I'm another WinMo user (HTC Touch Pro), who also has access to an iPhone 3G (when my wife isn't playing Peggle on it...), and I think I've spent long enough using both to have a realistic (as opposed to fanboi-blinkered) appreciation of the pros and cons of each.
"So what you are trying to tell me is that your Touch is better that my iPhone? You are wrong. I owned a HTC Touch. It was shit. Anything that requires a stylus to operate is shit."
That all depends on what you want to be able to do with the device. If you just want to quickly select something, then requiring a stylus IS bad, but even without the full HTC skin I can still place or answer calls and read SMSs without going anywhere near the stylus (and my fingers are far from being stylus-like in their dimensions). I could also write stylus-free SMSs too if that was something I really needed to do. Certain fiddly websites aside, I also do all my web browsing without needing the stylus. So to suggest that WinMo *requires* a stylus is a bit disingenuous. It may work better with one than without, and there may be some things that are a bit too fiddly to achieve without it unless you've got good aim with a sharp fingernail or the patience of several saints, but there's nothing about either the hardware or software that makes the stylus mandatory.
Now, on the other hand, the fact that WinMo devices do work with styluses (stylii?) means that, in addition to finger-driven apps with correspondingly chunky UIs, WinMo can also be used for apps where greater accuracy/resolution is required or desirable, without the need for any work-arounds like temporarily zooming into the general area of selection. I do like the responsiveness of the iPhone screen compared to the TouchPro, when both are being prodded with a fingertip, but I'm happy to live with the slightly lower fingertip-responsiveness given that the stylus is always ready and waiting for those times when I'd rather have higher accuracy than higher responsiveness.
"On the iPhone, copy and paste is implemented brilliantly and works really well between apps, extremely intuative"
Whereas on WinMo it's... what, exactly? I highlight the text to be copied, hold down the stylus/fingertip until the context menu pops-up, and select Copy. Move to where the text needs to be pasted, touch and hold, select Paste, and there you are. Alternatively, many apps will also let you select Cut/Copy/Paste from the app menu, if you're so pressed for time that you can't wait for the pop-up menu to appear.
Is that really any less intuitive than the way iPhone3.0 behaves? Perhaps it is if you're coming to the iPhone from a non-computing background, but to anyone with even the remotest experience with a computer, the WinMo approach isn't going to take them by surprise or leave them wondering how to achieve it.
"Signal strength is better than the Touch too."
I presume you were testing both phones at the same time, in the same location, and on the same network? If not, then I'm not sure you've got sufficient data to be able to make such a definitive statement. Some days in some locations I get better reception on my TouchPro (with a T-Mobile sim) than my wife does on her O2 iPhone, some days in some locations it's the other way around. Neither phone seems to have any obvious advantage over the other as far as overall signal reception is concerned.
"As for 'multitasking' (obviously this is to be the new no copy & paste/mms bête noir of the Nokia/WinMo fanboi's), answer me this. If you can only do one thing at a time on a device, why allow it to run multiple apps that slow it down and drain power?"
Umm, how about being able to play music in the background whilst you browse a website, compose a SMS, twiddle with an Excel spreadsheet etc. etc.? Or how about being able to kick off the delivery of a large MMS/email and then go do something else without having to wait for the message to be sent? The advantage of WinMo here is that you as the user decide which apps to multitask, rather than being limited by what the OS allows you to stick in the background.
"If an app needs to chug away in the back ground, I'd argue that it's been poorly written!"
I'd argue that it's been well written if it's able to do what you asked it to do without needing your constant attention... There's no excuse for an app chewing up processing cycles if it's not doing anything worthwhile (i.e. busy-waiting) - that IS shoddy programming for sure - but to suggest that apps should only run if they've got UI focus is simply ludicrous. I left the world of non-multitasked systems behind over 20 years ago when I bought my first Amiga, and I've no desire to return to it, not even on a pocket-sized device.
"Ultimately, the reason why WinMo fails is due to it trying to be a mobile computer, rather than being a PDA. It one of the reasons why it didn't take off *as* a PDA."
And that's precisely why I love it. Sure, I've also got access to a netbook and three laptops if I want to do some heavy-duty mobile computing (or run something that isn't available on WinMo), but they all suffer from the disadvantage of not being within arms-reach at all times. My TouchPro on the other hand is available 24/7, and gives me the ability to do a lot of stuff as and when I have the time/inclination to do so, rather than having to postpone it until I'm in the vicinity of one of my PCs. It's horses for courses, some people don't want/need all that power in a handheld device, some do, and I for one am very pleased we have the choice.
"Generally, if there is a missing feature you'll find that there's an app for that. Lots of them a free too."
Whilst iPhone apps might be easier to find thanks to the single-source AppStore, I suspect there are more WinMo apps available, with just as many of them being freebies too. And unlike the iPhone, my TouchPro doesn't care where the apps come from or if they've received the Microsoft seal of approval.
One other advantage of WinMo over iPhone - I don't need to infect my PC with iTunes.
"How much are much are Microsoft paying you astroturfers these days? They must be scraping the barrel a bit these days though. It would appear that you can't be bothered to find a spec sheet so you can tell me what features are 'better' implemented in Windows Mobile."
If only Microsoft were paying me to be nice about WinMo... Truth is, I say (mostly) nice things about it because it's the best choice of mobile OSs for the things *I* want out of a mobile OS, but I also realise that it won't be the best match for everyone. What features are better implemented in WinMo? All of them and none of them. It just depends on how each individual user prefers a feature to work. WinMo ticks more boxes for me than anything else, whereas the iPhone ticks more boxes for my wife than WinMo (she's been a WinMo user as long as I have, we started off with his and hers SPV E200's back in the days when Orange were the dogs danglies for mobile data contracts - oh, how times have changed...), and both of them ticked FAR more boxes for her than Android did (after attempting to get to grips with a G1, to say she was less than impressed with both the hardware and the OS would be an understatement of intergalactic proportions).
I think one of the biggest problems the iPhone has is that it's an Apple device, and as such it has to carry around the cult of Apple baggage, which puts off quite a few people. I'll be honest, there are times when I'm sick and tired of the way Apple pushes its products as if they're the best things since sliced bread, conveniently ignoring any other products that might have already been there, done that, and worn the t-shirt so often it's now in danger of falling apart. I'm also far from impressed with their control-freakish nature - any company that can make Microsoft seem like a paragon of open-ness must be doing something seriously wrong...
The iPhone *is* a beautiful piece of kit, both hardware and OS, it just isn't the right system for me. WinMo on a TouchPro, despite the flaws, is. It's as simple as that.