new ip?
survival horror FPS on a space ship, and this is what EA considers to be revolutionary new IP?
it's not so different from System shock and that was 15+ years ago
If the alien infestation in EA's Dead Space didn't scare you, maybe the mega-publisher's sudden, uncharacteristic willingness to tackle new IP did. Forget necromorphs, the real danger in the stricken mining space ship USG Ishimura was an EA suit lying in wait to turn the game into something like Lord of the Rings: Gandalf's …
survival horror FPS on a space ship, and this is what EA considers to be revolutionary new IP?
it's not so different from System shock and that was 15+ years ago
played the game, absolutely bloody brilliant ... well done EA
...because I love SS2 and its deep-space-scare clones, but DeadSpace is a marvellous game on the xbox. on the PC its possibly the most hideously fucked 'port of all time, where the immersive, scary, adrenaline dosing rush of the game is hampered by a clod-hopping arse you cant see around, mouse controls that... well, I think whomever was responsible for the port uses a fucking trackball or some other abhorrence to gaming. maybe one of those nipplemice you find in old laptops? either way, expect to find camera panning, aiming, and getting a shot off to act as though your character is submersed in jello rather than the depths of space.
Great game, Awful port.
as for EA being a bunch of clusterfucks ; Are we really, legitimately surprised at this anymore? the antics of their DLC delivery, the frankly insane, schizophrenic meddeling of their IP, the rabid-rottweiler protection of said IP against mod groups and their cancerous buy-out-asset-strip-and-close policy towards game producers is alarming, and heaven forfend you produce a good game for EA ; you'll be producing its sequels for the next 5 years, or you'll never see a budget again.
EA doesnt understand what creativity is. They'd see a dairy cow make milk, then buy a herd, complain that they eat grass and shit a lot, cut all the udders off and throw them in a heap and then get confused that the udders dont make milk. _That_ is EA.
""Boo!" scares are cheap, easy to do, but wear out instantly."
...and Dead Space relies on them in spades.
It'd be nice if the PC version had provided usable mouse/keyboard controls too, rather than being a straight port of the console releases.
Know our genres do we? Dead space is a Third-Person shooter.....
.....and it scared the pants of me frequently and entertained me in ways system shock never could.
I couldn't help thinking about his review of Dead Space. He brought up the same points in the game, but gave them a rather less positive assessment...
http://www.escapistmagazine.com/videos/view/zero-punctuation/333-Dead-Space
Well, I bought it for PC despite owning an xbox and I had no issues with the controls. I think you all must just have fat hands.
Anyway, I really liked the game and I thought it was a breath of fresh air from EA. I really hope EA continues to push on down this route, I myself bought mirrors edge (great idea, fun at times but also quite frustrating overall) Spore (total let down...) and dead space. If EA takes some more risks, il take some more risks in buying them.
Rubbish. Utter Rubbish.
It's all been done before, just not by EA, so it *must* be original IP, eh?