@brian 29 #
Posted Wednesday 24th June 2009 21:20 GMT
So buggy?
you mean you want to play a game with more bugs in it? eldeer scrolls 4 was fairly polished but fallout was really buggy as it is, why would making it worse be a good thing?
Posted Wednesday 24th June 2009 18:59 GMT
Maybe they'll use one of the quake engines for the new elder scrolls/fallout games? Maybe then they would be so buggy...
Posted Wednesday 24th June 2009 21:20 GMT
So buggy?
you mean you want to play a game with more bugs in it? eldeer scrolls 4 was fairly polished but fallout was really buggy as it is, why would making it worse be a good thing?
Posted Wednesday 24th June 2009 21:20 GMT
for Highest Ratio of buzzwords to content for a single statement goes to....
John Carmack, with an infinite ratio, having not said anything of meaning in several sentences.
Posted Wednesday 24th June 2009 21:20 GMT
I've been wondering for a while now when John Carmack would officially change his focus from id Software to Armadillo Aerospace. That's where all his passion's been in the past decade.
Posted Wednesday 24th June 2009 21:20 GMT
Heaven: id writes the engine, Beth do the levels.
Hell: Beth writes the engine, id do the levels.
Posted Wednesday 24th June 2009 21:20 GMT
I live near Bethesda Md
I should drop by and get a grand tour. :-)
Posted Wednesday 24th June 2009 21:20 GMT
"This puts id Software in a wonderful position going forward," said id co-founder John Carmack
OMG he said "going forward" shoot him!
Posted Wednesday 24th June 2009 21:20 GMT
Hmmm, I hadn't thought of it THAT way round. You know, Bethesda actually making something that, you know, *works*. Interesting...
Posted Wednesday 24th June 2009 21:53 GMT
When did id last produce a title of consequence? Really?
Their game engines have been important but the titles? I think the last cool thing was Quake 2 and that's a long time ago.
Posted Thursday 25th June 2009 00:10 GMT
is there much backward looking research? while history has its place, I'd hope we aren't trying to document our fps chronicles quite yet.
Posted Thursday 25th June 2009 06:27 GMT
That was not a John Carmack quote. People who write nazi killer ego shooters and drive fast cars and rocket vehicles in their free time don't talk like that. John, fire that talentless hack of a PR shill and do your own quotes in press releases!
Posted Thursday 25th June 2009 06:27 GMT
"I've been wondering for a while now when John Carmack would officially change his focus from id Software to Armadillo Aerospace"
Carmack's the only asset they have. Bethesda would be dumb if there's any possibility for Carmack to leave under this contract.
Even Carmack isn't as peerless as he once was, but he can still hold his own (although fountainhead's chief probably caters in that department, fnarr fnarr)
Sadly they haven't really released a decent game for a decade or so. A couple of not bad efforts, but nothing to justify having an asset like Carmack around.
Similarly, Valve's success taking an ID software engine and building great games and creating steam, has shown Id software where they could have been - sadly on that subject you just get BS and ego.
Hopefully Bethesda will kick out the dead wood and give Carmack some worthy colleagues, and then maybe a few brilliant games will emerge.
Posted Thursday 25th June 2009 10:31 GMT
"This puts id Software in a wonderful position going forward,"
I always cringe when anyone actually says this.
Posted Thursday 25th June 2009 10:31 GMT
Maybe the guys at id have realised that there's only so many times you can release the SAME GAME with a different engine before people get wise to it.
I remember talking to one of the nVidia engineers who were helping the guys at id to get Carmack's normal mapping working before E3 in 2003 and the decided to pull the demo because he (Carmack) couldn't get it to work fast enough. Some less that complementary things were being said about the so called "great man" in that discussion, as I remember.
I also remember the public dissing he gave multi-core processor technologies when the Cell processor was announced, and guess who was on the 360 design advisory board. That's right, Carmack....and oh look, the xbox 360 has multiple processor cores which are completely crippled.
Yay...all hail John Carmack...a dinosaur from a soon to be extinct age.
Posted Thursday 25th June 2009 10:31 GMT
Ahh Quake. I nearly failed my degree because of Quake.
Quake2 a little wobbly
Quake3 Outstanding
And now QuakeLive. A full version of Quake3 available online for free. Fantastic
Suck on this.... because that is what you will get if you turn up to QuakeLive.
Oh yes there was a story attached to this: Anything which make id more secure: Good! Interfere: BAD.
That's all
Posted Thursday 25th June 2009 10:31 GMT
id have decent tech at times. Bethesda have great environments and famously stodgy (and buggy) game engines.
Given that id haven't created anything decent since Quake 2, even if technically their game engines were up to scratch, this could well be an excellent merger.
Posted Thursday 25th June 2009 10:31 GMT
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
!!!!!!!!!!!!!!!!!!!
Bethesda ruins everything it touches.
Posted Thursday 25th June 2009 10:31 GMT
"We will now be able to grow and extend all of our franchises under one roof, leveraging our capabilities across multiple teams while enabling forward looking research to be done in the service of all of them"
Bingo!
Posted Thursday 25th June 2009 10:45 GMT
I wonder how this will effect ID's Linux support?
They are one of the few companies that pretty much always support linux...
I wonder if Bethesda will give them the freedom to do this now.
Posted Thursday 25th June 2009 13:30 GMT
Bethesda ruin everything? You should talk to my Missus! After nearly 6 months of playing Fallout 3, she is just about ready to put my clothes in bin bags and dump them on the front lawn! Bethesda certainly have a lot to answer for in our house!
Posted Thursday 25th June 2009 13:30 GMT
sadly god mode couldnt save ID
RIP guys for one of the best games i ever played bar none, ill raise a pint to shitting myself in the dark for running into cacodemons
Posted Thursday 25th June 2009 15:18 GMT
Can't agree. Whilst some people slate them for dumbing down between Morrowind and Oblivion, it was generally to create a better game. The interface is vastly improved, travelling is much easier, there's much more co-operation from NPCs, the quests are genuinely inventive and experimental and I can see where they're going with the scaling combat even if I personally think it's a bad idea.
That's even before you start on using horses and the major graphical upgrades.
Not even started Fallout 3 yet. Have to finish Oblivion and Fallout 1/2 first (yes, I don't play games all the time. Oblivion to me is ultra modern.).
Posted Monday 29th June 2009 08:33 GMT
> A full version of Quake3 available online for free.
Yes, because full versions of Quake 3 in 2009 are so very expensive to buy, and they would require such expensive hardware to run. Err, not...
The whole quakelive project is a complete waste of time and effort.
Reinventing the wheel and making it worse, to yield absolutely no gain or benefit at all.