Where Crysis shifted the paradigm of photorealism for a lucky monster-rig owning few – while power slamming the nail into the coffin of my creaking 9800 Pro – Crysis 2 is a far more forgiving beast. Crysis 2 Rocket salad The near-identical performance of the PC and console versions might not please PC gamers, but the shift to …
"Crysis: Legion" Crysis 2 novelization out
Just to point out that the novelization of the game is out, by Peter Watts, a hard sci-fi writer with an attitude. It has an edge over the usual adaptation jobs. You can check a fifty page excerpt here: http://sf-fantasy.suvudu.com/2011/03/del-rey-spectra-50-page-fridays-peter-watts.html
Watts is real hardcore: he had a chance meeting with a flesh-eating bacteria a few weeks ago, and the guy can be seen in his blog minding his leg's innards without tranquilizers. Check his web: lots of Creative Commons-licensed short stories and long form novels, really thought-provoking. http://www.rifters.com/index.htm
Crysis 2's story was written by Richard K. Morgan, his first attempt at video game storytelling. The review did not go in detail regarding the story though, was it that unoriginal? I was hoping something really special.
This weeks EPIC review fail
Killzone3 gets 75% and this gets 85% But clearly Killzone3 is a FAR better game both online and single player....
Don't tell me even el-reg are still downrating PS3 console exclusives because they are not available on Xbox? I thought that fad died out in 2007....
blatant sony staff
Are Sony still paying people to come on forums and slate everything that isnt Sony related? I thought THAT fad died out in 2007...
A huge let-down
The joy of Far-Cry (and to a lesser degree Crysis) was the large-scale maps and relative freedom in tackling them - you really could play some levels several times and have a very different experience each time. I pre-bought Crysis 2 because I was hoping for, nay expecting, a similar level of freedom only this time in an urban setting. It's 2011 after all, it seemed reasonable to expect to be able to smash into any building, go onto roof-tops when I felt like it and generally make my own path to the required point on the map - you ARE playing a bloke in a powered armour suit after all.
What I got was a remake of the City17 bits of Half-life 2 with nicer textures, inferior story-telling and the oh-for-pity's-sake-this-isn't-a-game-it's-a-barely-interactive-movie quality of COD4. I've also encountered an apparent scripting issue in the game where, after defending a location against a horde of nasties, nothing else happened and the friendly NPCs wandered around the battlezone for several minutes until I gave up and quit.
Oh well. Serves me right for pre-ordering, I won't do that again.
Get into Fallout 3/Fallout NewVegas. Free roaming RPGs with some serious bloodletting if you fancy it!
I just completed the game about 10 minutes before the timestamp of this post, and I have to say Horridbloke nailed it on the head, the game is visually stunning but lacks the gameplay elements that should come with being a total bad-ass super soldier. You feel boxed into linear gameplay and the story fails to hook you in. Nuff said.
no offence intended
but if that was your experience of fallout3 that leaves me with the impression you weren't very good at it.
the game itself does have some big problems and to be a fan of bethesda's games (atleast those of the oblivion - fallout3 era) requires a bit of oversight but I think you're being more than a little unfair.
it sounds more like perhaps this kind of game isn't for you - not RPGs I mean, more Bethesda's brand of FPS/RPG mashup.
personally I loved Fallout3, warts and all, but new vegas just didn't do it for me. and of course there was the memory leak issue with AA on pc which rendered it either unplayable but pretty or ugly but >20fps.
Played Crysis2 multiplayer demo and then the game itself on release. I quite liked it but as others have said, the story telling / COD brand of slightly annoying first person quicktime events lets it down, as does the lack of freedom of movement.
This said, even the first crysis was much more restrictive than farcry in which you had entire island chains populated with bad guys that you could explore if you wanted.
I also didn't like how they nerfed the nanosuit, only 3 options now (power on by default) rather than the 5 the first game had. switching could be cumbersome but if you were good you could do some seriously impressive stunts.
