Re: Welp
I wrote a report at uni on the quality of graphcis vs gameplay. The general thesis of it was along the following lines.
Year 0, 8 bit games had extremely limited graphics and sound capabilities, the only way to sell a game was to focus almost entirely on the gameplay aspect. Some of the best of this genre were the text based games as they had no graphical foucs.
Year 1. Poor quality graphics and audio focus is still on gmeplay over graphics.
*fast forward*
Modern games (PS generation) graphics are now a key score on reviews matching gameplay. The developers started to focus on graphics more, but there was still a rather low ceiling on what could be done, so this was probably a fairly golden transition phase. Good graphics and a focus on gameplay.
PS2 generation, the graphical roof was raised and gameplay was focused on less and less, graphics continued to get more and more focus in reviews.
PS3 generation, pretty much no ceiling anymore, and a flood of FPS clones since the gameplay already exists without any additional effort.
There are of course games out there which have a focus on graphics and gameplay. But more often than not the gameplay is tacked on to make use of graphics and physics features, rather than graphics and physics features being designed to make the gameplay stand out.