Good for him #
Posted Thursday 9th April 2009 09:25 GMT
Brilliant guy, can't blame him for leaving EA. The early versions of Spore he demonstrated on numerous occasions before the final clusterfuck of a release were tremendously more complex and allowed much more creative freedom than the version which reached the public. I can't help but speculate that some of that dumbing-down was a result of executive interference. As it is, even with the shared online content that game has very little replay value. It's a fantastic concept, and it could have been one of the best games ever made. I hope to see a fleshed-out, fully-formed sequel to Spore some time down the road.
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