This week's epic comment fail
CLEARLY Killzone 3 is better.
In your own mind.
Some people still struggling with the concept of opinions, apparently. Still, I'm sure that massive company Sony are glad you're sticking up for them and their mass produced products against those mean reviewers.
Try to understand that while you like Killzone 3, someone else may not be as enamoured. Or, like a simpleton, you could continue to argue with anyone who doesn't give [latest AAA game] a score you think it deserves, as though that somehow impacts upon your enjoyment.
"The near-identical performance of the PC and console versions might not please PC gamers"
"The near-identical performance of the PC and console versions might not please PC gamers" LMAO what a pile of rubbish! I'd like to see this magic console that runs games as well as a gaming rig. Bad reviewer making up fibs or copying and pasting misinformation. I've played it on both PC and 360 and its like comparing a fine candle light dinner to eating a packet of crisps while waiting for a bus in the rain.
"Can it run Crysis"
Do you really think the Crysis devs laugh about PC gamers saying that?
With the original Crysis, it didn't run at all well on anything when it was launched. People thought it showed how revolutionary it was, and we just needed hardware to catch up. Hardware got significantly faster, and then faster still, and then screamingly faster.
Did Crysis scale? Did it fuck. "Does it run Crysis" is a joke amongst PC owners - nothing will ever run Crysis, the engine is brain dead.
I was interested in whether Crytek had finally managed to make a game that looks good and is also playable with the knobs turned up.
Console versions of PC games are inevitably crippled. I can get better than console-like fps (ie, not very good) on Crysis by turning all the options down to the level that the console version ran at.
Really are you going to tell me what I had for dinner last night as well then?
Sure they are the same if your your pc doesn't run faster than a PS3. You might have heard of something called directx11 gfx's that can support 2560x1600 rez.
Sure Anonymous Coward a 3k Alienware gaming pc runs games exactly the same as console that has as much power as your mums laptop.
Made for consoles and PC ?
So that most probably means limited AI, limited storyline and limited liberty of action. Oh, and enemies popping up as soon as you cross an invisible threshold, like in Unreal 3, which was a great disappointment.
Consoles are great for some kinds of games - racing or sports especially. Anything FPS or RTS has to be dumbed down horribly to fit the technical constraints.
And besides those considerations, ever since I played Half-Life (the original one), I never fail to be amazed and dismayed at any new game that comes out without the dynamic AI that characterized that game so well.
Half-Life came out in 1998. Since then, nobody has been able to even simply equal that title in AI depth and cunning, let alone better it. Half-Life 2 only did about as well, but that can be considered a compliment since no other title in existence has approached either title in AI efficiency.
AI history has been at a standstill since then, and no title that plays on a console is going to change that.
The AI is pretty good on pc they take cover and can pop out of no where. I've not seen any FEAR like flanking going on but its not bad at all.
The game does seem somewhat easier than the 1st title and most of what Horridbloke said is true, but it looks so god darn hot on 50fps ultra settings! Its a wonderful game for that alone.
As for consoles who cares about FPS on consoles, well I guess I know quite a few who do sorry lads and lasses, but playing this game on a console is like driving an F1 car around a car park.
I disagree. I think the FEAR series had some useful bad guys.
kz3 is fun though...
especially with a psmove and sharpshooter rifle. best fps on a console ive played (which i have mainly avoided due to them being so much worse than pc fps games)
Console port not interested....
Crytek now make console ports for the PC, so I'm not interested. But good for you console owners who get the a great game in comparison to what you are used to....
PC version a bit glitchy
In the PC version the game can't remember its multiplayer keys, and the game doesn't work with multi-GPU setups (i.e. SLI and Crossfire).
It's been patched to 1.1 so far, and 1.2 might fix these issues soon.
SDK coming this summer
Crytek, the makers of Crysis 2, are planning to release a software developer kit for the Cryengine 3 this summer. So any of you that think you can make a better game will be able to try.
