Pokemon Go ate my balls.
Pokemon Go DDoS claim
An online group has claimed responsibility for launching a distributed denial of service (DDoS) attack against Pokemon Go. The DDoS-disruption group says it overloaded the game's servers over the weekend, causing players across the world to be kicked back into the real world. Pokemon creator Niantic has not commented on the …
COMMENTS
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Monday 18th July 2016 09:12 GMT Don Dumb
Not just Poodlecorp
'OurMine' also claim to have taken down the login process today, of course they only have good security in mind. Which is why they claim that “No one will be able to play this game till Pokemon Go contact us on our website to teach them how to protect it!”
Of course, OurMine could have volunteered that lesson to Niantic but OurMine would rather charge for that lesson.
No, I didn't think it was at all like a protection racquet either.
In truth, it is difficult to estimate whether this is a malicious DDOS or just insufficient server capacity for the demand.
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Monday 18th July 2016 10:30 GMT NonSSL-Login
Niantic have been unable to keep their servers up under normal use, let alone with any attack on top. No point in taking servers down that are already not responding due to incompetency.
Choosing to release the game in another 26 countries when the first 5 countries were already unable to play for days due to poor elasticity or scaling, was a poor choice imo. The game has been out for 12 days and there have been server problems for 12 days.
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Monday 18th July 2016 11:45 GMT Dave Bell
Here in the UK, school holidays are starting.
That may have been a deadline for them.
The weekend was already bad.
Servers are expensive, and they won't want to have a surplus when the is summer over. But will they have paid the capital bills by then?
It's not a bad excuse for a walk, but I wonder if they could have done a better job of providing the data. I get the impression that they don't cache the Pokemon. They're always being uploaded.