themselves and lost valuable time to ride out the whole wave. The other consoles gained the momentum and with their power could also cater the more serious player, who drive the real market. The casual player (me) is not a very interesting target really, unless you can hook me.

  11. Jim84

    Losing the magic

    Totally agree with the author that the Wii was an aberration. I think it succeeded because the TV ads promised one to one control of an onscreen avatar with the wii-mote. Once anyone used the thing for more than 5 minutes they realized this wasn't the case. But this bait and switch combined with a knock down price was decisive. Microsoft repeated the trick with Kinect, but most consumers are warier now.

    The other reason was that Nintendo had built up a lot of goodwill with great games on the N64 and Gamecube (even if the gamecube came 3rd equal with the Xbox). But contrast Mario Cart 64 with Mario Cart Wii. Nintendo horribly compromised the controls just to shoehorn the wii-mote into it.

    Also, you can't keep churning out the same games forever, no matter how fun they are. People got sick of guitar hero. They'll eventually get sick of COD multiplayer. The next big thing will be something slightly evolved and different. The more processing power you give developers, the more chance they have of improving things.

    I think Nintendo's days as a hardware manufacturer are now numbered and it will go the way of Sega sooner or later.

  12. John 172
    Stop

    Nintendo got the marketing wrong, not the console.

    I really wonder how many of the people posting comments here have actually ever played a game on the WiiU or are judging a book by the cover? I keep hearing that the WiiU is underpowered, compared to what? The WiiU is a more powerful console than either the PS3 or the XBox360 and the numerous graphics comparisons now floating around on the web confirm this. The WiiU premium package is now half the price of the PS4 and XBoxOne and frankly, the WiiU has better games available than either of those machines. The gamepad is marvellous, mostly as an alternate screen for the console, the screen on the gamepad is very large, high resolution and pin sharp and there's no lag between it and the TV at all; plus you can switch the TV off and keep playing if you so desire, very useful if someone else wants to use the TV. Making it a universal remote was also genius.

    I think Nintendo are right to be focussing on releasing quality software for their machine, after all, we don't buy these things for the spec sheets, we buy them to run software on! Maybe Sony and Microsoft should be focussing on quality and enjoyable game play rather than their current focus on processing power and rendering ever more detailed murder and killing scenes in games.

    1. Anonymous Coward
      Anonymous Coward

      Re: Nintendo got the marketing wrong, not the console.

      I got a Wii U this Xmas, before that I had said no, because of a complete lack of games.

      They still don't have much going for it yet, may as well be a Neo Geo.

      1. Rob

        Re: Nintendo got the marketing wrong, not the console.

        The only reason I would buy a Wii U would be so that I can play Lego City Undercover and that's because it isn't available on any other console. If I could find somewhere I could rent a Wii U I would just for this purpose.

  13. Anonymous Coward
    Anonymous Coward

    tbh

    I, much like old Yahtzee of Zero Punctuation, am rather divided over Nintendo.

    They;re the only people that still put out a proper games console, remember why we used to enjoy consoles? You could get all your mates around the machine and play fun games (at all stages of life) when you're young drinking cola and eating sweets, when you're a teen smoking gear, drinking coke and munching on mac donalds, into the twenties smoking less gear but drinking more booze, so on and so forth. Always providing games that a stimulant/depressent addled mind can understand for a good time. This is what Nintendo still gets and Sony and Microsoft don't, Sony and Microsoft sell obsolete PC technology in a compact package, Nintendo sells a games console.

    At the same time, Nintendo's game range is pretty crap. Which is a shame. But at the end of the day it's far better drunk fun then any of the alternatives.

    But "Hardcore" (can't be real hardcore if you use a console) gamers will stick to their xbones and playstation 4s. They really should just move on to using PCs though if they aren't getting a bunch of mates around to play local co-op.

  14. mark1978

    We bought a Wii in the Christmas of 2009 - pretty late to it, but we still enjoyed it when we got it, played Wii Sports for a good while and had the fitness bundle too. But that only lasted about a month or two before we'd played Wii Sports to death and then discovered there wasn't really anything more to it. So it's been sat under the TV, switched off, for years now.

    The Wii U didn't offer anything new, a controller with an iPhone in it? Great...

    The main issue is that people who bought a Wii remember why they stopped playing it, so why would we want to buy another one?

    1. Obitim

      Me too

      Yeah, we did exactly the same, but went one step further and bought Guitar Hero...We've had the Wii for about 4 years now...it's still a lovely ornament under the TV gathering dust...not been played since 2010 I think

  15. tsdadam

    Mode 7 Starwing?

    I think you're mixing up your Super FX with your Mode 7. Mode 7 was the background scaling and rotating Effect Du Jour that was used in a ton of games from the likes of F-Zero onwards. Super FX was the Argonaut-developed chip that was popped in Starwing and others.

    1. Fading

      Re: Mode 7 Starwing?

      Mode 7 was the videotex compatible text mode implemented using the SAA5050 chip.......

      My mistake - wrong nostalgia thread.

