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SOCOM 4

If the murder-sim genre has taught us anything, it’s that gamers require little pretext to kill. It helps, of course, when justification is provided through exposition, or by that simplest casus belli of all, an enemy pulling the trigger first. But occasionally, along comes a game like SOCOM 4 to prove all we really need to know …

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What is it like with Move?

Any better?

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