Enjoyable but nothing great
A few points that didn't get mentioned since I don't care for consoles this ofcourse reffer to the real platform to enjoy fps games on.
Graphics: While the graphics are ok, they don't impress like farcry or crysis did. The environments while ok are not anything special, and some of the nature parts seems to be a bit low on the polygon count. There is also a strang omittment in that the game has no builtin advanced settings but only resolution and a high mid low kindof setting though a bit of googling turned up a application that allows you to change the settings as you please .
Controls: The controls work decently well and are not useless as many console ports are.
AI: Pretty useless.
Now onto the important stuff
Gear: There are two kinds of hardware in the game, weapons and the suit, let's start with the suit.
As in Crysis stealth is the name of the game most of the time, once in a while armor is also helpful, but stealth is what will see you through most of the game. The suit can be upgraded with enhanced abilities in four categories with three different options availible in each, unfortunately they have very different usefulness for the singleplayer campaign (the multiplayer upgrades are a bit different) it's also somewhat annoying that the cost for the different upgrades vary so much that you in reality have very limited choice on what upgrades to use until very late in the game. Overall though the suit feels a bit more pollished then it did in it's first incarnation.
Weapons: The weapons in the game are a decent collection, but somehow I miss some decent firepower upgrades it seems like I prefered to use the same weapons all the way through the game with a upgrade from assaultrifle to machinegun as soon as I get my hands on one. There are two hightech experimental weapons in the game that you can pick up at a couple of places, while good they suffer from not having amunition availible to replenish the initial loadout which limits the usefulness.
Gameplay: While you usualy can do things a couple of different ways it feels like you are mostly firmly atatched to the railroad tracks and are not allowed to deviate. While taking place in new york you realy have no way to move around like farcry or even crysis allowed you to do. The aliens come in three varities standard cannonfodder annoying cannonfodder and annoying amunition sinks. One strange thing is that while storywise the same aliens as in crysis they have apparently changed equipment since they bear no resemblance to the flying squids etc in Crysis.
From a leveldessign standpoint it's a clear move back from it's predecessors andshow little if any innovation.
Is it fun: The game is decently entertaining and the story is not bad, though I can't shake the feeling that I spend to much time falling from high places or drowning. or a combination of the two.
No mention of how this baby runs or what kind of hardware will run it
Given that my PC still doesn't run Crysis at a reasonable frame rate, what chance of an review that tells me whether I will be able to play this game should I buy it,
You probably will be fine.
As a side effect of the game being a console port with only Directx 9 it is less intensive than the first game. So even if the first game was a problem the second may not. But I am sure you know how to search the internet for the official min and recommended requirements of a game....
But what really lets it down is the Multiplayer game
Crysis 2 Multiplayer demo was released in advance of the final build and this has given the pirate and cheat community ample opportunity to recode the game to their own designs. Now the MP version is overrun with cheats that neither EA nor MyCrysis support sites seem to be able to combat or even acknowledge. Combine this with multiple CDkeys that can only be entered outside of the game and lack of game server side authentication means that not only is the game already more full of cheats than MW2 but even the paying customers haven't got what they paid for.
EA seem to have concentrated their efforts on the console versions and this is the reason for the lack of technical progress in crysys 2 over the original. This also mean that many are unable to get a response from EA or MyCrysis support sites and have simply given up on having what they paid for.
Given EA's history of not supporting nor maintaining their brands it can hardly be seen as a surpise
Er, @Spotfist, I care how easy a game is. And if a reviewer bothers to recommend I crank up the difficulty to improve the game, seems like a worthwhile tip to me. Maybe you should play the game before you flame someone's opinion of it.
Paris - 'cos it seems some people are in desperate need of a blow job.
Death of PC gaming, indicating Death of the big rig... lets all go buy a ps3 and an iPad.
Who were microsoft anyway?
WTF are the people with a vested interest in proper gaming actually doing?
That looks very nice!
I love urban computer warfare!
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