      1. tony
        Happy

        Re: Mode 7 Starwing?

        :)

        (The post is required, and must contain letters.)

  16. nz2014a

    As a "non gamer" former Wii user, I would have happily forked out for it's replacement. I kicked the tires on it when it was released, but it did not take the original motion control concept to any new heights. It appeared to be a gaming console like all the others. They thought their market was gamers, but it was really the rest of us.

    1. Anonymous Coward
      Anonymous Coward

      On the contrary, I think they already knew that they were targetting the non-"gamer" (by which I mean non-*hardcore*, casual gamer). The DS and DS Lite had *already* been a success despite being technically inferior to their rival PSP, because unlike the PSP they weren't just offering the same home console games shoved into a smaller machine, but something different and more suited to the casual style of gaming that most people would want on the go.

      I bought a DS Lite for that reason, despite not being much into gaming- whereas I wouldn't have considered a PSP for the same reason.

      Let's be honest, if the Wii *had* been intended to go directly against the PS3 and XBox 360 on the same terms (i.e. "serious" gamer console with "traditional" controller games), anyone can see that it would have flopped horribly, since at a purely technical level it wasn't much better than the previous-generation PS2 (that was already cheap and with a massive library of games).

  17. Humpty McNumpty

    I quite like it

    I think the WiiU is a little underrated. Like many others we had a Wii and it did quickly fall out of favour for any kind of actual gaming. However unlike many of the other people who had one we also have a PS3, 360 and a well specified PC. Many of the titles we did pick up for the Wii were really quite quirky while others seem to struggle to make full use what the controls offered. There was little incentive to buy non-exclusives as Wii versions.

    If you play with the WiiU, you will find the new controller does in fact offer a wealth of new possibilities, conceivably it may have been cheaper to offer some kind of dock that adds physical controls to your existing phone or tablet, but that would almost certainly introduce problems with crappy underpowered hardware, poor chipsets and crappy sensors.

    There is surely a place for Nintendo and its consoles in the market, steering clear of the violent, stressful or intense gaming that typify what is offered by the other platforms is surely a good idea. Why not focus on the fun, playful, family friendly stuff that befits a device located in the family living room (where the Xbox wants to be) rather than being consigned to the bedroom of a spotty teenager.

    The online stuff could do with some work, and so could game pricing. Nintendoland is great fun but it feels like a tech demo and so could really be much cheaper.

    1. Piro Silver badge

      Re: I quite like it

      There are fun and innocent games on other platforms, but I do agree with one thing - the family living room - the key thing that I'm glad Nintendo is still doing is local multiplayer.

      Other platforms cynically are going to online multiplayer, and Nintendo still provides good opportunities for split screen and so on. This is good. But that's Nintendo the game developer, not Nintendo the hardware producer.

      There's no reason they couldn't make the same games with the same great local multiplayer for PS4, for example. Wii U infact makes the situation worse than the Wii - because not all players can have a touchscreen controller!

      1. BigBadWolf

        Re: I quite like it

        Asymmetric local multiplayer actually has great promise in these kind of in-room multiplayer situations.

        1. Piro Silver badge

          Re: I quite like it

          Zombie Master. That was a great mod.

  18. Timfy67

    More than just a doorstop...

    I have hacked (bit of a grand word... installed some software would cover it!) my Wii to run the Homebrew Channel.

    It now has a second lease of life as a media server under my telly, a reasonable juke box and handles netflix, youtube etc reasonably well, albeit in SD. It will stream movies as well as playing them direct from a USB stick.

    I think that if this functionality (yes, I know Netflix and YouTube are on there now) was baked in and available from the start, there would be a lot less dusty Wiis switched off and sat on top of the sky box under the TV.

  19. Irongut

    the créme de la créme of gaming aristocracy

    "Mario, Luigi, Link, Samus Aran, Donkey Kong, Fox McCloud, Kirby, et al"

    OK so I know who the first two are, and Donkey Kong obviously, but Fox McCloud of the clan McCloud? Does he have a Spanish friend and mentor who sounds suspiciously like an Edinburgh milk man? And, who the hell are Link and Samus Aran? I've been plying computer games since Pong and I've never heard of them.

    When I think of Nintendo, I think of that annoying plumber and his crappy platform games, stupid cart racing games with children's characters and crappy under powered hardware like the NES, SNES, N64, Wii or Wii U.

    I will not shed a tear for Nintendo, the sooner they die the better.

    1. handle

      Re: the créme de la créme of gaming aristocracy

      If the article's author wants to show off by using accents, he should not embarrass himself by using the wrong ones...

    2. Don Dumb
      Stop

      Re: the créme de la créme of gaming aristocracy

      @irongut - And, who the hell are Link and Samus Aran? I've been plying computer games since Pong and I've never heard of them.

      Oh dear god. You mean you've been playing games for many decades and yet you've never heard of Zelda?

      Stop whatever you're doing. Go out. Get yourself a Wii or a Gamecube or even a Wii U. Get a copy of Ocarina of Time and enjoy the best experience a game can give. It might be low def, but it's still perfect.

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