Does flash still have a limited number of writes per block?
Does flash still have a limited number of writes per 'block'? If it does...
Assume perfect wear levelling, and assume pretty much the maximum IOPS, with 50/50 split between reads and writes (as a starting point only).
How many months can the array run before something needs replacing (preventively or after error), what is the Field Replaceable Unit, and how much does it cost to replace one?
If ECC (or RAID or whatever) is proposed as a mechanism to reduce cost/risk of failure, how much of a performance impact does it have? Give examples.
Your input would be much appreciated, readers, as it doesn't seem to be in the regurgitated press releases I've seen so far.
I know this stuff is going to be very interesting to some apps, but afaik it does have a downside and ignoring it helps no one (except the vendors and their resellers and...).